Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 14178995617769493664 159 Klinkin the Trooper (level 5, -11/82 HPs) Began as an Oni Shapeshifter on July 22, 2025. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:07:36 (1674 turns). Klinkin the Trooper (Oni Shapeshifter) Turns: 1674, Time: 00:07:36 Health: -11/82 AC: 22 Str: 20 XL: 5 Next: 40% Magic: 5/5 EV: 1 Int: 11 God: Gold: 101 SH: 0 Dex: 8 Spells: 5/5 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + b - melded quill talisman HPRegen 0.33/turn MPRegen 0.09/turn %: no passive effects @: tree-form, invisible A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +1 dagger of draining f - a +0 flail g - a +0 hand axe Armour a - a +0 animal skin (melded) Scrolls r - 2 scrolls of revelation Potions d - a potion of attraction {unknown} M - 2 potions of mutation j - a potion of haste {unknown} k - a potion of heal wounds {unknown} Baubles a - 5 flux baubles Talismans b - a quill talisman (worn) c - a protean talisman d - a rimehorn talisman Skills: * Level 4.7 Fighting + Level 0.9 Maces & Flails + Level 2.0 Dodging - Level 3.1 Unarmed Combat - Level 0.6 Spellcasting * Level 4.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 34% 1 Soul Splinter Necr 0% N/A 34% 1 Lesser Beckoning Tloc 0% N/A 45% 2 Swiftness Air 0% N/A 71% 3 Flame Wave Conj/Fire 0% 2d4 98% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History A quokka is nearby! You completely miss the quokka. The quokka is almost dead. The quokka is struck by your quills. You kill the quokka! Found a stone staircase leading up. No target in view! Found a stone staircase leading down. M - 2 potions of mutation (gained 1) No target in view! a - 5 flux baubles (gained 2) An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! You hit the ogre but do no damage. You drain the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You hit the ogre. You drain the ogre. The ogre is moderately wounded. You hit the ogre. You headbutt the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You hit the ogre but do no damage. You headbutt the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Okay, then. Okay, then. Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. You unwield your +1 dagger of draining. The ogre hits you with a +0 giant club!! You die... #.# ### #.# # #.# # #.# # #.# #.# #.# #.# ##♣####### #..O§....# ########.# # *,* # *,* #### *,* #..> *,* #... *,* #... *,* #... You could see an ogre (unable to see you, very drained). Vanquished Creatures A phantom (D:4) An orc priest (D:4) A dart slug (D:1) 2 orcs (D:4) 5 endoplasms (D:1) 5 giant cockroaches 4 hobgoblins 8 jackals (D:1) A quokka (D:4) 6 ball pythons 4 bats (D:1) 4 frilled lizards (D:1) 5 goblins A kobold (D:1) 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klinkin the Oni Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 51 | D:1 | Reached XP level 2. HP: 24/29 MP: 2/2 188 | D:1 | Reached XP level 3. HP: 37/37 MP: 3/3 913 | D:2 | You fall into a shaft and drop 2 floors! 1296 | D:4 | Reached XP level 4. HP: 31/48 MP: 4/4 1394 | D:4 | Noticed a phantom 1423 | D:4 | Killed a phantom 1424 | D:4 | Reached XP level 5. HP: 22/55 MP: 5/5 1664 | D:4 | Noticed an ogre 1674 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c D:4: layout_basic, minmay_temple_entry_enclosed_plants, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.7 Dodging | 2 | 2.0 Unarmed Combat | 3 | 3.1 Shapeshifting | 4 | 4.1 Maces & Flails | | 0.9 Spellcasting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 62 | || 62 Headbutt | 15 | 6 || 21 Dagger | 45 | 29 || 74 Punch | 1 | || 1 Flail | | 3 || 3 Throw: Dart | 8 | || 8 Use: Scroll | 7 | 2 || 9 Potion | | 2 || 2 Armour: Animal skin | 85 | 24 || 109 Skin | | 1 || 1 Dodge: Dodged | 48 | 11 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1670 | 1639 | 31 | 116 | 1017 | 3 | 556.7 | Dungeon | 1670 | 1639 | 31 | 116 | 1017 | 3 | 556.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:4: 762 daAuts D:2: 48 daAuts