Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 club (-4, 2, D:1) a +0 robe (-3, 3, D:1) 11 stones (35, 6, D:1) a +0 club (12, 9, D:1) a +0 robe (39, 10, D:1) a +0 short sword (3, 21, D:1) a +0 whip (26, 24, D:1) a +0 dagger (6, 29, D:1) a +0 ring mail (24, 29, D:1) 25 stones (15, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (-3, 3, D:2) a +0 plate armour (4, 12, D:2) a +0 dagger (15, 13, D:2) a +0 dagger (38, 13, D:2) a +0 robe (0, 14, D:2) 14 bolts (-11, 16, D:2) 6 tomahawks (17, 19, D:2) a stone (-8, 23, D:2) 26 arrows (-10, 24, D:2) 19 arrows (22, 24, D:2) 2 stones (1, 25, D:2) 14 stones (2, 30, D:2) 19 stones (29, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (34, 28, D:3) a +0 hand axe a +0 leather armour (34, 31, D:3) a +0 dagger (33, 32, D:3) a +0 dagger a +0 robe (18, 35, D:3) a +0 dagger Level 4 of the Dungeon (-9, 8, D:4) a +0 dagger a +1 robe of the Archmagi (-14, 9, D:4) a +0 flail 4 tomahawks of returning a +2 short sword of venom (-32, 19, D:4) 20 stones (-22, 20, D:4) a tomahawk of returning (2, 34, D:4) 13 bolts Level 5 of the Dungeon (-29, 2, D:5) a +0 quarterstaff (5, 4, D:5) 23 stones (-34, 7, D:5) 19 stones (-21, 9, D:5) a +0 shortbow 29 arrows (-23, 10, D:5) an arrow (-38, 19, D:5) a +0 shortbow (-23, 21, D:5) a +0 long sword (-5, 25, D:5) a +0 robe (-37, 26, D:5) a +0 robe (-41, 37, D:5) 4 arrows of flame (1, 37, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (-33, 38, D:5) 22 stones (2, 38, D:5) a +0 dagger (-40, 39, D:5) 20 stones (-31, 52, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (-17, 11, D:6) 4 poisoned needles (-5, 11, D:6) 5 tomahawks (20, 18, D:6) a +0 whip (20, 20, D:6) a +0 halberd (21, 20, D:6) a +0 spear a +0 spear (2, 21, D:6) a +0 club (20, 21, D:6) a +0 whip a +0 leather armour (-1, 26, D:6) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (0, 26, D:6) a +0 hand axe a +0 leather armour (-19, 29, D:6) 4 bolts (-19, 30, D:6) 6 javelins (17, 33, D:6) 7 sling bullets (27, 34, D:6) 14 stones (-2, 35, D:6) a +0 scale mail (14, 40, D:6) a +0 whip 17 arrows Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (3, 0, D:7) a +0 rapier (-33, 10, D:7) a +0 dagger a +0 robe (15, 11, D:7) a cursed -1 short sword (24, 11, D:7) 20 stones (14, 12, D:7) a +0 flail of crushing (15, 12, D:7) a +0 ring mail (-37, 15, D:7) 13 bolts (11, 17, D:7) a +0 dagger (22, 18, D:7) a +0 falchion 2 steel tomahawks a +0 leather armour a +0 dagger (23, 18, D:7) a +0 falchion (-17, 19, D:7) 2 potions of degeneration a potion of poison a +0 shortbow 10 arrows of frost (22, 19, D:7) a +2 flail of crushing a +0 leather armour (-30, 20, D:7) a +0 hunting sling (-26, 21, D:7) a +0 giant club (10, 22, D:7) 27 stones (22, 23, D:7) a +0 hand axe a +0 leather armour (-34, 25, D:7) a +0 dagger (-23, 26, D:7) 11 poisoned needles (-17, 26, D:7) a +0 dagger 2 tomahawks a +0 chain mail (-10, 27, D:7) a +0 chain mail (-39, 28, D:7) a +0 robe (-19, 29, D:7) a cursed -2 club (-5, 29, D:7) a +0 chain mail a +0 scimitar (8, 29, D:7) a +0 giant club (14, 29, D:7) 15 stones (-19, 30, D:7) a +0 spear (-19, 31, D:7) a +0 whip a +0 robe (-5, 31, D:7) a +0 trident a +0 chain mail (-18, 32, D:7) a +0 whip a +0 club (-5, 38, D:7) a +0 blowgun (0, 44, D:7) a +0 short sword a +0 dagger a +0 blowgun 2 curare-tipped needles (-16, 46, D:7) a +0 pair of boots (1, 46, D:7) a +0 short sword a curare-tipped needle (2, 46, D:7) a stone (2, 48, D:7) 3 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (-4, 3, D:8) a +0 flail (-4, 4, D:8) a +1 flail of crushing (19, 4, D:8) a +0 mace a +0 leather armour (15, 5, D:8) a +0 mace a +0 leather armour a +0 club a +0 leather armour (19, 5, D:8) a +0 leather armour (-3, 6, D:8) a +0 club (14, 6, D:8) a +0 dagger (15, 6, D:8) a +0 robe a +0 dagger a +0 leather armour (16, 6, D:8) a +0 dagger (19, 6, D:8) a +0 robe a +2 dagger of venom (20, 6, D:8) a +0 club a +0 leather armour (-2, 7, D:8) a +0 short sword a +0 dagger a +0 robe (0, 9, D:8) a +0 short sword (15, 9, D:8) a +0 leather armour a +0 whip (45, 9, D:8) a +0 shortbow 22 arrows (-1, 10, D:8) a +0 flail (13, 12, D:8) a +0 robe (17, 15, D:8) a +2 battleaxe of flaming (26, 15, D:8) a potion of poison (20, 18, D:8) a +0 dagger a +0 robe a +2 dagger of pain (21, 18, D:8) a +0 chain mail a +0 war axe (20, 19, D:8) a +0 flail (21, 19, D:8) a +0 chain mail a +0 club (-8, 22, D:8) a +0 short sword (20, 22, D:8) a +0 robe a +0 dagger (-8, 23, D:8) a +3 dagger of venom (21, 23, D:8) a +0 plate armour a +0 battleaxe (22, 23, D:8) a +0 ring mail a +0 giant club (23, 23, D:8) a +0 flail (9, 26, D:8) 9 arrows of flame (23, 27, D:8) a +0 whip (24, 27, D:8) a +0 leather armour a +0 club (13, 29, D:8) a -3 ring of dexterity (0, 32, D:8) a +0 short sword (-3, 36, D:8) a +0 spear (13, 36, D:8) a scroll of noise Level 9 of the Dungeon [Shop] Ygymiemaott's Antique Armour Shoppe a +0 pair of boots (121 gold) a +3 ring mail of cold resistance (108 gold) a +0 leather armour (54 gold) a +2 troll leather armour (405 gold) a +0 leather armour (54 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (1711 gold) It protects you from poison. It protects you from negative energy. a +0 leather armour (54 gold) a +0 robe (18 gold) (0, 0, D:9) a +0 scale mail (43, 0, D:9) a cursed +2 mace a +0 robe (44, 0, D:9) a +1 trident a +0 robe (44, 1, D:9) a +2 battleaxe of freezing a +0 robe (-2, 19, D:9) a cursed -3 great sword (8, 20, D:9) 12 poisoned needles (29, 20, D:9) a +0 leather armour (-5, 21, D:9) a +0 giant club a +2 robe of fire resistance (49, 22, D:9) 25 stones (-8, 31, D:9) a +0 dire flail of protection (15, 32, D:9) a +0 giant club (20, 32, D:9) 18 stones (17, 44, D:9) a +0 shortbow 7 arrows of flame (20, 44, D:9) an arrow of flame (22, 44, D:9) an arrow of flame (23, 44, D:9) an arrow of flame (24, 44, D:9) an arrow of flame Level 10 of the Dungeon [Shop] Fumof's Armour Shop the +2 robe of the Orb {rPois Dex+3} (366 gold) It affects your dexterity (+3). It protects you from poison. a +0 pair of boots (58 gold) a +1 helmet (149 gold) a +1 buckler of fire resistance (214 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +0 chain mail (58 gold) a +2 helmet (214 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) [Shop] Osyfriga's Gadget Shoppe a lamp of fire (520 gold) a crystal ball of energy (260 gold) a +9 rod of the swarm (9/9) (1435 gold) a wand of digging (8) (312 gold) a +1 iron rod (9/9) (975 gold) a wand of frost (14) (104 gold) a fan of gales (520 gold) a wand of fire (8) (312 gold) a +3 rod of destruction (11/11) (1235 gold) a +0 rod of shadows (11/11) (1040 gold) a plain deck of defence (182 gold) [Shop] Fiudgh Ones's Assorted Antiques the +3 pair of gauntlets of War {Slay+5} (1567 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 leather armour (66 gold) the +10 dagger "Kaduepuv" {pierce, *Contam *Noise rElec Str+10} (231 gold) It inflicts extra damage upon your enemies. It affects your strength (+10). It insulates you from electricity. It may make noises in combat. It causes magical contamination when unequipped. a potion of poison (33 gold) the +1 ring mail of Ygairoucw {*Contam rElec rC+ Str+3} (297 gold) It affects your strength (+3). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. a +0 quarterstaff (132 gold) a +0 pair of gloves (148 gold) a sack of spiders (660 gold) [Shop] Weczukuw's Jewellery Boutique a +2 ring of dexterity (105 gold) an uncursed amulet of the gourmand (420 gold) an uncursed amulet of clarity (280 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of flight (245 gold) an uncursed ring of protection from cold (350 gold) a cursed ring of teleportation (203 gold) a +5 ring of evasion (770 gold) a +1 ring of protection (42 gold) an uncursed ring of wizardry (420 gold) the amulet of Feriufo {Stasis rElec Str+3 Dex-2} (470 gold) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+3). It affects your dexterity (-2). It insulates you from electricity. an uncursed ring of protection from cold (350 gold) a +2 ring of protection (140 gold) the ring "Hiuluyff" {MR+ Dex+4 Slay+6} (918 gold) [ring of protection from magic] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. (0, 0, D:10) a +0 giant club (8, 1, D:10) a +0 club (-2, 2, D:10) a +0 flail of crushing (-1, 2, D:10) a +0 hand axe a +0 plate armour (-13, 7, D:10) 19 stones (-19, 8, D:10) a +0 mace (15, 8, D:10) a +0 ring mail (-19, 9, D:10) a +0 hand axe (-11, 10, D:10) 18 bolts (-11, 11, D:10) a +0 mace a +0 plate armour (14, 11, D:10) a scroll of random uselessness 22 stones (-10, 17, D:10) 23 arrows (-14, 19, D:10) a +0 whip of pain (11, 20, D:10) a +0 robe a +0 dagger (12, 20, D:10) a +0 plate armour a +0 dire flail (13, 20, D:10) a +0 whip (7, 21, D:10) 2 stones a +0 blowgun 12 poisoned needles a +0 short sword a +0 short sword a +0 whip (8, 21, D:10) a stone (12, 21, D:10) a +0 giant club a +0 giant spiked club (-7, 22, D:10) a +0 shortbow 28 arrows (6, 22, D:10) 11 poisoned needles a +0 club a +0 blowgun (-27, 23, D:10) 27 sling bullets (4, 23, D:10) 2 stones a +0 club (6, 23, D:10) a +0 dagger (-31, 24, D:10) a +0 dagger (4, 24, D:10) a +2 short sword of venom (-8, 25, D:10) an arrow (4, 25, D:10) an uncursed ring of loudness (13, 25, D:10) a cursed +0 robe a cursed +2 short sword a +3 dire flail a +0 robe (14, 25, D:10) a +0 robe a +0 flail (15, 25, D:10) a +0 robe a +3 hand axe (-11, 28, D:10) a cursed +2 mace a +0 robe (-10, 28, D:10) a +3 falchion a cursed +0 robe (-10, 29, D:10) a cursed -2 short sword a +0 robe (12, 29, D:10) a +1 scimitar of freezing a +0 robe (21, 30, D:10) 11 stones (-14, 31, D:10) a cursed +0 battleaxe a +0 robe (-19, 39, D:10) a +0 quarterstaff (-17, 43, D:10) a +2 dagger of speed a +0 robe (-16, 43, D:10) a +0 battleaxe a +0 chain mail (25, 44, D:10) 4 large rocks (7, 45, D:10) a +2 falchion of slicing (22, 46, D:10) a large rock (19, 48, D:10) a +0 arbalest Level 11 of the Dungeon (0, 0, D:11) a +2 shortbow of velocity 18 arrows (0, 3, D:11) 3 arrows (2, 3, D:11) an arrow (-7, 6, D:11) a potion of heal wounds (3, 7, D:11) an arrow Level 12 of the Dungeon [Shop] Otadoc's Antique Weapon Emporium a +0 spear (105 gold) a +0 broad axe (140 gold) a +0 blowgun (87 gold) a +0 shortbow (105 gold) a +9 blowgun (87 gold) a +0 hand crossbow (122 gold) a +0 dagger (70 gold) a +0 spear (105 gold) a +0 long sword (122 gold) a cursed -1 short sword (105 gold) a +0 rapier (140 gold) a +0 spear (105 gold) (0, 0, D:12) 17 bolts (-1, 7, D:12) 5 large rocks (47, 9, D:12) a +0 dagger (14, 11, D:12) 21 stones (29, 13, D:12) a scroll of immolation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 arbalest (-4, 11, Lair:1) a +0 robe (-3, 11, Lair:1) a potion of mutation 2 fruits a royal jelly a wand of frost (22) 6 meat rations a wand of random effects (33) (1, 25, Lair:1) a +1 dagger of venom (16, 26, Lair:1) a scroll of random uselessness (26, 27, Lair:1) a spiny frog corpse (30, 32, Lair:1) a +0 trident (0, 40, Lair:1) a +0 club (27, 40, Lair:1) a +1 trident of piercing (7, 44, Lair:1) 16 stones (57, 49, Lair:1) 2 tomahawks (24, 55, Lair:1) a +0 dire flail (59, 55, Lair:1) a +0 ring mail (59, 57, Lair:1) 20 stones (53, 59, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a giant frog corpse (-1, 4, Lair:2) an uncursed ring of magical power