Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-23, 15, D:1) a +0 club (-27, 19, D:1) a +0 helmet (7, 23, D:1) 13 bolts (-42, 25, D:1) a stone (-41, 28, D:1) a stone (11, 28, D:1) 12 poisoned needles (2, 29, D:1) a +0 club (-41, 30, D:1) a stone (-22, 30, D:1) a +0 dagger (-40, 32, D:1) a +2 whip of draining a stone (-35, 42, D:1) 7 tomahawks Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (1, 0, D:2) a +0 dagger (0, 9, D:2) 19 stones (7, 11, D:2) a +0 hand axe (-14, 12, D:2) a +0 dagger a stone (3, 13, D:2) a +0 club (26, 13, D:2) a +2 mace of draining (-9, 14, D:2) a +0 short sword (-23, 15, D:2) a +0 spear (-13, 15, D:2) 2 stones (-13, 17, D:2) 2 stones (-15, 20, D:2) a +0 short sword (-12, 20, D:2) a stone (31, 29, D:2) a +0 whip (16, 30, D:2) 25 stones (3, 35, D:2) 19 poisoned needles (6, 52, D:2) a +0 short sword (-3, 53, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (1, 1, D:3) a +0 flail (-18, 6, D:3) a +0 club (-34, 23, D:3) a +0 short sword (-40, 27, D:3) 2 arrows (-39, 27, D:3) an arrow (-38, 28, D:3) a +0 shortbow 18 arrows (-5, 30, D:3) a +2 dagger of flaming (-6, 31, D:3) a +0 ring mail (-2, 31, D:3) a +0 leather armour (-46, 33, D:3) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (-46, 34, D:3) a +0 falchion a +0 trident (-24, 39, D:3) a +0 blowgun 17 poisoned needles (-21, 42, D:3) 19 silver sling bullets Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Pojitais" {*Confuse rElec rN+ Int+3 Stlth-} (2640 gold) [ring of loudness] It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It may confuse you when you take damage. It makes you less stealthy. the cursed +1 short sword "Ceumatar" {vamp, Dex+4} (2640 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It has a curse placed upon it. the +1 dagger of the Extremes {vamp, +Blink Str+4} (3340 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It lets you blink. the cursed +0 dagger "Ogreslayer" {venom, MR+ Int+4} (2040 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (17, 0, D:4) an adder corpse (skeletalised by now) (50, 1, D:4) a +0 leather armour (52, 3, D:4) an uncursed amulet of inaccuracy (48, 7, D:4) 26 stones (49, 8, D:4) a +0 flail (51, 8, D:4) a +0 dagger (49, 9, D:4) a +0 dagger (unseen) (21, 20, D:4) a +0 dagger a +0 robe a +0 falchion a +1 leather armour of positive energy (22, 20, D:4) a +0 dagger a +0 robe (35, 20, D:4) a +3 flail of holy wrath a gnoll corpse (38, 20, D:4) a +0 dagger a +1 robe of positive energy the elf skeleton of Dowan (36, 22, D:4) a giant gecko corpse (37, 22, D:4) a +0 short sword a +3 leather armour of poison resistance (11, 25, D:4) 26 stones (12, 25, D:4) a +0 whip (19, 25, D:4) a +0 chain mail (30, 26, D:4) 28 stones (8, 28, D:4) 14 arrows (8, 32, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (20, 34, D:4) a +0 flail