Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-19, 1, D:1) 21 arrows of flame (-14, 9, D:1) a +0 club (-16, 11, D:1) 23 sling bullets (9, 14, D:1) a +0 club (-12, 18, D:1) 24 stones (-25, 20, D:1) a +0 club (-37, 27, D:1) a +0 dagger (4, 27, D:1) a +0 dagger (-38, 29, D:1) 18 poisoned needles (8, 30, D:1) 16 bolts (-28, 31, D:1) a +0 club (-38, 32, D:1) a stone (-28, 32, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +4 vampiric short sword (23, 0, D:2) a cursed -3 mace (22, 2, D:2) a +4 quarterstaff of chaos (46, 3, D:2) a +0 dagger (37, 5, D:2) a +0 club (49, 6, D:2) a +0 scale mail (35, 9, D:2) 10 poisoned needles (6, 12, D:2) a +0 club (-1, 21, D:2) a +0 club (-2, 30, D:2) a +0 short sword (33, 35, D:2) 16 stones (-14, 37, D:2) 13 stones (32, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (-4, 2, D:3) a +0 club a +1 hunting sling of velocity 26 stones (15, 12, D:3) an uncursed amulet of stasis (-26, 16, D:3) a +0 short sword (-32, 17, D:3) an uncursed amulet of the gourmand (-28, 18, D:3) a +0 mace (15, 19, D:3) a +0 leather armour a +0 club (5, 21, D:3) a +0 short sword (6, 21, D:3) a +0 hand axe (-7, 32, D:3) a +0 ring mail (-3, 34, D:3) a +0 mace (-22, 42, D:3) 23 sling bullets Level 4 of the Dungeon [Shop] Wuizog's General Store a +0 hand crossbow (35 gold) a cursed +0 robe (1 gold) a +0 dagger (20 gold) a scroll of fear (35 gold) a plain deck of defence (140 gold) an uncursed ring of fire (250 gold) a +0 quarterstaff (40 gold) 17 stones (17 gold) a +0 dire flail (40 gold) a potion of haste (100 gold) [Shop] Relidam's Weapon Emporium 22 stones (26 gold) a +0 war axe (42 gold) a +0 quarterstaff (48 gold) a +0 longbow (54 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 club (12 gold) a cursed -3 spear (1 gold) [Shop] Akleodonwo's Weapon Boutique a +0 flail (45 gold) a +0 long sword (45 gold) a +0 whip (32 gold) a +2 trident of piercing (223 gold) a +3 long sword of slicing (288 gold) 18 stones (23 gold) a +0 flail of draining (107 gold) the +8 dagger of Ofyly {flame, Str+5} (794 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). [Shop] Sauhyir's Gadget Emporium a wand of disintegration (14) (216 gold) a wand of flame (5) (42 gold) a +0 rod of the swarm (13/13) (1080 gold) a wand of flame (26) (168 gold) a fan of gales (480 gold) a wand of cold (9) (312 gold) a wand of flame (32) (204 gold) a wand of enslavement (5) (84 gold) a plain deck of changes (168 gold) a wand of magic darts (23) (90 gold) a wand of frost (25) (162 gold) (0, 0, D:4) a +0 mace (-3, 1, D:4) 27 arrows (-26, 5, D:4) a +0 dagger (-8, 7, D:4) a +0 quarterstaff (-7, 9, D:4) 6 tomahawks (2, 17, D:4) a cursed +0 giant spiked club (1, 27, D:4) a +0 giant club (-6, 31, D:4) the +4 mace "Ikhlep Vuelua" {holy, *Drain rC+++ Str-2 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It affects your intelligence (+3). It renders you almost immune to cold. It causes draining when unequipped. (-27, 32, D:4) a +0 helmet (-18, 35, D:4) a +2 dagger of draining Level 5 of the Dungeon [Shop] Laar's Antique Armour Shop a cursed +0 robe (16 gold) a cursed +0 ring mail (96 gold) a +3 chain mail of fire resistance (108 gold) a +0 ring mail (96 gold) a +0 buckler (108 gold) a +0 buckler (108 gold) a +0 buckler (108 gold) a +0 leather armour (48 gold) a +0 buckler of protection (108 gold) [Shop] Okigeo's Antique Weapon Boutique a +0 hunting sling (39 gold) a +0 battleaxe (169 gold) a +0 hunting sling (39 gold) a +0 quarterstaff (104 gold) a +0 flail (91 gold) a +0 short sword (78 gold) a +0 trident (91 gold) a +0 flail (91 gold) a +0 hand axe of freezing (78 gold) [Shop] Bimuniu's General Store an uncursed staff of poison (275 gold) a sack of spiders (220 gold) a +0 hand axe (33 gold) a +0 ring mail (44 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) [Shop] Diqomol's Antique Armour Emporium a +0 ring mail of magic resistance (104 gold) a +0 pair of boots (117 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a cursed +0 scale mail (104 gold) the cursed +1 leather armour of Freedom {+Fly rC+ Dex-5} (182 gold) It affects your dexterity (-5). It protects you from cold. It lets you fly. It has a curse placed upon it. (0, 0, D:5) an uncursed ring of poison resistance (34, 8, D:5) a +0 chain mail (17, 15, D:5) a +3 scale mail (20, 15, D:5) a +0 hand axe (52, 17, D:5) a +0 chain mail (41, 22, D:5) a throwing net (10, 34, D:5) a +0 leather armour (16, 36, D:5) a +0 ring mail (23, 37, D:5) a +0 giant club (40, 47, D:5) a +0 mace a cursed -2 hand axe a +0 ring mail a +0 dagger a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (24, 6, D:6) a +0 robe (14, 7, D:6) a +0 giant club (18, 7, D:6) a +0 giant spiked club (18, 8, D:6) a +0 scale mail (6, 10, D:6) a +0 spear (4, 11, D:6) 9 arrows (32, 11, D:6) a +0 trident (25, 15, D:6) a +0 chain mail (15, 17, D:6) 30 stones (4, 24, D:6) a +0 ring mail (44, 24, D:6) a +0 pair of boots (43, 28, D:6) a +0 club (42, 29, D:6) a +0 whip (41, 30, D:6) a +0 spear (41, 31, D:6) a +0 spear (49, 31, D:6) a +0 hand axe (44, 32, D:6) 6 arrows (1, 35, D:6) 24 stones (40, 38, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, 4, D:7) a +0 chain mail (8, 6, D:7) a +0 club a +0 leather armour of cold resistance (16, 6, D:7) a +0 trident (-25, 8, D:7) 5 large rocks (-1, 10, D:7) 13 poisoned needles (-11, 19, D:7) a +0 giant club a throwing net (4, 20, D:7) a +0 robe (-18, 26, D:7) a +0 ring mail (10, 26, D:7) a +0 rapier (-25, 28, D:7) a +0 chain mail (-24, 28, D:7) a +0 flail (-25, 30, D:7) a +0 dagger a +0 robe a tomahawk (-26, 31, D:7) a tomahawk (-24, 34, D:7) a cursed +0 ring mail (-25, 38, D:7) a +0 pair of gloves (16, 42, D:7) a cursed -2 giant club (-11, 47, D:7) a +0 robe (4, 51, D:7) a scroll of random uselessness Level 8 of the Dungeon (25, 9, D:8) a +0 scale mail (11, 10, D:8) a +0 halberd (-8, 11, D:8) a +0 trident (10, 11, D:8) a plain deck of defence (35, 13, D:8) a +0 giant club (6, 16, D:8) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (5, 18, D:8) a +0 hand axe of venom a +0 leather armour (5, 20, D:8) a +0 hand axe a +0 scale mail a +0 shortbow 13 arrows (47, 20, D:8) a +0 robe (42, 21, D:8) a +0 spear (5, 22, D:8) an arrow (23, 27, D:8) 27 stones (9, 36, D:8) a stone (10, 36, D:8) a stone (-14, 37, D:8) a +0 buckler (-8, 38, D:8) a +0 ring mail (7, 38, D:8) a stone (23, 39, D:8) 11 sling bullets (5, 40, D:8) a +3 short sword 10 stones (35, 41, D:8) a +0 giant club (31, 45, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Quemepn's Gadget Shop a phial of floods (560 gold) a wand of slowing (12) (147 gold) a box of beasts (280 gold) a plain deck of defence (196 gold) a crystal ball of energy (280 gold) a wand of lightning (5) (126 gold) a wand of polymorph (15) (238 gold) a phial of floods (560 gold) a wand of cold (6) (280 gold) a +2 rod of shadows (10/10) (1190 gold) a wand of digging (13) (476 gold) (0, 0, D:9) a +0 whip (4, 0, D:9) a +0 trident a +0 scale mail (5, 0, D:9) a +0 ring mail (0, 1, D:9) a +0 dagger (2, 1, D:9) a +0 giant spiked club a +0 giant spiked club a stone (3, 1, D:9) a +0 whip a +0 dagger a +0 robe 3 stones (4, 1, D:9) a stone (24, 1, D:9) 2 potions of poison the +1 scale mail "Kyur" {rF+ Str+4} It affects your strength (+4). It protects you from fire. (45, 13, D:9) 19 arrows (11, 18, D:9) a +0 hand axe (17, 21, D:9) a cursed -1 spear a +0 scale mail (17, 22, D:9) a +0 spear (30, 25, D:9) a +0 shortbow 15 arrows (44, 38, D:9) a +0 giant club (7, 43, D:9) 11 stones (40, 44, D:9) 16 stones (5, 49, D:9) a +0 club a +0 leather armour a +0 shortbow 24 arrows (6, 49, D:9) a +0 dagger a +0 club a +0 dagger a +0 leather armour (7, 49, D:9) an arrow (34, 49, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (6, 1, D:10) a +0 helmet (7, 7, D:10) a +0 giant spiked club (31, 17, D:10) a +0 robe (34, 17, D:10) a +2 robe of the Archmagi a +0 dagger (12, 22, D:10) a +0 giant club (27, 25, D:10) a +0 leather armour (-4, 27, D:10) 2 tomahawks (7, 28, D:10) 8 stones a +0 short sword (9, 28, D:10) a +0 club (16, 28, D:10) a book of Death (7, 29, D:10) 3 poisoned needles a +0 club a +0 blowgun (9, 29, D:10) a +0 dagger (8, 30, D:10) a poisoned needle (6, 32, D:10) 2 stones (16, 32, D:10) a +0 robe a +0 dagger (17, 32, D:10) a +0 leather armour a +0 club a +0 flail a +2 leather armour of magic resistance (6, 33, D:10) a stone (14, 33, D:10) 21 stones (23, 34, D:10) a scroll of random uselessness (23, 40, D:10) a +0 spear (-5, 45, D:10) 17 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +0 glaive a +0 chain mail (1, 1, D:11) a +0 war axe a +0 leather armour (45, 1, D:11) 17 stones (0, 2, D:11) a +1 mace of protection (2, 2, D:11) a +0 dagger a +0 leather armour (34, 7, D:11) a +0 giant spiked club (22, 10, D:11) a +0 giant club (-8, 13, D:11) a +0 hand axe (36, 15, D:11) a +0 buckler a +1 long sword of slicing (-3, 16, D:11) a cursed +0 chain mail (5, 28, D:11) a +0 trident (11, 40, D:11) a +1 scimitar of flaming a +0 robe (44, 42, D:11) 22 arrows (-6, 44, D:11) 2 large rocks (21, 44, D:11) a +0 dagger 3 stones (-5, 45, D:11) a large rock (21, 45, D:11) a +0 whip (20, 46, D:11) a stone (20, 47, D:11) 2 stones (-2, 48, D:11) a large rock (13, 50, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 leather armour (-1, 1, Orc:1) a +0 battleaxe a +0 chain mail an orc corpse (0, 1, Orc:1) a +0 short sword a +0 scale mail a +0 leather armour a +0 whip an orc corpse (0, 6, Orc:1) 16 gold pieces (7, 6, Orc:1) a +0 short sword of venom a +0 scale mail a +0 war axe an orc corpse (8, 6, Orc:1) a +0 flail (7, 7, Orc:1) a cursed -2 dagger a +0 club an orc corpse an orc corpse (8, 7, Orc:1) a +0 giant club a +0 club a +0 short sword a +0 leather armour an ogre corpse (7, 8, Orc:1) a +1 trident of protection an orc corpse (11, 11, Orc:1) 16 gold pieces (-28, 16, Orc:1) a +1 flail of crushing (-27, 16, Orc:1) a +0 club (-26, 16, Orc:1) a cursed -1 flail a +0 club an orc corpse (skeletalised by now) (0, 16, Orc:1) a +0 short sword a +0 club (-27, 17, Orc:1) a +0 leather armour a +0 flail (-26, 17, Orc:1) 2 tomahawks (-22, 17, Orc:1) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (-21, 17, Orc:1) a +0 plate armour a +0 short sword (0, 17, Orc:1) a +0 club an orc corpse (-25, 18, Orc:1) a tomahawk (-23, 18, Orc:1) a +0 hand axe a +0 leather armour a +0 giant spiked club (-23, 19, Orc:1) 2 tomahawks (-22, 19, Orc:1) a +0 hand axe (unseen) (0, 22, Orc:1) 13 gold pieces (7, 25, Orc:1) 7 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 14 gold pieces (6, 0, Orc:2) 19 gold pieces (6, 8, Orc:2) 12 gold pieces (2, 14, Orc:2) a +0 vampiric short sword a +0 leather armour an orc corpse (16, 26, Orc:2) a +0 scale mail a +0 dagger (17, 26, Orc:2) a tomahawk a +0 whip a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 26, Orc:2) an orc corpse (skeletalised by now) (17, 27, Orc:2) a tomahawk (18, 28, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 29, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of magic a potion of degeneration a wand of fire (9) 20 fruits a book of Spatial Translocations 3 scrolls of amnesia a book of Enchantments a Grand Grimoire a book of Envenomations 2 beef jerkies a wand of random effects (22) a book of Geomancy a royal jelly a wand of confusion (35) a wand of fire (9) the +8 falchion of Propriety {slice, -Tele rF+ rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. a +0 vampiric hand axe a +7 rod of destruction (11/11) a +1 mottled dragon armour (-3, 1, Lair:1) a fan of gales (-30, 2, Lair:1) a plain deck of defence (24, 14, Lair:1) 19 arrows (-38, 21, Lair:1) a +0 mace (-34, 24, Lair:1) a +0 rapier (6, 47, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (34, 1, Lair:2) a +0 leather armour (10, 9, Lair:2) a potion of poison (44, 15, Lair:2) a +0 rapier (38, 19, Lair:2) a +0 ring mail (-5, 24, Lair:2) an uncursed ring of poison resistance (27, 27, Lair:2) a +0 pair of boots (26, 42, Lair:2) 4 large rocks Level 3 of the Lair of Beasts (27, 1, Lair:3) 17 stones (27, 2, Lair:3) 14 stones (-10, 6, Lair:3) a +0 dagger a +1 robe of cold resistance (-20, 13, Lair:3) 17 stones (36, 17, Lair:3) a +0 spear (19, 18, Lair:3) a +0 war axe (17, 19, Lair:3) a +0 robe (18, 21, Lair:3) 22 sling bullets (8, 25, Lair:3) a throwing net (11, 25, Lair:3) a +0 ring mail 4 throwing nets a +0 trident (18, 27, Lair:3) a wand of flame (15) a wand of slowing (22) a wand of fireball (6) the +9 long sword of Sin {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. (5, 31, Lair:3) 12 sling bullets (4, 38, Lair:3) a scroll of noise (43, 42, Lair:3) a +0 shield (46, 49, Lair:3) 24 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 30 stones (27, 17, Lair:4) a +0 pair of boots (15, 30, Lair:4) a scroll of identify (37, 30, Lair:4) a +0 spear (26, 33, Lair:4) 22 stones (11, 34, Lair:4) a +2 ring of dexterity (11, 39, Lair:4) 18 bolts (-35, 42, Lair:4) a +0 hand axe (-16, 51, Lair:4) a wand of confusion (21) a +0 battleaxe of distortion an uncursed ring of ice (17, 51, Lair:4) an ornate deck of wonders Level 5 of the Lair of Beasts (-19, 14, Lair:5) 11 bolts (18, 24, Lair:5) the +5 blowgun of Qibemi {speed, rElec rF+ MR- MP-9} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (-9, 30, Lair:5) a book of Unlife (-2, 33, Lair:5) a +0 plate armour (-3, 50, Lair:5) a +0 scimitar of holy wrath a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 triple sword (-19, 5, Lair:6) a +0 cloak (8, 5, Lair:6) 25 sling bullets (6, 8, Lair:6) 10 stones (12, 8, Lair:6) 24 stones (33, 10, Lair:6) a +0 falchion (31, 14, Lair:6) an uncursed amulet of inaccuracy (7, 49, Lair:6) a +0 morningstar Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 ring mail (-23, 12, Lair:7) a +0 naga barding (-7, 16, Lair:7) 3 poisoned arrows (-10, 20, Lair:7) a poisoned arrow (-15, 23, Lair:7) a poisoned arrow (-14, 23, Lair:7) 3 poisoned arrows (-2, 27, Lair:7) 18 poisoned bolts (-9, 29, Lair:7) a +0 scale mail (-43, 31, Lair:7) a plain deck of destruction (-16, 37, Lair:7) a +0 whip (-23, 39, Lair:7) a wand of slowing (31) (-15, 39, Lair:7) a +0 scale mail (-45, 42, Lair:7) 20 stones (-39, 48, Lair:7) a +0 glaive (-10, 54, Lair:7) 25 stones (-15, 55, Lair:7) a +0 trident Level 8 of the Lair of Beasts (22, 1, Lair:8) a lamp of fire (2, 7, Lair:8) 7 sling bullets of frost (0, 9, Lair:8) 19 stones (1, 9, Lair:8) 19 stones (0, 10, Lair:8) a +0 whip of venom (-2, 11, Lair:8) a +0 ring mail (-1, 11, Lair:8) a scroll of immolation (-3, 12, Lair:8) the +9 short sword of Chagrin {distort, Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). (21, 28, Lair:8) a scroll of noise (52, 34, Lair:8) 19 stones (13, 44, Lair:8) 29 arrows (50, 50, Lair:8) 17 stones (-6, 53, Lair:8) 14 stones