KleinerIrrer Level 1 of the Dungeon (12, 1, D:1) a +0 ring mail (15, -39, D:1) a +0 dagger 2 stones (15, 0, D:1) a +0 pair of boots (15, 1, D:1) a +0 club (16, -43, D:1) a +0 pair of gloves (27, -43, D:1) a +0 helmet (27, -33, D:1) a +0 club (45, -43, D:1) a +0 short sword (47, -51, D:1) a +0 sling (48, -20, D:1) a +0 dagger 2 stones (59, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (19, -11, D:2) 9 stones (26, -10, D:2) a +0 dagger (27, -18, D:2) a +0 club a +0 sling (28, 21, D:2) a +0 hand axe (35, -28, D:2) a +0 rapier (48, -30, D:2) a +0 long sword (51, -3, D:2) a +0 dagger (52, 13, D:2) a +0 club (54, -13, D:2) 3 javelins (55, -15, D:2) 7 stones (57, 19, D:2) a +0 dagger (59, 20, D:2) a +0 leather armour (65, 24, D:2) a +0 robe (66, -27, D:2) a +0 hand axe (67, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 stones (0, 6, D:3) a +0 whip (5, 0, D:3) a +0 robe (13, 7, D:3) 4 stones (21, -5, D:3) a +0 leather armour (21, -1, D:3) 5 gold pieces (22, -1, D:3) a +0 robe (26, -10, D:3) 11 gold pieces (28, 6, D:3) a +0 short sword 4 stones (28, 7, D:3) a +0 dagger (44, -16, D:3) 6 stones (45, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 robe (11, 25, D:4) 4 stones (13, 31, D:4) a +0 short sword a +0 chain mail of willpower (14, 32, D:4) a +0 dagger a +0 robe (23, 10, D:4) a +0 short sword 8 poisoned darts (24, 9, D:4) a +0 club (25, 7, D:4) a +0 helmet (26, -3, D:4) a +0 morningstar a +0 short sword (27, 36, D:4) 5 stones (32, 1, D:4) a +0 short sword (34, 28, D:4) a +0 short sword (41, -13, D:4) 4 stones (51, -13, D:4) a +0 sling a +0 club (51, 18, D:4) a +0 scythe a +0 robe (54, 3, D:4) a +0 chain mail (60, 7, D:4) 7 stones Level 5 of the Dungeon [Shop] Lueff's Book Shoppe a book of Necromancy (340 gold) a book of Displacement (220 gold) Zeatt's Secrets of Misty Hoarfrost (360 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 d - Conjure Ball Lightning Conjuration/Air 6 a book of Armaments (360 gold) Great Wizards, Vol. VII (300 gold) a book of the Earth (360 gold) a book of the Warp (420 gold) a book of Callings (220 gold) (0, 0, D:5) a +0 dagger of speed a boomerang (1, 1, D:5) a +0 mace an orc corpse (2, 1, D:5) a +0 hand axe a +0 chain mail (9, -30, D:5) a +0 robe (10, 4, D:5) 11 gold pieces (10, 5, D:5) 13 gold pieces (10, 6, D:5) 12 gold pieces (11, 6, D:5) 12 gold pieces (12, -4, D:5) a hound corpse (12, 4, D:5) a ring of protection from fire (12, 5, D:5) a manual of Staves (12, 6, D:5) a +0 spear (13, -31, D:5) a +0 club (15, -30, D:5) an iguana corpse (skeletalised by now) (15, -5, D:5) an adder skeleton (16, -15, D:5) a +0 cloak (29, -17, D:5) a +0 giant club an ogre corpse (29, -10, D:5) a +0 ring mail (33, -34, D:5) a +0 pair of boots (33, -33, D:5) a +0 mace (46, -26, D:5) a hound corpse (skeletalised by now) a quokka corpse (skeletalised by now)