Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (47, 5, D:1) 19 sling bullets (7, 13, D:1) a +0 club (17, 13, D:1) a +0 whip (33, 14, D:1) a +0 whip (33, 16, D:1) a stone (9, 18, D:1) 15 stones (32, 18, D:1) a stone (14, 20, D:1) a +0 short sword (23, 22, D:1) 21 stones (33, 22, D:1) a +0 club (48, 22, D:1) a +0 spear (37, 26, D:1) a stone (3, 27, D:1) a +0 club (-1, 32, D:1) 10 stones (16, 36, D:1) 2 stones (38, 39, D:1) a +0 club (51, 49, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a stone (2, 0, D:2) a stone (-12, 1, D:2) 13 arrows (5, 1, D:2) a +0 mace (-18, 3, D:2) a +0 club a +0 club (-11, 3, D:2) 11 arrows (-8, 10, D:2) 7 curare-tipped needles (-6, 23, D:2) a +0 robe (-23, 28, D:2) a stone (-24, 29, D:2) a stone (-44, 31, D:2) 16 stones (-24, 32, D:2) a stone (1, 32, D:2) a +0 dagger (-24, 33, D:2) a stone (-24, 34, D:2) a +0 club a +3 hunting sling 12 stones (-21, 42, D:2) 14 arrows (5, 49, D:2) a +0 club (-2, 51, D:2) a +0 dagger Level 3 of the Dungeon (13, 7, D:3) 7 javelins (-2, 12, D:3) a +0 leather armour (-1, 13, D:3) a +0 ring mail (38, 16, D:3) a +0 club (31, 17, D:3) 31 stones (-12, 18, D:3) a +0 dagger (-12, 20, D:3) a stone (8, 23, D:3) a +0 ring mail (27, 23, D:3) 13 stones (-11, 24, D:3) a stone (-6, 24, D:3) a +0 leather armour (-1, 25, D:3) a +0 club (33, 32, D:3) a +0 spear (19, 33, D:3) a +0 whip a +0 ring mail (11, 37, D:3) 12 arrows (27, 37, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Cunuer's Assorted Antiques a +0 leather armour (56 gold) a wand of random effects (31) (112 gold) a +0 robe (19 gold) a book of the Warp (420 gold) a cursed amulet of inaccuracy (140 gold) a +6 ring of slaying (140 gold) 2 potions of degeneration (50 gold) a book of Maledictions (420 gold) a +0 flail (98 gold) [Shop] Rokkepuk's Antique Weapon Shoppe a +1 hand axe of venom (75 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +0 flail (87 gold) a +0 long sword (87 gold) a +0 blowgun (62 gold) a +0 long sword (87 gold) the +7 blowgun of Deur {evade, rN+} (187 gold) It affects your evasion (+5 to EV). It protects you from negative energy. a +0 club (25 gold) a +0 spear (75 gold) the cursed +0 quarterstaff "Veeczinu" {speed, rElec} (225 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. [Shop] Yreroiqo's General Store a book of Hinderance (280 gold) the +0 scale mail of Amorality {*Confuse rElec rN++ MR-} (261 gold) It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may confuse you when you take damage. a scroll of immolation (49 gold) a wand of cold (9) (364 gold) a +0 robe (9 gold) a +0 quarterstaff (56 gold) a wand of hasting (5) (756 gold) [Shop] Uppoj's Assorted Antiques a potion of cancellation (19 gold) a potion of curing (19 gold) a potion of cancellation (19 gold) a scroll of teleportation (22 gold) a potion of curing (19 gold) a scroll of identify (22 gold) a wand of heal wounds (3) (88 gold) a scroll of identify (22 gold) a sack of spiders (440 gold) (0, 0, D:4) a +0 ring mail (1, 1, D:4) 22 stones (29, 1, D:4) 28 stones (10, 4, D:4) a +0 falchion (35, 5, D:4) a +0 dagger a +0 robe (-12, 7, D:4) 19 bolts (35, 11, D:4) a +0 short sword (14, 17, D:4) a +0 giant spiked club (42, 28, D:4) a plain deck of summoning (22, 39, D:4) a +0 whip a +0 ring mail (23, 39, D:4) a cursed -1 short sword a +0 short sword (26, 48, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 ring mail "Wuapp" {Slay+2 SInv} (2560 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It has a curse placed upon it. the +7 whip of Jihu {slash, +Fly MR++ Dex+6} (6880 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you fly. the +0 dagger "Nuezef" {flame, Int+2} (1480 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). the cursed +2 mace of Uzxo {pain, *Corrode MR+ MP+9 Dex+3} (2780 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode your equipment when you take damage. It has a curse placed upon it. (0, 0, D:5) a +0 giant club (10, 4, D:5) 19 poisoned needles (14, 8, D:5) a +0 rapier (28, 11, D:5) a cursed +0 giant club (14, 12, D:5) a -6 ring of evasion (-8, 18, D:5) a tomahawk (-8, 20, D:5) a tomahawk (29, 20, D:5) 4 arrows (-7, 21, D:5) a tomahawk (28, 21, D:5) an arrow (-3, 22, D:5) 8 tomahawks (-5, 23, D:5) a tomahawk (29, 23, D:5) an arrow (36, 23, D:5) 12 bolts (29, 25, D:5) 3 arrows (29, 26, D:5) a cursed -1 shortbow 4 arrows (-1, 29, D:5) 16 poisoned needles (5, 30, D:5) a +0 dagger a +0 robe (10, 30, D:5) 24 stones (-8, 33, D:5) a cursed +0 pair of boots (12, 35, D:5) a cursed +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 halberd (-1, 8, D:6) 23 stones (-1, 16, D:6) a +0 flail of crushing (-1, 17, D:6) a stone (45, 17, D:6) 18 stones (-11, 18, D:6) a stone (-6, 18, D:6) a +0 dagger a +0 robe 7 stones (-5, 18, D:6) a stone (-4, 18, D:6) a +0 dagger a +0 robe a +0 scimitar 5 stones (-3, 18, D:6) a stone (-2, 18, D:6) a stone (-1, 18, D:6) a stone (34, 21, D:6) a +0 flail of protection (44, 21, D:6) a +0 whip (-1, 25, D:6) a +0 hand axe (33, 27, D:6) a +0 ring mail (3, 37, D:6) a +0 trident (4, 37, D:6) a +0 whip a +0 hand axe a +2 leather armour of cold resistance a +0 flail (41, 41, D:6) a +0 ring mail a +0 halberd (42, 42, D:6) a +0 club (40, 45, D:6) a cursed -3 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (-43, 4, D:7) a +0 dagger a +0 robe a +0 short sword (-36, 31, D:7) a +0 rapier (-52, 34, D:7) a +0 leather armour (-35, 34, D:7) 23 sling bullets (-41, 37, D:7) 23 stones (-14, 54, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, 3, D:8) 20 bolts (-17, 13, D:8) a cursed +0 robe a wand of magic darts (0) (-32, 15, D:8) a tomahawk of returning (-32, 16, D:8) a +0 hand axe a +0 dagger a +0 hand axe a +0 ring mail a +0 flail a tomahawk of returning a +0 dagger a +0 robe a +0 short sword (-40, 19, D:8) a +0 falchion (-35, 20, D:8) a +0 club a cursed +0 ring mail (4, 20, D:8) 14 sling bullets (-32, 22, D:8) a +0 dagger a +0 flail (-31, 22, D:8) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour (-32, 23, D:8) a +0 dagger (-31, 24, D:8) a +0 short sword a +0 leather armour (-41, 26, D:8) a +0 chain mail (-37, 30, D:8) a +0 hand axe a +0 animal skin (-2, 34, D:8) a +0 robe a +0 dagger of venom (0, 34, D:8) a +0 dagger a cursed -2 robe (-8, 40, D:8) a +0 giant club (-38, 42, D:8) a +0 whip (7, 45, D:8) a cursed -2 rapier (2, 49, D:8) a +0 club (-28, 51, D:8) 12 bolts of frost Level 9 of the Dungeon (0, 0, D:9) 26 stones (18, 15, D:9) a +2 spear of piercing (unseen) (-7, 18, D:9) a +0 hand axe a +0 leather armour (-7, 19, D:9) a +0 dagger (-11, 20, D:9) a +0 giant club (-7, 20, D:9) a +0 club a +0 scale mail (-30, 27, D:9) a +0 robe a +0 dagger (-29, 27, D:9) a +0 robe a +0 dagger (-28, 27, D:9) a +0 robe a +0 dagger (-16, 33, D:9) a +0 halberd (-17, 34, D:9) a +0 whip (-16, 34, D:9) a +0 spear (-14, 34, D:9) a +0 club (-25, 35, D:9) a +0 giant club a +0 giant club (-10, 35, D:9) a +0 chain mail a +0 scimitar (-8, 35, D:9) a cursed -1 club an orc corpse (skeletalised by now) (-7, 35, D:9) a +0 dagger a +0 ring mail (24, 37, D:9) 15 stones (13, 38, D:9) a +0 dagger a +0 robe the Ecumenical Temple