KleinerIrrer Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (8, 2, D:1) 15 arrows (12, 0, D:1) 4 stones (12, 2, D:1) a stone (21, -8, D:1) a +0 club (26, -12, D:1) a +0 short sword 2 stones (43, -11, D:1) a +0 dagger (54, 18, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a stone (3, -1, D:2) a +0 dagger 4 stones (8, -28, D:2) 15 stones (20, -18, D:2) 32 sling bullets (23, -2, D:2) a +0 dagger (23, -1, D:2) a +0 mace (33, 5, D:2) a +0 mace (40, -10, D:2) a +0 robe (42, -1, D:2) a cursed +0 club (43, -6, D:2) 16 stones (43, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 club (0, 28, D:3) 11 stones (3, 51, D:3) a +0 leather armour (11, 32, D:3) a +0 trident (19, 39, D:3) 11 bolts (36, 17, D:3) a +0 short sword (39, 4, D:3) a +0 scale mail (42, 30, D:3) a +0 leather armour (45, 23, D:3) a +0 club (46, 15, D:3) a +0 club (53, 40, D:3) a +0 robe (61, 10, D:3) a cursed +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a cursed -2 whip (3, 32, D:4) a +0 flail (8, 3, D:4) a +0 flail a +0 hand axe a +0 dagger a +0 robe (8, 28, D:4) a +0 robe (12, 7, D:4) 17 sling bullets (22, -3, D:4) a +0 dagger (26, -7, D:4) a +0 whip (26, -6, D:4) a +0 dagger a +0 robe (26, 34, D:4) a +0 dagger of speed (34, 41, D:4) a +0 mace Level 5 of the Dungeon [Shop] Toozan's Weapon Boutique a +0 flail (38 gold) a +2 hunting sling of freezing (161 gold) a +0 battleaxe (71 gold) a +2 morningstar of draining (211 gold) a +0 spear (33 gold) a +2 quarterstaff of protection (184 gold) a cursed -1 whip (1 gold) a +0 broad axe (44 gold) 24 arrows (52 gold) 3 curare-tipped needles (19 gold) a +0 hand axe (33 gold) a +0 trident (38 gold) 9 stones (9 gold) a +0 shortbow (33 gold) a +2 glaive of freezing (260 gold) [Shop] Qamaesoh's Weapon Boutique the cursed +0 rapier "Nan Enk" {antimagic, *Corrode Str+8 Int-3 SInv} (276 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It affects your intelligence (-3). It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. the +5 hand axe "Dochanim" {freeze, Int+4} (503 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 dagger (22 gold) a +4 arbalest of freezing (331 gold) a +0 short sword (33 gold) the cursed +2 quarterstaff of Mourning {venom, *Rage Str+4 Stlth+} (306 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. a +0 blowgun (27 gold) a +0 spear (33 gold) a cursed -2 short sword (1 gold) a +0 flail of protection (68 gold) 7 stones (7 gold) (0, 0, D:5) 6 bolts (5, -9, D:5) a cursed -2 leather armour (13, 29, D:5) a +0 short sword (14, -21, D:5) 22 stones (18, -13, D:5) a +2 dagger of protection (26, 23, D:5) a +0 leather armour of cold resistance (34, -3, D:5) an arrow (35, -15, D:5) a +0 club a +0 robe a +0 hand axe (35, -4, D:5) 2 arrows (36, -15, D:5) a +0 ring mail a +0 dagger (37, -4, D:5) an arrow (38, -12, D:5) a +0 giant club (38, -4, D:5) 2 arrows (40, -5, D:5) 17 arrows a +0 shortbow (40, 10, D:5) 8 tomahawks (41, 20, D:5) a +0 dagger a +0 scale mail (42, -14, D:5) a +0 robe (42, 21, D:5) a cursed +0 leather armour a +0 hand axe (42, 22, D:5) a +0 short sword (43, -15, D:5) a +0 robe a +0 long sword of slicing (44, -15, D:5) a +0 robe a +0 spear (45, -15, D:5) a +0 morningstar (45, -14, D:5) a +0 giant spiked club (47, -10, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 12 stones (2, 4, D:6) a +0 mace (unseen) (7, -1, D:6) a scroll of teleportation (8, 3, D:6) 10 gold pieces the Ecumenical Temple