Kite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-19, 1, D:1) a +0 dagger (2, 2, D:1) a +0 dagger (-27, 7, D:1) a stone (-29, 8, D:1) a stone (-27, 8, D:1) a stone (-31, 9, D:1) a cursed +0 short sword (-6, 11, D:1) a +0 club (0, 22, D:1) a +0 dagger (-10, 25, D:1) 3 stones (-3, 25, D:1) a +0 spear 2 stones (-22, 37, D:1) 21 stones (-6, 39, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (11, 3, D:2) a +0 war axe (-7, 9, D:2) 20 arrows (27, 13, D:2) a +0 leather armour (-10, 15, D:2) a +0 club (-9, 15, D:2) a +0 club (26, 27, D:2) a cursed -2 club (12, 32, D:2) a stone (13, 32, D:2) a +0 whip (14, 32, D:2) a +0 club 2 stones (0, 37, D:2) a +4 dagger of holy wrath (1, 37, D:2) a +0 club (14, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, 2, D:3) a stone (2, 4, D:3) a +0 dagger (-4, 15, D:3) a +0 robe (26, 25, D:3) a +0 club (18, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-34, 10, D:4) 15 stones (-29, 11, D:4) a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger (14, 19, D:4) 12 arrows (23, 23, D:4) a potion of poison a +0 animal skin a -1 morningstar (-31, 28, D:4) 15 arrows (-23, 28, D:4) a +0 short sword (14, 33, D:4) 20 stones (18, 33, D:4) a +0 giant club (-16, 35, D:4) a +0 flail a +0 flail (-15, 35, D:4) a +0 flail a +0 leather armour (-15, 37, D:4) a +0 war axe a +0 leather armour (-19, 38, D:4) a +0 robe (2, 40, D:4) a +0 dagger a +0 robe (-8, 45, D:4) 31 sling bullets (-42, 48, D:4) 20 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed -4 pair of gloves of a ziggurat {Regen+} (10 gold) It increases your rate of regeneration. It has a curse placed upon it. the +2 robe of Gehenna {rElec rF- rC- MR+ rCorr} (2190 gold) It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the cursed +0 leather armour of Unoont {rF+} (1300 gold) It protects you from fire. It has a curse placed upon it. the ring "Zeziwnie" {SustAb SInv} (2870 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It enhances your eyesight. (0, 0, D:5) a +0 spear (22, 3, D:5) a +0 mace a +0 leather armour (27, 3, D:5) a +0 club (20, 9, D:5) a cursed -2 mace (20, 11, D:5) a +0 leather armour (21, 11, D:5) a +0 mace a +0 quarterstaff a +0 leather armour (22, 11, D:5) a +0 club a +0 rapier (29, 11, D:5) a +0 dagger a +0 robe (11, 13, D:5) 16 bolts (12, 16, D:5) a +0 leather armour (35, 19, D:5) a +0 trident (-3, 21, D:5) an arrow (-2, 21, D:5) an arrow (-1, 21, D:5) 2 arrows (33, 21, D:5) 3 stones (39, 21, D:5) 15 stones (-2, 22, D:5) 2 arrows (13, 25, D:5) a +0 robe (17, 25, D:5) 18 stones (-8, 27, D:5) 14 stones (21, 31, D:5) 23 stones (27, 34, D:5) 2 arrows a cursed -2 dagger a cursed +0 robe (27, 35, D:5) a cursed -1 dagger a +0 robe (28, 35, D:5) a +0 mace a +0 flail a +0 leather armour (22, 37, D:5) 2 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of venom a +0 mace (2, 5, D:6) a +0 ring mail (-10, 6, D:6) a stone (-9, 6, D:6) a stone (5, 6, D:6) a +0 quarterstaff (-27, 12, D:6) 14 poisoned needles (-7, 13, D:6) a stone (-6, 14, D:6) a stone (-4, 14, D:6) 23 stones (-28, 19, D:6) a +0 dagger (-31, 30, D:6) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (-11, 35, D:6) a +0 scale mail a +1 robe of magic resistance a +0 club (-11, 38, D:6) a stone (-9, 39, D:6) a stone (-8, 39, D:6) a stone (6, 44, D:6) a cursed -3 long sword Level 7 of the Dungeon (-2, 1, D:7) a +0 giant club (-1, 1, D:7) a +0 halberd a +0 chain mail (-2, 3, D:7) a +0 giant club (1, 10, D:7) a +0 hand crossbow (12, 10, D:7) a +0 chain mail (22, 17, D:7) a +0 leather armour (-16, 22, D:7) a +0 trident a +0 mace a +0 hand axe a +2 leather armour of positive energy (-15, 22, D:7) a +0 dagger a +0 scale mail (16, 22, D:7) 13 stones (9, 25, D:7) 15 stones (4, 37, D:7) a +0 hunting sling 18 stones (9, 37, D:7) a cursed +0 short sword a +0 robe a +2 hand axe of freezing a +0 robe a cursed +0 morningstar a cursed +0 robe a +3 dagger of freezing a +0 robe (17, 38, D:7) a +0 war axe a +0 flail a +2 dagger of protection a +0 robe (18, 38, D:7) a +0 leather armour a +0 club (19, 38, D:7) a +0 dagger a +0 robe (3, 39, D:7) a stone (1, 41, D:7) a +0 hand axe (18, 41, D:7) a stone (19, 41, D:7) 2 stones (19, 42, D:7) 2 stones (1, 43, D:7) a +0 club (19, 43, D:7) a +0 short sword a +0 short sword 3 stones (20, 43, D:7) a stone (-22, 48, D:7) a +0 leather armour (-8, 53, D:7) a +0 shortbow 18 arrows (-6, 53, D:7) an arrow (-9, 54, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (-6, 8, D:8) a +2 falchion of electrocution (-5, 11, D:8) a +0 club (35, 15, D:8) a potion of poison (38, 18, D:8) a +0 scale mail (36, 19, D:8) a +0 short sword (-2, 20, D:8) 4 stones (2, 20, D:8) a stone (3, 20, D:8) a +2 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (4, 20, D:8) a +0 short sword a +0 hand axe (5, 20, D:8) a +0 hand axe a +0 dagger a +0 robe (5, 21, D:8) a +0 flail a +0 chain mail (39, 27, D:8) a +0 dagger (26, 32, D:8) 13 stones (37, 37, D:8) a +0 rapier (20, 43, D:8) a +0 plate armour (-27, 44, D:8) a +0 club (-27, 45, D:8) 25 stones (-26, 46, D:8) a +0 club (-21, 57, D:8) 17 arrows (6, 58, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 16 arrows (-29, 8, D:9) a +0 whip (-28, 9, D:9) a +0 dagger (12, 14, D:9) 23 stones (28, 14, D:9) a scroll of immolation (-7, 15, D:9) a stone (-6, 15, D:9) a +0 club 3 stones (-6, 16, D:9) a +0 club (0, 17, D:9) 13 poisoned needles (-20, 18, D:9) a stone (-19, 18, D:9) a stone (-18, 18, D:9) a stone (-17, 18, D:9) a stone (-14, 19, D:9) a +0 short sword (-13, 19, D:9) a +0 dagger (-14, 20, D:9) a +0 dagger (-13, 20, D:9) a +0 club a +0 short sword of draining (-12, 20, D:9) a +0 dagger a stone (-13, 21, D:9) 3 stones a +0 club (-13, 22, D:9) a stone (-13, 24, D:9) 2 stones (15, 24, D:9) a +0 short sword 4 stones (17, 24, D:9) a +0 club (18, 24, D:9) a stone a +0 short sword (16, 25, D:9) a +0 short sword (-14, 40, D:9) a cursed -1 halberd (17, 41, D:9) a +0 giant spiked club (8, 42, D:9) 2 potions of brilliance 2 potions of degeneration (24, 42, D:9) 22 stones (-3, 45, D:9) 34 stones Level 10 of the Dungeon [Shop] Walic's Weapon Boutique a cursed -2 flail (1 gold) a +0 flail of protection (86 gold) a +0 war axe (49 gold) a +0 battleaxe (91 gold) 11 arrows (30 gold) a +0 morningstar (56 gold) 9 arrows (25 gold) a +0 morningstar of protection (95 gold) a +0 club (14 gold) [Shop] Stailask's Antique Armour Shoppe a +0 ring mail (136 gold) a +0 plate armour (782 gold) a +0 leather armour (68 gold) a +0 chain mail (153 gold) the +0 robe of Indemnity {Regen+ Int+3 Dex+3 SInv Stlth-} (193 gold) It affects your intelligence (+3). It affects your dexterity (+3). It enhances your eyesight. It increases your rate of regeneration. It makes you less stealthy. a +0 scale mail (136 gold) the +2 shield of Resistance {rF+ rC+ MR+} (1397 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 chain mail (153 gold) (0, 0, D:10) a +0 giant club (44, 5, D:10) a +4 greatsling of freezing (43, 6, D:10) a +1 scimitar of flaming (44, 16, D:10) a +0 short sword (47, 20, D:10) an arrow (44, 21, D:10) 2 scrolls of immolation (45, 21, D:10) 7 arrows a +0 shortbow (44, 23, D:10) a +0 war axe a +0 plate armour (45, 25, D:10) a +0 club (11, 26, D:10) a +0 leather armour a +0 club (51, 27, D:10) 22 arrows (51, 29, D:10) a +0 leather armour (52, 29, D:10) a +0 scale mail a +0 hand axe a +0 scale mail a +3 hand axe of venom a +0 leather armour a +0 short sword of holy wrath (53, 29, D:10) a +0 ring mail a +0 whip (14, 30, D:10) a +0 leather armour the +2 quarterstaff "Uwubiat" {vamp, -Tele +Rage rPois MR- Int-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It prevents most forms of teleportation. (13, 31, D:10) a +0 flail (5, 34, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 club a +0 club (49, 35, D:10) a +0 club (-5, 37, D:10) 2 tomahawks (28, 45, D:10) an uncursed ring of wizardry (29, 45, D:10) a wand of cold (0) a +0 pair of gloves a +0 pair of gloves (31, 45, D:10) a +0 robe (37, 47, D:10) a phial of floods (49, 47, D:10) an uncursed staff of fire (6, 48, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 glaive 4 throwing nets a +0 ring mail (1, 0, D:11) a +0 falchion (1, 1, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Treakhiott's Antique Weapon Emporium the +6 hand crossbow of Defence by Offence {venom, Contam MP+9 Str+4 SInv Stlth+} (212 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your magic capacity (+9). It enhances your eyesight. It causes magical contamination when unequipped. It makes you more stealthy. a +0 war axe (87 gold) a +0 shortbow (75 gold) a +1 greatsling of evasion (375 gold) a +1 dagger of venom (50 gold) a +1 halberd of chopping (100 gold) a +5 dagger of speed (50 gold) a +0 broad axe (100 gold) a +0 hand axe of freezing (75 gold) (0, 0, Orc:1) a +0 mace a +0 leather armour (1, 0, Orc:1) a +0 dagger a +0 ring mail (2, 0, Orc:1) a +0 war axe a +1 chain mail of poison resistance a cursed -1 hand axe (0, 1, Orc:1) a tomahawk (2, 1, Orc:1) a +0 club a tomahawk (3, 1, Orc:1) 2 tomahawks (-14, 2, Orc:1) a +0 dagger a cursed +0 robe (3, 2, Orc:1) a +0 dagger a +0 robe (4, 2, Orc:1) a +0 flail (6, 2, Orc:1) a tomahawk (12, 6, Orc:1) a +0 club (-16, 7, Orc:1) a +0 club (-16, 9, Orc:1) a cursed +0 short sword a +0 club a +0 chain mail a +0 flail a +0 trident a +0 ring mail a +1 hand axe of venom a +0 chain mail (17, 9, Orc:1) a +0 club (-16, 10, Orc:1) 4 tomahawks a +0 dagger (-8, 10, Orc:1) a +0 club a +0 mace (-7, 10, Orc:1) a +0 hand axe (-16, 11, Orc:1) a +0 leather armour a +0 flail (-15, 11, Orc:1) a +0 robe a +0 dagger (-14, 11, Orc:1) a +0 plate armour a +0 mace (-8, 11, Orc:1) a +0 robe a +0 dagger a +2 dagger of venom a +0 robe a +0 short sword a +0 leather armour (-6, 11, Orc:1) a +0 ring mail a +0 flail (14, 11, Orc:1) a +0 robe a +0 dagger (15, 11, Orc:1) a +0 robe a +0 dagger (19, 11, Orc:1) a +0 mace a +0 chain mail (0, 13, Orc:1) a +4 longbow of freezing a +1 dagger of venom a +0 battleaxe 6 tomahawks a +0 chain mail (10, 19, Orc:1) a +0 short sword (11, 19, Orc:1) a tomahawk (10, 20, Orc:1) a +0 scale mail (13, 20, Orc:1) a cursed +0 ring mail a +0 whip (12, 21, Orc:1) a +0 hand axe (14, 21, Orc:1) a tomahawk Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe (1, 0, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a cursed -2 club (0, 1, Orc:2) a +0 dagger (1, 2, Orc:2) a +0 club (2, 2, Orc:2) a tomahawk (3, 2, Orc:2) a +0 short sword (11, 2, Orc:2) a +0 club (13, 2, Orc:2) a +0 scale mail a +0 hand axe (4, 3, Orc:2) a tomahawk (13, 3, Orc:2) a +0 leather armour (12, 8, Orc:2) a +0 ring mail a +2 flail of holy wrath a +0 whip a +0 ring mail (12, 9, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (-8, 4, Lair:1) a +0 chain mail (23, 5, Lair:1) a +0 dagger (-17, 7, Lair:1) a cursed -1 long sword (21, 19, Lair:1) 22 stones (23, 19, Lair:1) a +0 dagger (18, 24, Lair:1) a +1 shortbow of velocity (-27, 29, Lair:1) a +0 arbalest (23, 37, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 arrows (21, 3, Lair:2) a +0 plate armour (0, 8, Lair:2) 14 arrows (-17, 12, Lair:2) a +0 leather armour (24, 16, Lair:2) a +0 short sword (26, 18, Lair:2) 16 stones (-22, 23, Lair:2) 18 sling bullets (8, 33, Lair:2) a +0 hand axe (-11, 34, Lair:2) 24 stones (1, 36, Lair:2) a +0 short sword (-26, 40, Lair:2) a +0 robe (11, 41, Lair:2) a +0 scale mail (-31, 42, Lair:2) a +1 hand crossbow of flaming (-31, 43, Lair:2) a plain deck of changes (-31, 44, Lair:2) a +0 cloak (-20, 45, Lair:2) a wand of frost (0) a wand of fire (0) a wand of draining (0) 2 scrolls of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) a fan of gales (-51, 1, Lair:3) a +0 trident (-45, 4, Lair:3) 11 arrows of frost (-28, 8, Lair:3) 16 stones (-31, 13, Lair:3) a +0 war axe (-4, 14, Lair:3) a +0 morningstar (-20, 27, Lair:3) a +0 hunting sling (-24, 34, Lair:3) a +0 scale mail (-33, 38, Lair:3) a +0 plate armour (-18, 40, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (-22, 5, Lair:4) a +0 leather armour (27, 7, Lair:4) a +0 shortbow (-9, 24, Lair:4) 25 stones (-14, 25, Lair:4) a scroll of noise (22, 28, Lair:4) a +0 scale mail (19, 29, Lair:4) an arrow (13, 32, Lair:4) an arrow (-1, 33, Lair:4) a +0 glaive (17, 33, Lair:4) 8 arrows (12, 34, Lair:4) an arrow (13, 34, Lair:4) an arrow (14, 34, Lair:4) 2 arrows (15, 34, Lair:4) 14 arrows a +0 shortbow (16, 34, Lair:4) 9 arrows a +0 shortbow (17, 34, Lair:4) 14 arrows a +0 shortbow (29, 34, Lair:4) 15 stones (10, 35, Lair:4) an arrow (11, 35, Lair:4) an arrow (12, 35, Lair:4) 4 arrows (16, 35, Lair:4) 9 arrows a +0 shortbow (17, 35, Lair:4) 12 arrows a +0 shortbow (9, 36, Lair:4) an arrow (10, 36, Lair:4) an arrow (11, 36, Lair:4) 2 arrows (10, 37, Lair:4) 2 arrows (11, 37, Lair:4) 2 arrows (11, 38, Lair:4) an arrow Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 stones (6, 1, Lair:5) 2 javelins (3, 8, Lair:5) 15 stones (-5, 9, Lair:5) 22 stones (-20, 13, Lair:5) 21 stones (-3, 13, Lair:5) a +0 long sword of slicing (-11, 14, Lair:5) 13 stones (-44, 32, Lair:5) a +0 great sword (-37, 32, Lair:5) a +0 quarterstaff of freezing a +1 robe of cold resistance a potion of brilliance (-35, 32, Lair:5) an uncursed ring of poison resistance (5, 33, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (-42, 3, Lair:6) a +0 rapier (-22, 5, Lair:6) a +0 shortbow (-6, 6, Lair:6) a +0 leather armour (-22, 9, Lair:6) a +1 short sword of freezing a +0 robe (-21, 9, Lair:6) a +0 short sword a +0 robe (-23, 12, Lair:6) a +0 leather armour (-22, 12, Lair:6) a +0 pair of gloves (-22, 14, Lair:6) a wand of magic darts (18) a wand of magic darts (14) a wand of magic darts (39) a +2 buckler (-13, 14, Lair:6) a +0 hunting sling (-7, 18, Lair:6) an uncursed ring of ice a +2 ring of dexterity (-28, 21, Lair:6) a +0 chain mail (-38, 34, Lair:6) 18 stones (-31, 49, Lair:6) a +0 scimitar Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of paralysis (7) the +7 bardiche of a Thousand Runes {vamp, Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). a wand of paralysis (6) a wand of paralysis (22) (-53, 7, Lair:7) 15 arrows (-50, 10, Lair:7) a +0 war axe (-23, 25, Lair:7) 14 arrows of frost (-35, 34, Lair:7) 22 stones (-47, 43, Lair:7) 21 stones (-58, 48, Lair:7) 13 arrows of flame (-58, 52, Lair:7) a cursed -2 morningstar (-66, 61, Lair:7) 2 potions of flight Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 battleaxe (-23, 3, Lair:8) a +4 antimagic dire flail (-22, 3, Lair:8) a +0 flail of protection (-12, 7, Lair:8) 12 stones (-23, 21, Lair:8) an uncursed staff of energy (-24, 22, Lair:8) 12 bolts of flame (-23, 22, Lair:8) a +0 leather armour (-23, 23, Lair:8) 13 sling bullets (-23, 24, Lair:8) 15 stones (-22, 24, Lair:8) a sack of spiders (-4, 28, Lair:8) 6 tomahawks (3, 43, Lair:8) 13 poisoned arrows (0, 49, Lair:8) 23 arrows