KleinerIrrer Level 1 of the Dungeon [Shop] Riotsogh's Jewellery Shop a +4 ring of protection (396 gold) a +4 ring of slaying (858 gold) an amulet of the acrobat (330 gold) a ring of willpower (275 gold) an amulet of regeneration (330 gold) an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of dexterity (396 gold) the ring "Petuuck" {Contam Fly rF+ Will+++ SInv} (639 gold) [ring of flight] rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (0, 0, D:1) a staff of death (5, 1, D:1) a +0 flail (8, -6, D:1) 5 stones (11, 8, D:1) a +0 dagger (26, 11, D:1) a +0 shortbow (32, 28, D:1) a +0 short sword (33, 22, D:1) a +0 hand axe (40, -1, D:1) a +0 whip (46, 18, D:1) a +0 club (47, 9, D:1) a +0 club a stone (48, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ycosulooda's Antique Armour Boutique a +0 ring mail (100 gold) a +2 pair of boots of rampaging (537 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) the +7 plate armour of Oghecini {rN+ Slay+3} (2045 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +0 plate armour of fire resistance (750 gold) a +0 robe (17 gold) (0, 0, D:2) a +0 hand axe (2, -6, D:2) a +0 hand axe (5, -4, D:2) a +0 flail (5, -3, D:2) a +0 hand axe (6, 25, D:2) a +0 hammer (18, -5, D:2) a +0 short sword (18, 14, D:2) a +0 club a +0 mace a +0 ring mail (27, -12, D:2) a +0 dagger (32, 12, D:2) a +0 dagger 3 stones (40, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +2 demon whip of draining (2, -23, D:3) a +0 long sword (5, -10, D:3) a +0 whip of pain (6, -28, D:3) a +0 mace (9, -9, D:3) an orb of light (11, -24, D:3) a +0 club (11, 6, D:3) a +0 hand axe (12, -12, D:3) a +0 falchion (12, -10, D:3) the +1 scale mail of the Hills {Fly rF- Will+++ Dex+2} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. Fly: It grants you flight. Will: It greatly increases your willpower. (13, -24, D:3) a +0 club (15, -8, D:3) a +0 short sword (22, -2, D:3) a +0 leather armour (26, -1, D:3) 25 stones (27, -1, D:3) 5 stones (28, -17, D:3) 5 stones (36, -21, D:3) a +0 club (37, 12, D:3) a +0 whip (38, 22, D:3) a +0 dagger (41, 17, D:3) a +0 short sword (44, 15, D:3) a +0 dagger a +0 robe (46, -5, D:3) 7 stones (50, -27, D:3) a +0 robe Level 4 of the Dungeon [Shop] Leifist's Antique Weapon Shoppe a +0 morningstar (88 gold) a +0 trident (77 gold) a +0 mace (66 gold) a +0 heavy long sword (182 gold) a +0 quarterstaff (88 gold) a +0 hand axe (66 gold) a +0 flail (77 gold) a +3 trident of flaming (512 gold) a +0 flail (77 gold) a +0 flail (77 gold) (0, 0, D:4) 10 stones a +0 short sword (8, 2, D:4) a +0 giant spiked club (12, 3, D:4) a +0 dagger a +0 hand axe a +0 hand axe a +0 robe a +0 dagger (14, -1, D:4) a +0 mace (16, 9, D:4) a +0 hand axe 6 stones (17, 15, D:4) a +1 pair of boots (18, 8, D:4) a +0 club (19, 26, D:4) a +0 whip (26, 22, D:4) a +0 whip (28, 9, D:4) a +0 short sword (40, 0, D:4) a +2 flail of draining a +2 scale mail of cold resistance (44, 3, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -20, D:5) a staff of earth (2, 4, D:5) 7 stones (7, -28, D:5) a +1 sling of flaming (16, -26, D:5) a +0 halberd a +0 whip (16, -23, D:5) a +0 whip (16, -22, D:5) a +0 shortbow (16, -21, D:5) a +0 giant club (17, -26, D:5) a +0 halberd (18, -28, D:5) a +0 club a +0 leather armour (18, -26, D:5) a +0 spear (18, -11, D:5) a +0 scale mail (18, -9, D:5) a +0 flail (20, -34, D:5) a +0 hand axe (25, -31, D:5) a +0 club (29, -22, D:5) a +0 whip (30, -11, D:5) a +0 giant club (32, 3, D:5) a +0 ring mail (35, -18, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (5, 5, D:6) a +0 mace a +0 ring mail a +0 club a +0 chain mail a +0 short sword (10, 49, D:6) 7 stones (26, 22, D:6) a +0 hand axe (28, 5, D:6) a +0 pair of gloves (28, 11, D:6) 7 stones (29, -2, D:6) a +2 mace of draining (unseen) (30, 4, D:6) 9 stones (53, 5, D:6) a +0 war axe a +0 scale mail (53, 6, D:6) a +0 falchion a +0 leather armour (53, 7, D:6) a +0 short sword a +0 leather armour (53, 35, D:6) a +0 plate armour (54, 5, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (still there?) a +4 morningstar (still there?) (1, 0, D:7) a +0 robe (still there?) a +4 mace (still there?) (2, 2, D:7) a +0 robe a +2 dagger (4, 2, D:7) a +0 spear (12, 28, D:7) a +0 glaive (15, -14, D:7) a +0 long sword a +0 plate armour (19, 2, D:7) a +0 robe a +0 halberd (19, 22, D:7) a +0 giant club (20, -3, D:7) a +0 shortbow (20, -1, D:7) a +0 dagger (20, 2, D:7) a +0 robe a +4 short sword (20, 23, D:7) a +0 robe a +2 trident (21, 22, D:7) a +0 sling a +0 trident a +0 robe (30, 24, D:7) a +0 morningstar (39, 10, D:7) a +0 leather armour (44, 3, D:7) a +0 robe Level 8 of the Dungeon [Shop] Osagedd's Jewellery Shoppe a +6 ring of strength (432 gold) a +4 ring of protection (432 gold) a +6 ring of dexterity (432 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) a ring of protection from cold (300 gold) an amulet of faith (480 gold) a +5 ring of evasion (432 gold) a +6 ring of dexterity (432 gold) a ring of fire (300 gold) (0, 0, D:8) a +0 robe (10, -9, D:8) a +0 pair of boots (15, 3, D:8) a +0 leather armour a +0 club a +1 flail of protection an orc skeleton an orc skeleton (15, 5, D:8) 3 boomerangs a +0 mace (19, -6, D:8) 2 stones (21, -15, D:8) a +0 club a stone a +0 short sword 8 poisoned darts a +0 club (21, -14, D:8) a stone a +0 short sword of flaming (22, -14, D:8) a +0 short sword (22, 6, D:8) a +0 robe a +0 dagger an orc skeleton (25, 5, D:8) a +0 whip of freezing (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (27, 5, D:8) 6 gold pieces (31, -22, D:8) a +0 halberd a +0 robe a +0 robe a +4 spear