Kloppie Level 1 of the Dungeon (-31, 1, D:1) a +0 scale mail (-25, 3, D:1) 17 sling bullets (-47, 9, D:1) a +0 club (-12, 19, D:1) 19 stones (-38, 23, D:1) a +0 short sword (-12, 27, D:1) a +0 dagger (-35, 30, D:1) a +0 hand axe (14, 30, D:1) 12 poisoned needles (-53, 32, D:1) 12 stones (-20, 32, D:1) a cursed +0 scale mail (-21, 34, D:1) a +0 dagger (6, 41, D:1) a +0 club (-31, 47, D:1) a stone (-32, 48, D:1) 2 stones (-30, 48, D:1) a stone (-26, 48, D:1) a +0 dagger Level 2 of the Dungeon (-9, 9, D:2) a +0 hunting sling (33, 12, D:2) a stone (-9, 15, D:2) 9 stones (21, 16, D:2) 16 stones (37, 17, D:2) a +0 ring mail (19, 18, D:2) a +0 dagger (21, 22, D:2) 18 stones (-1, 36, D:2) a +0 club (30, 40, D:2) a +0 spear (15, 41, D:2) a stone (16, 41, D:2) a stone (17, 42, D:2) 2 stones (18, 42, D:2) a stone (19, 42, D:2) a +0 short sword a stone (17, 43, D:2) a +0 whip a stone (19, 43, D:2) a +0 short sword a stone (41, 43, D:2) a +0 club (17, 44, D:2) a stone (37, 46, D:2) a +0 hunting sling (21, 55, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of freezing (15, 3, D:3) a +0 hand axe a +0 chain mail (15, 4, D:3) a +0 falchion a +0 hunting sling 7 sling bullets a +0 robe (48, 4, D:3) a +0 scale mail (13, 5, D:3) a sling bullet (10, 7, D:3) 2 sling bullets (13, 16, D:3) a +0 club (27, 26, D:3) 17 stones (14, 28, D:3) a +0 club (17, 28, D:3) a +0 whip of freezing (49, 39, D:3) a cursed +0 ring mail (50, 39, D:3) a cursed +0 mace a +0 short sword (49, 47, D:3) a stone (51, 48, D:3) a +0 club (6, 50, D:3) a +0 dagger (47, 54, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Tyilacrest's Antique Weapon Shop the +7 greatsling "Punk" {freeze, rC+} (1672 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. the +0 Staff of Olgreb {rPois} (2200 gold) It protects you from poison. a +0 quarterstaff (88 gold) a +0 long sword (77 gold) a +0 war axe (77 gold) a +0 flail (77 gold) a +0 great mace (143 gold) (10, 1, D:4) a +0 dagger a +0 robe (6, 3, D:4) 21 sling bullets (-19, 4, D:4) 13 sling bullets of flame (3, 8, D:4) a +0 giant club (-11, 14, D:4) 21 bolts (30, 15, D:4) a +0 morningstar (-23, 22, D:4) a +0 whip (12, 30, D:4) a +0 shortbow 14 arrows (-34, 34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (51, 25, D:5) a +0 giant club (15, 26, D:5) a +0 club (31, 26, D:5) a +0 robe (32, 26, D:5) an uncursed ring of poison resistance (0, 27, D:5) a +0 robe (36, 27, D:5) a +0 flail a +0 spear (37, 27, D:5) a +0 leather armour a tomahawk a +0 mace (37, 28, D:5) a +0 leather armour a +0 club (37, 29, D:5) a +0 dagger a +0 dagger a +0 leather armour (37, 30, D:5) a tomahawk (11, 33, D:5) a +0 hunting sling (37, 34, D:5) 2 tomahawks (20, 35, D:5) 22 sling bullets (23, 43, D:5) the +0 war axe of the Jester {antimagic, rElec} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-3, 6, D:6) the +9 whip "Leviticus" {antimagic, MR- MP+9 Int+5 Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (-5, 7, D:6) 22 sling bullets (-30, 8, D:6) 2 arrows (-29, 8, D:6) an arrow (4, 16, D:6) a +0 giant club (0, 27, D:6) a +0 club (-20, 28, D:6) an arrow (-26, 29, D:6) 3 arrows (-25, 29, D:6) 2 arrows (-23, 29, D:6) an arrow (-22, 29, D:6) 4 arrows (-27, 30, D:6) 2 arrows (-28, 31, D:6) a +0 shortbow 19 arrows (-27, 33, D:6) an arrow (-18, 33, D:6) a +0 spear (-10, 37, D:6) 11 arrows (-18, 40, D:6) a +0 leather armour Level 7 of the Dungeon (5, 1, D:7) 21 gold pieces (2, 9, D:7) 25 sling bullets (-18, 10, D:7) a +0 chain mail (7, 14, D:7) 23 bolts (11, 16, D:7) a +2 naga barding (23, 16, D:7) a +0 short sword a +0 leather armour (-28, 17, D:7) a +0 robe (22, 17, D:7) a +0 dagger a +0 robe a +0 flail (23, 17, D:7) a +0 dagger (22, 20, D:7) a +0 scale mail (19, 21, D:7) a tomahawk (18, 22, D:7) a tomahawk (-14, 32, D:7) a +0 hand axe (-25, 54, D:7) 25 arrows (-24, 54, D:7) 2 potions of poison 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a scroll of silence (1, 4, D:8) a stone (-2, 9, D:8) 11 stones (9, 19, D:8) a scroll of amnesia (14, 20, D:8) 14 stones (12, 23, D:8) a +0 leather armour (14, 28, D:8) a bread ration (15, 30, D:8) 18 gold pieces (36, 33, D:8) (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (15, 1, D:9) a potion of poison (-6, 2, D:9) 17 arrows (10, 2, D:9) a +0 scimitar a +0 chain mail (11, 3, D:9) an arrow (13, 3, D:9) an arrow (15, 3, D:9) a +0 giant club a +0 shortbow 22 arrows (14, 5, D:9) 18 poisoned bolts (-19, 9, D:9) a +0 quarterstaff (5, 9, D:9) 14 stones (13, 11, D:9) the +1 leather armour of Ykiheged {Str+4 Dex-2 Slay+3 SInv} It affects your strength (+4). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. (17, 11, D:9) a +0 scimitar 20 stones a +0 leather armour (11, 14, D:9) a +0 giant club (7, 15, D:9) a +0 mace (-10, 21, D:9) a +0 dagger (10, 23, D:9) 19 sling bullets (16, 24, D:9) a +0 giant club (16, 32, D:9) a troll corpse (31, 35, D:9) 26 stones