Klightning Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 33, D:1) a +0 hand axe a +0 club 3 stones (3, 31, D:1) a +0 club (8, 33, D:1) a +0 robe (10, 31, D:1) 4 stones (27, 41, D:1) a +0 robe (33, 28, D:1) a +0 falchion (35, 41, D:1) a +0 dagger (47, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -18, D:2) a +0 dagger (7, -40, D:2) a +0 dagger (7, -23, D:2) 8 stones (11, -29, D:2) a +0 robe (15, -8, D:2) a +0 leather armour (16, -22, D:2) 5 stones (17, -16, D:2) a +0 dagger (34, -4, D:2) a +0 club (38, -24, D:2) a +0 short sword (38, -14, D:2) 2 stones (49, 4, D:2) the +10 morningstar of Namuisa {freeze, rElec rN+ Str+3 SInv} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (10, 27, D:3) a +0 short sword (10, 53, D:3) a +0 short sword (27, 16, D:3) a +0 leather armour a +0 club (27, 17, D:3) a +0 halberd (28, 16, D:3) a +0 halberd (35, 46, D:3) a +0 spear (35, 57, D:3) a +0 ring mail (46, 56, D:3) a +0 whip (49, 29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (13, -8, D:4) a +0 flail a +0 whip a +0 ring mail (15, -7, D:4) a +0 dagger a +0 scale mail (17, 35, D:4) a +0 club (22, 26, D:4) a +0 pair of boots (25, 5, D:4) a +0 whip a +0 flail (25, 22, D:4) an orb of guile (25, 32, D:4) a +0 short sword (26, 5, D:4) a +0 whip (29, 0, D:4) a +0 leather armour (29, 29, D:4) a +0 spear (30, 39, D:4) a +0 short sword 4 stones (35, 31, D:4) a +0 chain mail (42, -11, D:4) 3 boomerangs (42, 14, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, 8, D:5) a +0 dagger (9, 0, D:5) a hound corpse