Dungeon Crawl Stone Soup version 0.33-a0-840-g503d60fff3 (webtiles) character file. Game seed: 1362712079108171921 10 KleinerIrrer the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 9, 2025. Got out of the dungeon alive. The game lasted 00:00:38 (306 turns). KleinerIrrer the Conjurer (Demonspawn Conjurer) Turns: 306, Time: 00:00:39 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 5/5 EV: 11 Int: 18 God: Gold: 42 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 hand axe. Things that are here: a frilled lizard corpse; a quokka corpse A bat comes into view. You can't go up here! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ############÷...# #######.........##.##### #.............#........# #.#####'#####.####.###.# #.#PPP#.#PPP#.# #.# #.#P⌠P#.#P⌠P#.# #.# #.#PPP#.#PPP#.# #.. #.#####.#####.# ... ..+....@....+.. #..# ..#####.#####.#. #.#. ..#PPP#.#PPP#.# ..#P⌠P#.#P⌠P#.# ..#PPP#.#PPP#.# ..#####+#####.. ..... . . ....# ..## . # .### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KleinerIrrer the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 195 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 306 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, st_stairs_4 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 17 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 255 | 50 | 0 | 207 | 1 | 305.0 | Dungeon | 305 | 255 | 50 | 0 | 207 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 305 daAuts