Kis Level 1 of the Dungeon (0, 0, D:1) a leather armour (1, 1, D:1) a +0 club (3, -16, D:1) a +0 short sword 2 stones (10, -5, D:1) 3 stones (13, -22, D:1) a +3 whip 2 stones (13, -11, D:1) a leather armour (15, -3, D:1) a +0 club (15, 3, D:1) a +0 mace (17, 5, D:1) 8 stones (20, -15, D:1) a +0 mace (26, -36, D:1) a +0 dagger (26, -2, D:1) a +0 sling (29, -10, D:1) a +0 short sword (31, -30, D:1) a +0 robe (34, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (7, 4, D:2) 5 stones (14, -18, D:2) a club (17, 14, D:2) the +2 pair of gloves of the Shoals {+Inv rElec rPois Str-2} Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. +Inv: It lets you turn invisible. (19, -14, D:2) 7 stones (23, -15, D:2) a +0 club (24, 5, D:2) a +0 halberd a +0 club (25, 15, D:2) a +0 whip 3 stones (27, 11, D:2) a +0 club a +0 short sword (27, 13, D:2) a +0 leather armour (29, 5, D:2) 2 scrolls of brand weapon (29, 8, D:2) a stone a +0 short sword (30, 6, D:2) a +0 spear (32, -8, D:2) a dagger (46, -7, D:2) a +0 falchion a +0 ring mail (47, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, -14, D:3) a +0 dagger (18, -17, D:3) a dagger (19, -12, D:3) a +0 leather armour (33, 4, D:3) 8 stones (35, 9, D:3) 4 stones (47, 9, D:3) a +0 ring mail (51, -11, D:3) a +0 dagger (51, 3, D:3) 5 stones a +0 short sword Level 4 of the Dungeon [Shop] Kuleh's Assorted Antiques a potion of curing (96 gold) a dented beryl amulet (160 gold) a lightning rod (4/4) (960 gold) a potion of curing (96 gold) a wand of iceblast (7) (537 gold) a potion of curing (96 gold) a scroll labelled EFUWNY HAINUE (32 gold) a scroll labelled ZULOUN VOHAO (32 gold) [Shop] Suuss's Antique Armour Emporium a plate armour (644 gold) the +0 toga "Victory" {*Victory Clar} (1680 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. a robe (19 gold) a robe (19 gold) a leather armour (56 gold) a ring mail (112 gold) a ring mail (112 gold) a glowing chain mail (210 gold) [Shop] Ymir's Weapon Shop a +0 falchion (30 gold) a +0 rapier (40 gold) a +0 spear (30 gold) a +3 arbalest of freezing (251 gold) a +0 dagger (20 gold) a +4 heavy halberd (292 gold) a +0 whip (25 gold) [Shop] Osemihid's General Store (Shop contents are unknown) [Shop] Dol Att's Antique Armour Shop (Shop contents are unknown) (0, 0, D:4) 2 stones a +0 whip (5, -39, D:4) a +0 dagger a +0 sling (5, -10, D:4) a robe (9, -11, D:4) a stone (12, -3, D:4) a whip (15, -43, D:4) 6 stones (16, -47, D:4) a trident (17, -1, D:4) a +0 club (20, -47, D:4) 6 stones (22, -49, D:4) 7 stones (24, -17, D:4) a +0 short sword (26, -41, D:4) a +0 dagger (27, -15, D:4) a +0 dagger a +0 robe (28, -35, D:4) a flail (36, -11, D:4) a +0 hand axe (45, -26, D:4) a +0 long sword a +0 scale mail (47, -26, D:4) a +0 hand axe 14 stones (49, -28, D:4) a scroll of enchant armour (53, -40, D:4) a +0 club (54, -33, D:4) a +0 hand axe (55, -35, D:4) a +0 ring mail Level 5 of the Dungeon (20, -24, D:5) 4 stones (34, -11, D:5) a +0 club (35, -10, D:5) a +0 scale mail a +0 mace (45, -56, D:5) a mace (46, -13, D:5) a +0 flail (57, -10, D:5) 7 stones (58, -13, D:5) a scroll of enchant weapon (59, -48, D:5) a +0 scale mail a +0 dagger (63, 3, D:5) a +0 giant club (64, -48, D:5) a +0 dagger (64, -9, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 3 curare-tipped darts (4, -4, D:6) a +0 scale mail a +0 dagger (8, 1, D:6) 3 stones (9, 0, D:6) a +0 trident (11, -5, D:6) a +0 falchion a +0 leather armour (12, -3, D:6) a +0 mace a +0 ring mail (16, 13, D:6) a pair of gloves (18, -15, D:6) a +0 cloak (20, -13, D:6) a leather armour (24, 22, D:6) a scroll of immolation (25, 21, D:6) 15 gold pieces (25, 22, D:6) a war axe (26, -4, D:6) a scroll of immolation (28, -3, D:6) a +2 falchion of holy wrath a +2 leather armour of willpower (30, 9, D:6) a mace (33, -8, D:6) a helmet (37, -18, D:6) a +0 scale mail (39, -11, D:6) a +0 dagger a +0 robe (40, -8, D:6) a +0 quarterstaff a +0 scale mail a +0 short sword a +0 ring mail 13 gold pieces a +0 hand axe a +0 chain mail a black potion (41, -9, D:6) a +0 short sword 6 stones a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, -2, D:7) a leather armour (8, -28, D:7) a ring of positive energy (15, 5, D:7) 8 stones (21, -21, D:7) a dagger (24, -10, D:7) 3 stones (25, -15, D:7) a ring mail (38, -37, D:7) a +0 whip (39, -36, D:7) a +0 morningstar (43, -7, D:7) 2 poisoned darts (48, 0, D:7) a scroll of enchant weapon (54, -10, D:7) a club Level 8 of the Dungeon (10, -26, D:8) a throwing net (12, -34, D:8) a +0 robe a +0 spear (13, 3, D:8) a +0 dagger (16, -23, D:8) a +0 robe a +0 club (17, -23, D:8) a throwing net (21, -24, D:8) a +0 flail (21, -22, D:8) a +0 halberd (28, -28, D:8) a +0 hand axe a +0 leather armour (30, -23, D:8) a +0 dagger a +0 robe (31, -23, D:8) a +0 dagger a +0 robe (34, -30, D:8) a scroll of enchant weapon (34, -6, D:8) a dagger (35, -32, D:8) a scroll of immolation (38, -29, D:8) a +0 robe a +0 dagger (39, -29, D:8) a +0 dagger a +0 robe (40, -28, D:8) a +0 battleaxe a +0 robe (43, -29, D:8) a +0 dagger of protection (46, -29, D:8) a +0 club 6 stones (47, -41, D:8) a +0 short sword (49, -28, D:8) a scarf of resistance (52, -9, D:8) a +0 whip (52, -7, D:8) a +0 spear (54, -11, D:8) a throwing net (56, -14, D:8) 2 throwing nets a +0 flail (56, -3, D:8) a kite shield (57, -15, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -1, D:9) a +0 hand axe (2, -2, D:9) a +0 chain mail a +0 glaive (5, -10, D:9) a +0 giant spiked club a +0 giant club (15, -12, D:9) a +0 dagger a +0 robe (16, 10, D:9) a +0 dagger a +0 robe (25, 21, D:9) a +0 mace a +0 plate armour a +0 whip a +0 club a +0 short sword a +0 hand axe a +0 giant club a +0 giant spiked club (37, 14, D:9) a weird glowing staff Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, -1, D:10) a +0 long sword a +0 arbalest a +0 chain mail (4, 1, D:10) a +0 trident (5, 20, D:10) a +0 scale mail (16, -23, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (16, -4, D:10) a +0 ring mail (28, 5, D:10) a +2 heavy war axe (40, -25, D:10) a runed scarf (48, -29, D:10) 2 stones (51, -19, D:10) a howler monkey skeleton (52, -29, D:10) a +2 dagger of venom a +0 robe (58, -5, D:10) a scroll of enchant weapon (63, 13, D:10) 4 poisoned darts (64, -21, D:10) a +0 giant club a +1 dire flail of distortion