KleinerIrrer the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +0 war axe a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 shield a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (unseen) (7, 7, D) 2 potions of brilliance (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) the amulet of Ashenzari's Hatred {RegenMP Fragile Str+4 Dex+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your dexterity (+2). It will be destroyed if unequipped. (60, 36, D) a phial of floods (60, 37, D) a +0 helmet of intelligence (61, 0, D) a +1 vampiric hand axe (61, 11, D) a +0 short sword a +0 robe (61, 16, D) the +7 hand axe "Uverinah" {chop, Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). (61, 36, D) the Handbook of the Oath and Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Throw Flame Conjuration/Fire 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (61, 37, D) a +2 leather armour of magic resistance (61, 42, D) an arrow (61, 43, D) an arrow (61, 44, D) 2 arrows (62, 0, D) a +2 falchion of holy wrath (62, 8, D) a +4 scale mail of magic resistance (62, 11, D) a +0 dagger a +0 robe a spriggan skeleton (62, 16, D) a +5 morningstar of flaming (62, 26, D) a +2 robe (62, 27, D) a +2 scale mail of cold resistance (62, 31, D) a scorpion corpse (62, 36, D) a book of Spatial Translocations (62, 37, D) the Compendium of Protection and the Mountains Spells Type Level a - Infusion Charms 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Lee's Rapid Deconstruction Earth 5 e - Shatter Earth 9 (63, 8, D) a +3 scimitar of holy wrath (63, 17, D) the +3 shortbow "Moeloemarr" {velocity, MR+ Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your resistance to hostile enchantments. (63, 26, D) an uncursed staff of cold (63, 27, D) an uncursed staff of wizardry (63, 31, D) a wolf spider corpse (63, 36, D) a lightning rod (4/4) (64, 31, D) a wolf spider corpse (65, 22, D) an uncursed staff of earth (65, 28, D) a jumping spider corpse (67, 2, D) a shapeshifter corpse (68, 1, D) a +2 flail of protection (68, 2, D) an ugly thing corpse (69, 28, D) a +2 short sword of venom (unseen) (69, 36, D) a +0 hand axe of draining (69, 39, D) a +0 dagger (unseen) (70, 8, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (70, 9, D) the +3 leather armour "Ulufost" {rElec rN+ rCorr} It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (70, 10, D) a +0 glaive (unseen) (70, 11, D) a ball python corpse (70, 28, D) an uncursed staff of earth a cursed -1 longbow 14 arrows (70, 36, D) a +0 buckler of protection (70, 37, D) a sack of spiders (70, 40, D) an uncursed staff of conjuration a +0 robe (70, 41, D) a +0 hand axe (unseen) (71, 10, D) a +0 glaive (unseen) (71, 11, D) a ball python corpse (71, 16, D) an uncursed staff of cold (71, 17, D) a +0 dire flail (71, 18, D) a +0 spear (71, 26, D) a phantom mirror (71, 28, D) a +0 arbalest (unseen) (71, 29, D) 7 arrows 4 bolts (71, 30, D) a large rock a bolt (71, 31, D) a bolt (71, 32, D) a large rock 3 bolts (71, 36, D) a sack of spiders (71, 37, D) a +4 ring mail of cold resistance (71, 39, D) a +0 dagger (unseen) (71, 40, D) a +1 hand axe of chopping (unseen) (71, 41, D) 4 silver tomahawks (72, 8, D) a +0 dagger of venom (72, 16, D) a +0 spear (72, 17, D) the +6 broad axe "Jym Seak" {venom, rF+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. a +0 robe (72, 20, D) the +7 quarterstaff "Fem Hupn" {freeze, rElec rC- Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. a +0 robe a naga corpse an adder corpse (72, 27, D) a +0 arbalest 15 bolts (72, 28, D) 3 large rocks a cyclops skeleton (72, 29, D) a cursed -1 arbalest (unseen) (72, 33, D) a large rock 2 bolts (72, 36, D) a +5 hunting sling (72, 37, D) a +0 dagger (72, 40, D) a +0 hand axe (unseen) (73, 1, D) an uncursed staff of conjuration (73, 2, D) a ball python skeleton (73, 16, D) a +3 dagger of draining (73, 17, D) an uncursed staff of poison (73, 27, D) a +2 plate armour of magic resistance (73, 36, D) a lamp of fire (73, 37, D) a +0 dagger (75, 1, D) a phial of floods