Kis Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 23, D:1) a +0 dagger (11, -3, D:1) a +0 sling (22, 2, D:1) a +0 short sword (31, 39, D:1) a +0 quarterstaff (37, -3, D:1) a +0 short sword (40, 20, D:1) a +0 club (45, -10, D:1) a +0 club (45, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 robe (20, 11, D:2) a +0 club (22, 9, D:2) a +0 dagger (23, 9, D:2) a +0 club (24, 8, D:2) a +0 club a +0 sling (24, 9, D:2) a +0 dagger of venom (26, -22, D:2) a +0 ring mail (29, 39, D:2) a +0 dagger (30, -13, D:2) a +0 dagger (30, 4, D:2) a +0 trident (30, 7, D:2) a +0 ring mail (31, 15, D:2) a +0 club (33, -2, D:2) a +0 dagger (33, 15, D:2) a +0 club (34, 15, D:2) a +0 club (38, 18, D:2) a +0 club a +0 club (39, -6, D:2) a +0 scythe a +0 robe (39, 16, D:2) a +0 dagger (44, 10, D:2) a +0 dagger a +0 animal skin a +0 helmet (46, 9, D:2) a +0 club a +0 robe (55, 7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Huotuggyil's Distillery 2 potions of attraction (78 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) a potion of mutation (104 gold) a potion of haste (130 gold) 2 potions of berserk rage (130 gold) (0, 0, D:3) a +0 dagger a +0 leather armour (0, 1, D:3) a +0 dagger (0, 2, D:3) a +0 short sword (17, 27, D:3) a +0 mace (18, 27, D:3) a +0 hand axe a +0 scale mail a +0 morningstar (31, 26, D:3) a +0 hand axe a +0 club a +0 leather armour (32, -4, D:3) a +0 club (32, 26, D:3) a +0 dagger a +0 hand axe (34, 17, D:3) a +0 plate armour (44, 1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 club (1, 1, D:4) a +0 spear (1, 6, D:4) a +2 short sword of freezing (2, 6, D:4) a +1 dagger of protection (6, 12, D:4) a +0 ring mail (8, -14, D:4) a +0 short sword a +0 leather armour (20, -5, D:4) a +0 short sword (27, 11, D:4) a +0 leather armour (28, 18, D:4) a +0 dagger (44, -3, D:4) a +0 dagger (45, -6, D:4) a +0 robe (53, 29, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -3, D:5) a +0 dagger (6, -6, D:5) a +0 giant club (6, 0, D:5) a +0 whip a +0 chain mail (7, 2, D:5) a +0 giant club (12, -2, D:5) a +0 hand axe a +0 leather armour (13, -3, D:5) a +0 hand axe a +0 scale mail (22, -19, D:5) a +0 club (22, -11, D:5) a +0 dagger (23, -12, D:5) a +0 dagger a +0 robe (24, -12, D:5) a +0 short sword a +0 leather armour (25, -11, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -4, D:6) a +0 dagger a +0 club (5, -8, D:6) a +0 dagger (5, -6, D:6) a +0 short sword (5, -5, D:6) a +0 club (5, 2, D:6) a +0 dire flail a +0 plate armour (5, 7, D:6) a +0 club (12, -14, D:6) a +0 giant spiked club (25, -16, D:6) a +0 halberd (27, -15, D:6) a +0 club a +0 flail (35, -37, D:6) a +0 mace (38, -18, D:6) a +0 scale mail a +0 trident (39, -15, D:6) a +2 leather armour of cold resistance a +0 short sword (39, -13, D:6) a +0 robe a +0 dagger (55, -33, D:6) a +0 flail Level 7 of the Dungeon (1, -11, D:7) a +3 battleaxe a +0 chain mail (3, -12, D:7) a +0 short sword a +0 dagger a +0 leather armour (3, -11, D:7) a +0 dagger a +0 robe (6, -14, D:7) a +1 pair of gloves (7, 4, D:7) a +0 trident (7, 6, D:7) a +0 club (8, -15, D:7) a +0 rapier (8, 2, D:7) a +0 club (8, 3, D:7) a +0 short sword (10, -40, D:7) a +0 leather armour (15, -12, D:7) the +0 helmet "Ymodghav" {Rampage rElec MP-9 SInv} rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (20, -39, D:7) a +0 leather armour (29, -27, D:7) a +0 mace (30, 4, D:7) a +0 flail (32, -24, D:7) +0 steam dragon scales (32, -7, D:7) a +0 spear (32, 11, D:7) a +0 flail a +0 flail (39, -22, D:7) a +0 ring mail a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (4, 6, D:8) a +0 long sword (4, 44, D:8) a +0 shortbow (8, 34, D:8) a +0 rapier (13, 47, D:8) a +0 ring mail (17, 2, D:8) a +1 scale mail of fire resistance (22, 39, D:8) a +0 war axe (25, 52, D:8) an amulet of magic regeneration (37, 53, D:8) a +0 mace (38, 46, D:8) a +0 whip (38, 47, D:8) a +0 club a +0 robe a +0 flail a +0 whip (39, 45, D:8) a +0 spear (43, 55, D:8) a +0 trident (48, 7, D:8) a +0 sling Level 9 of the Dungeon [Shop] Ishoqom's Jewellery Boutique an amulet of regeneration (420 gold) a +4 ring of slaying (1092 gold) an amulet of regeneration (420 gold) a ring of wizardry (420 gold) a ring of magical power (280 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of resist corrosion (280 gold) an amulet of magic regeneration (420 gold) a +6 ring of dexterity (504 gold) (0, 0, D:9) a +0 war axe a +0 leather armour a +0 dagger a +0 scale mail (4, 0, D:9) a +0 whip a +0 short sword a +0 plate armour (12, 2, D:9) a +0 short sword (12, 12, D:9) a +0 war axe a +0 chain mail (13, 15, D:9) a +2 shortbow of flaming (unseen) (15, 12, D:9) a +0 spear (39, 53, D:9) a +0 spear (40, 53, D:9) a +0 spear (41, 53, D:9) a +0 halberd (42, 45, D:9) a +0 whip (42, 46, D:9) a +0 trident a +0 ring mail (42, 47, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (9, -5, D:10) a +0 scale mail (12, 13, D:10) a +0 robe (22, 6, D:10) a +0 robe (25, -13, D:10) a +0 giant club a +0 dire flail (25, 8, D:10) a +0 troll leather armour (26, 4, D:10) a +0 whip (27, -17, D:10) a +0 troll leather armour (27, 5, D:10) a +0 short sword (27, 21, D:10) a +0 flail (28, 4, D:10) a +0 whip (29, 17, D:10) a +0 shortbow (30, 6, D:10) a +0 club a +0 dagger (31, 6, D:10) a +0 short sword a +0 short sword (33, 7, D:10) a +0 robe (34, 22, D:10) a +0 spear (34, 23, D:10) a +0 whip (34, 24, D:10) a +1 antimagic spear a +0 scale mail (46, 4, D:10) a +0 ring mail (53, 2, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 vampiric dagger (1, -1, D:11) a +0 dagger a +0 robe (1, 0, D:11) a +0 dagger a +0 robe (1, 1, D:11) a +0 short sword of venom a +0 ring mail (4, -14, D:11) an amulet of magic regeneration (4, 19, D:11) a +2 robe of cold resistance (14, -26, D:11) a +0 dagger of electrocution a +0 robe (26, 11, D:11) a scroll of vulnerability Level 12 of the Dungeon [Shop] Xoybien's Weapon Emporium the +1 flail "Hiaj" {pain, rF+++ rC- rN++} (769 gold) rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. 5 stones (6 gold) a +3 great sword (305 gold) a +6 arbalest of freezing (521 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) 4 stones (5 gold) a +4 morningstar of draining (379 gold) (0, 0, D:12) a +0 whip (1, 10, D:12) a +0 trident (5, 8, D:12) a scroll of noise (13, -6, D:12) a +0 shortbow (13, -5, D:12) a +0 shortbow (15, -4, D:12) a +0 shortbow (16, -1, D:12) a +0 troll leather armour (27, -3, D:12) a +0 club (27, 31, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (28, -11, D:12) 6 stones (31, -12, D:12) a vampire mosquito corpse (33, -13, D:12) a vampire mosquito corpse (35, 0, D:12) the +4 ring mail of Decaying Mirth {rC+} rC: It protects you from cold. (36, 29, D:12) a +2 dagger of protection an elf corpse (skeletalised by now) (42, 26, D:12) a +0 robe (43, 6, D:12) a +0 shortbow (55, 0, D:12) a +0 plate armour the Ecumenical Temple