Kloppie Level 1 of the Dungeon (1, 9, D:1) 13 bolts (2, -9, D:1) a +0 club (2, -3, D:1) a cursed -3 club (4, 1, D:1) a +0 dagger (5, 12, D:1) a +0 leather armour (9, -12, D:1) 30 bolts (10, -13, D:1) a +0 leather armour (11, 16, D:1) a stone (12, 16, D:1) a stone (14, 17, D:1) a +0 club (15, 17, D:1) a stone (17, -10, D:1) a stone (20, -11, D:1) a +0 dagger 3 stones (33, 17, D:1) 8 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) 23 stones (10, 9, D:2) a +0 robe (20, 1, D:2) a +0 ring mail (21, 16, D:2) a +0 centaur barding (29, 7, D:2) 12 bolts (29, 16, D:2) a +2 short sword of freezing (36, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 36, D:3) a potion of degeneration (9, 3, D:3) a +0 club (13, 17, D:3) a +0 club (24, 10, D:3) a +0 club a +0 club (24, 13, D:3) a stone (30, 1, D:3) a +0 club (35, 52, D:3) a +0 leather armour (36, 20, D:3) a +0 club (36, 22, D:3) a +0 dagger a +0 ring mail (36, 23, D:3) a +0 short sword a +0 club (37, 12, D:3) a stone (37, 16, D:3) a +0 dagger a +0 hunting sling 18 stones a +0 dagger (37, 17, D:3) a stone (37, 18, D:3) a +3 dagger of venom a cursed +0 animal skin a +0 helmet a +2 vampiric dagger a +0 hunting sling a +0 dagger of flaming 23 stones a +0 dagger (37, 22, D:3) a +0 mace a +0 scale mail (37, 23, D:3) a +0 dagger a +0 robe (45, 14, D:3) a +0 ring mail a +0 ring mail a +0 animal skin a +0 giant club (46, -3, D:3) a +0 robe (46, 14, D:3) a +0 leather armour a +0 dagger of holy wrath (50, 31, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 0, D:4) a +0 rapier a +0 leather armour (7, 13, D:4) 17 sling bullets (10, -2, D:4) a +0 hand axe a +0 short sword (11, 13, D:4) a +0 war axe (14, 8, D:4) a +0 dagger (16, 3, D:4) an uncursed ring of see invisible an uncursed ring of see invisible (17, 9, D:4) a +0 war axe (23, 9, D:4) an uncursed amulet of harm Level 5 of the Dungeon (0, 0, D:5) 16 poisoned needles (10, 23, D:5) a +0 short sword (13, 20, D:5) a +0 giant spiked club a +0 robe a +0 dagger (29, -4, D:5) a +0 giant club (30, 3, D:5) a +0 whip (32, 1, D:5) 12 stones (35, 16, D:5) 16 sling bullets (39, -8, D:5) a +0 leather armour (48, 25, D:5) a potion of degeneration (54, 30, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 19 stones (6, 31, D:6) a +0 leather armour (17, 24, D:6) a +0 robe (18, 8, D:6) a +0 chain mail (20, 28, D:6) a +0 greatsling (24, 18, D:6) the +8 long sword of the End {slice, *Contam rF+ rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (34, 23, D:6) a +0 short sword (40, 5, D:6) a +2 flail of pain (43, 12, D:6) 12 gold pieces (44, 12, D:6) 11 gold pieces (45, 12, D:6) 13 gold pieces (45, 34, D:6) 13 sling bullets (46, 12, D:6) 10 gold pieces (47, 12, D:6) 7 gold pieces (47, 35, D:6) a +0 robe (49, 38, D:6) 12 bolts Level 7 of the Dungeon (0, 0, D:7) 4 silver tomahawks (4, -16, D:7) 26 sling bullets (20, -12, D:7) a +1 long sword of slicing (25, -26, D:7) a +0 short sword (26, -18, D:7) a +0 animal skin (27, -19, D:7) a +0 shortbow (27, -18, D:7) a +0 robe a +1 whip of flaming (29, -28, D:7) 19 stones (38, -31, D:7) a +0 ring mail (38, -23, D:7) a +0 spear (42, -15, D:7) a +0 club (44, -6, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 whip a +0 mace (0, 2, D:8) a +0 dagger a +0 robe (4, -1, D:8) a +0 scale mail (10, -8, D:8) a +0 club a +0 robe a +0 flail a +0 flail (12, -9, D:8) a +0 spear (16, -12, D:8) a throwing net (18, 1, D:8) 18 bolts (19, 16, D:8) a +0 falchion (19, 27, D:8) a cursed -1 giant club (19, 30, D:8) a +0 giant club (23, -1, D:8) a +0 falchion a +0 dagger 3 stones (24, -1, D:8) a +0 short sword (25, -10, D:8) a +0 hand axe (25, -8, D:8) a +0 dagger a +0 leather armour (25, -5, D:8) a +0 halberd a +0 chain mail (25, -3, D:8) a +0 hand axe (25, -2, D:8) a +0 dagger a cursed +0 leather armour a stone (25, -1, D:8) a +0 short sword (25, 12, D:8) a +0 leather armour (26, -28, D:8) 21 stones (26, -5, D:8) a +0 leather armour (26, -3, D:8) a +0 club a +0 chain mail a +0 flail (26, 13, D:8) 18 stones (27, -3, D:8) a stone (35, 7, D:8) a +2 leather armour of fire resistance (36, 2, D:8) a +0 giant club (44, -1, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a book of the Sky (5, -5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -5, D:9) a cursed +0 flail (8, -5, D:9) a +0 ring mail (11, -5, D:9) 10 stones (11, 16, D:9) a +0 flail (12, 27, D:9) a scroll of amnesia (16, 6, D:9) a +0 trident (21, -9, D:9) a +0 flail 3 tomahawks a +0 ring mail (21, -8, D:9) a +0 giant club a +0 dagger a +0 robe (22, -8, D:9) a +0 whip (28, 3, D:9) a +0 dagger a +0 robe (35, 3, D:9) 15 stones (37, -13, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 whip 4 stones (1, 0, D:10) a +0 whip a +0 giant club (2, 1, D:10) a +0 club (2, 4, D:10) a +0 whip (3, 14, D:10) a +0 broad axe (5, 1, D:10) a +0 chain mail (11, 1, D:10) a cursed +0 great sword a +0 robe (11, 3, D:10) a +0 dagger (11, 13, D:10) a +0 scale mail (11, 27, D:10) a +0 giant club (14, 27, D:10) a +0 shortbow (15, -5, D:10) a +0 chain mail (15, 3, D:10) a +0 giant spiked club (16, 24, D:10) a +0 giant club (19, 15, D:10) a +0 blowgun (20, 28, D:10) a +0 flail (22, 5, D:10) a +0 dagger a +0 robe a +0 flail (24, 28, D:10) 4 javelins (25, 8, D:10) a +0 hand axe (26, 8, D:10) a +0 flail a +0 club a +0 dagger a cursed +0 robe a +0 leather armour a +0 mace a +0 scale mail (27, 8, D:10) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (31, -11, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 17 stones (1, -10, D:11) the +9 war axe "Myssorghe" {flame, *Contam Str+5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your dexterity (+3). It causes magical contamination when unequipped. (4, -6, D:11) a +0 robe a +0 short sword (4, -2, D:11) a +0 hunting sling (5, -7, D:11) a +0 trident a +0 robe (5, -5, D:11) a +0 halberd of venom a +0 robe (5, -4, D:11) a +0 robe (6, -8, D:11) a +0 hand axe a +0 leather armour (8, 8, D:11) 19 sling bullets (10, -1, D:11) a +0 cloak (11, -16, D:11) an arrow a +1 halberd of venom 2 throwing nets a +0 ring mail 3 chunks of flesh (11, -15, D:11) an arrow (11, -14, D:11) 8 arrows (12, -14, D:11) a +0 shortbow (unseen) (13, 3, D:11) 13 stones (14, -2, D:11) a +2 morningstar a cursed +0 robe (14, -1, D:11) a +2 hand axe of freezing a cursed +0 robe (14, 0, D:11) a +1 short sword a +0 robe a hydra corpse (33, 8, D:11) a +0 shortbow a +0 shortbow a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a potion of heal wounds the Ecumenical Temple (8, 1, Temple) a +0 ring mail