Kloppie Level 1 of the Dungeon (0, 0, D:1) a stone (-4, 3, D:1) a +0 scale mail (-29, 5, D:1) a +0 club 5 stones (-6, 5, D:1) 2 stones (-11, 9, D:1) a cursed -3 club (-52, 14, D:1) a +0 short sword (-13, 15, D:1) 21 sling bullets (-28, 25, D:1) 12 stones (-18, 36, D:1) a +0 scale mail (3, 39, D:1) 17 sling bullets (-11, 43, D:1) a +0 short sword (-60, 49, D:1) a +0 club (-53, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (17, 13, D:2) a +0 dagger (9, 14, D:2) a +0 club (-39, 25, D:2) a +1 scythe of protection a +0 robe (-21, 36, D:2) a +0 dagger (-24, 37, D:2) a +0 club (-24, 39, D:2) a +0 club a cursed -3 club a +0 dagger a +0 dagger (-24, 40, D:2) a +0 spear a +0 animal skin a +2 helmet (-1, 44, D:2) a +0 club (5, 47, D:2) a +0 club (7, 47, D:2) a cursed +0 club a +1 ring mail of cold resistance (-5, 49, D:2) 12 arrows (0, 57, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (40, 9, D:3) 16 stones (-3, 10, D:3) 11 sling bullets of frost (-5, 12, D:3) 20 stones (35, 14, D:3) a +0 club (52, 19, D:3) a stone (53, 22, D:3) a +0 dagger (-2, 23, D:3) 30 arrows (54, 23, D:3) a +0 mace (13, 30, D:3) a +0 leather armour (22, 30, D:3) a +0 robe (36, 33, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail 9 stones (5, 0, D:4) a stone (3, 1, D:4) a stone a +0 war axe a +0 scale mail a +0 flail 3 tomahawks a +0 scale mail (3, 2, D:4) a +0 dagger a +0 scale mail (3, 3, D:4) a tomahawk (-21, 14, D:4) 16 stones (2, 14, D:4) a +0 flail a +0 chain mail (11, 14, D:4) a +0 club (-16, 16, D:4) a +0 falchion (-30, 17, D:4) 3 needles of slowing (-23, 30, D:4) a +0 club (-23, 31, D:4) a +0 club (-22, 31, D:4) a stone (-4, 31, D:4) 27 stones (-23, 32, D:4) a +0 dagger (-22, 32, D:4) a +0 hunting sling 15 stones a +0 club (-22, 34, D:4) a +0 robe (-8, 38, D:4) 21 arrows (-14, 42, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 mace (-1, 1, D:5) a +0 trident (8, 3, D:5) a +0 flail (8, 26, D:5) 20 sling bullets (10, 30, D:5) a +0 mace (12, 48, D:5) the cursed +0 ring mail of Agimejic {rN+ Int+3 SInv} It affects your intelligence (+3). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 club (-2, 1, D:6) a +0 leather armour a +0 flail (-2, 2, D:6) a +0 ring mail a +0 club (0, 2, D:6) a tomahawk (-2, 3, D:6) a +3 ring of intelligence a potion of degeneration (-1, 3, D:6) a +0 club (0, 3, D:6) a tomahawk (-1, 4, D:6) a tomahawk (-47, 5, D:6) a +0 hunting sling (-1, 5, D:6) a +0 chain mail a +0 battleaxe (-17, 9, D:6) a +0 ring mail a +0 flail (-53, 12, D:6) a +0 leather armour (-25, 20, D:6) a +0 dagger (-25, 21, D:6) a +0 plate armour a +0 glaive (-21, 23, D:6) a +0 glaive a +0 chain mail (-44, 24, D:6) a +0 robe (-22, 25, D:6) a +0 trident (-1, 26, D:6) a +0 long sword (-25, 27, D:6) a +0 leather armour (-22, 29, D:6) a wand of random effects (23) (-25, 31, D:6) a +0 trident a +0 leather armour (-13, 37, D:6) a +0 trident (-12, 38, D:6) a +0 dagger (-11, 38, D:6) a tomahawk (-12, 39, D:6) a +0 hand axe (-10, 40, D:6) a tomahawk (-9, 42, D:6) a tomahawk (-32, 46, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 18 arrows (-25, 1, D:7) a +0 spear a +0 robe (-24, 3, D:7) 6 bolts (25, 5, D:7) a +0 giant spiked club (-29, 7, D:7) a +0 club (25, 10, D:7) a +0 hand axe (-29, 11, D:7) a +0 whip (-13, 13, D:7) a +2 quarterstaff of chaos (-10, 14, D:7) a +0 mace (-15, 27, D:7) 17 stones (-4, 31, D:7) a +0 hunting sling (26, 36, D:7) a +0 trident a +0 ring mail (-8, 43, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 flail (40, 5, D:8) a cursed -3 dagger (26, 9, D:8) a scroll of random uselessness (22, 10, D:8) a +0 blowgun (32, 16, D:8) 11 poisoned needles (24, 21, D:8) a +0 giant spiked club a +0 dire flail (31, 26, D:8) 3 curare-tipped needles (20, 30, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) the +3 whip of the Ancient Places {venom, rElec rC- MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (3, 12, D:9) a +0 robe (-24, 18, D:9) a +0 spear (-12, 18, D:9) a +0 flail a +0 longbow of evasion (-4, 18, D:9) 19 stones (-6, 19, D:9) a +0 short sword (-24, 23, D:9) a wand of draining (6) (-26, 26, D:9) an uncursed staff of wizardry (-24, 26, D:9) 23 stones (-4, 33, D:9) a +0 giant club (-41, 36, D:9) a +0 flail a +0 leather armour a +0 flail (-8, 36, D:9) a +0 dagger a +0 robe a +0 mace a +0 ring mail (-7, 36, D:9) a +0 whip a +0 scale mail (-42, 37, D:9) a +0 leather armour (-41, 37, D:9) a +0 flail a +0 leather armour (-8, 37, D:9) a cursed -2 flail a +0 ring mail (-37, 41, D:9) an arrow (-28, 41, D:9) a +0 spear a +0 robe (-38, 44, D:9) a +0 shortbow 21 arrows (-32, 47, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (-39, 8, D:10) 15 poisoned needles (4, 11, D:10) 29 stones (-30, 18, D:10) a +0 giant club (-40, 23, D:10) a +0 scale mail (-46, 27, D:10) a +0 giant club (-43, 33, D:10) 21 silver bolts (-53, 36, D:10) a scroll of random uselessness (-53, 38, D:10) a +0 short sword a +0 plate armour (-52, 38, D:10) a +0 whip a +0 ring mail (-54, 39, D:10) a +0 dagger a +0 robe (-53, 40, D:10) a +0 dagger a cursed +0 robe (-10, 40, D:10) a +0 chain mail (-46, 45, D:10) 16 arrows (0, 50, D:10) 12 stones (-52, 54, D:10) 25 arrows (-37, 55, D:10) a steam dragon hide (2, 58, D:10) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 poisoned needles (24, 4, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (25, 4, Lair:1) a book of Spatial Translocations a book of the Earth 2 royal jellies 3 slices of pizza an uncursed ring of ice (7, 7, Lair:1) 18 stones (17, 7, Lair:1) a +0 plate armour (-11, 26, Lair:1) 14 poisoned needles (-12, 37, Lair:1) 21 poisoned needles (11, 43, Lair:1) a lamp of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (-5, 23, Lair:2) 15 arrows (11, 24, Lair:2) 26 stones (40, 40, Lair:2) 12 stones Level 3 of the Lair of Beasts (2, 8, Lair:3) a +0 hand axe (-33, 25, Lair:3) 15 bolts (-37, 32, Lair:3) a potion of poison (-28, 36, Lair:3) a +0 long sword (-21, 39, Lair:3) 15 stones (-52, 47, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a river rat skeleton (0, 1, Lair:4) a river rat skeleton (still there?) a hog corpse (skeletalised by now) (still there?) (2, 1, Lair:4) a river rat corpse (0, 2, Lair:4) a river rat skeleton (1, 2, Lair:4) a hog skeleton (4, 10, Lair:4) a +0 dagger (-45, 13, Lair:4) a +0 spear (-47, 19, Lair:4) a +0 scale mail (-33, 23, Lair:4) a +0 cloak (6, 26, Lair:4) 4 poisoned needles (-13, 32, Lair:4) 18 stones (-39, 34, Lair:4) 17 stones (-46, 38, Lair:4) a +0 shortbow (-44, 54, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 gold pieces (5, 0, Lair:5) 8 bolts (5, 4, Lair:5) a river rat skeleton