Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -16, D:1) a +0 ring mail (7, -9, D:1) 13 stones (23, -10, D:1) 15 arrows (23, -6, D:1) a cursed -3 club (29, -20, D:1) a +0 club (32, 1, D:1) a +0 dagger (36, -19, D:1) a +0 club (37, -19, D:1) a +0 club (37, 22, D:1) a +0 spear (38, 7, D:1) a +0 animal skin (39, -20, D:1) 6 steel tomahawks (39, -3, D:1) a -2 ring mail (41, -15, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 19, D:2) 16 bolts (4, 23, D:2) a +0 ring mail (5, 3, D:2) a +0 dagger (20, 25, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail 5 tomahawks a +0 short sword a +0 ring mail (1, -1, D:3) a +0 club (2, -1, D:3) a +0 club (2, 0, D:3) a +0 dagger (12, -4, D:3) 32 stones (17, 1, D:3) a +0 flail (21, 29, D:3) a +0 club (25, -7, D:3) a +0 robe (28, 16, D:3) 24 stones (34, 24, D:3) 37 stones a +0 leather armour (35, 4, D:3) a +0 robe (37, 18, D:3) 27 bolts (37, 23, D:3) a +0 club (39, 23, D:3) a stone (43, -2, D:3) a +0 dagger (51, 14, D:3) a +0 short sword (52, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 stones (1, -39, D:4) a +0 hand axe a +0 leather armour (1, -38, D:4) 2 tomahawks (2, -39, D:4) a +0 war axe a +0 leather armour (2, -38, D:4) a +0 dagger (2, -37, D:4) a +0 dagger (4, -30, D:4) 18 stones (8, -35, D:4) 11 sling bullets (15, -19, D:4) a +0 club (15, -18, D:4) a +0 ring mail a +0 hand axe (18, -17, D:4) a +0 whip (26, -28, D:4) a +2 vampiric whip (27, -30, D:4) a +0 dagger a +0 chain mail a +0 hand axe (27, -29, D:4) a +0 dagger a +0 robe (37, -33, D:4) a +0 dagger (42, -23, D:4) 21 arrows (49, -41, D:4) 6 curare-tipped needles Level 5 of the Dungeon [Shop] Vejohin's Antique Weapon Boutique a +0 war axe (66 gold) a +0 flail (66 gold) a +0 glaive (123 gold) a +0 blowgun (47 gold) a +0 spear (57 gold) a +4 short sword of venom (486 gold) a +0 antimagic short sword (209 gold) a +2 vampiric glaive (598 gold) the +9 mace of Agony {pain, Int+6 Dex-4} (1210 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It affects your dexterity (-4). the +5 spear of Zymaptec {antimagic, rElec MR+ Str-5 Stlth+} (872 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. [Shop] Kiucykoi's Antique Armour Boutique a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) [Shop] Ugohevia's General Store a bread ration (65 gold) a slice of pizza (19 gold) a lamp of fire (520 gold) a cursed -3 quarterstaff (1 gold) 22 sling bullets (143 gold) a +3 short sword of holy wrath (291 gold) an uncursed ring of fire (325 gold) 7 arrows (18 gold) a wand of flame (25/48) (175 gold) 16 bolts (41 gold) [Shop] Yptang's Jewellery Emporium a cursed ring of teleportation (45 gold) a cursed ring of teleportation (45 gold) an uncursed ring of fire (250 gold) the ring of the Salmon {*Corrode rPois rC+++ AC+3 Stlth-} (602 gold) [ring of protection] It affects your AC (+3). It renders you almost immune to cold. It protects you from poison. It may corrode you when you take damage. It makes you less stealthy. an uncursed ring of poison resistance (200 gold) a cursed ring of ice (220 gold) [Shop] Wiagg's Antique Armour Emporium a +0 ring mail (84 gold) a +0 cloak (94 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a cursed +0 scale mail (21 gold) a +0 leather armour (42 gold) a +0 pair of gloves (94 gold) a +0 pair of boots (94 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2255 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (0, 0, D:5) a +0 short sword (5, 10, D:5) a +0 shortbow 20 arrows (5, 16, D:5) an arrow (6, 13, D:5) an arrow (7, 4, D:5) a +0 buckler (17, -18, D:5) 4 needles of confusion (23, 27, D:5) a +0 whip (24, -10, D:5) a +0 dagger (24, 8, D:5) a stone (25, -7, D:5) an uncursed ring of teleportation (26, 10, D:5) 23 stones a +0 club (32, 17, D:5) a +0 giant club (33, 16, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 dagger (0, 1, D:6) a +1 short sword of venom (1, 2, D:6) a +0 trident a +0 leather armour (4, 4, D:6) a +0 leather armour (5, -5, D:6) a +1 flail of protection (8, -2, D:6) 14 stones (11, -8, D:6) a +0 giant club (24, 26, D:6) a +0 giant club (31, -16, D:6) a scroll of random uselessness a wand of random effects (25/48) (31, -4, D:6) a +0 club (41, 22, D:6) a +0 dagger (48, -11, D:6) a +0 club a +0 ring mail (48, -10, D:6) a +0 hand axe a +0 leather armour (49, -10, D:6) a +0 club (54, -7, D:6) 10 stones (57, 3, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Lipixood's Antique Weapon Shop a +0 great sword (214 gold) a +0 quarterstaff (132 gold) a +0 short sword of holy wrath (244 gold) a +0 trident (115 gold) a +0 trident (115 gold) a +0 long sword (115 gold) a +0 short sword of electrocution (313 gold) a +6 vampiric hand axe (1353 gold) a +0 hunting sling (49 gold) the +7 hand axe of Fer Feym {flame, rElec rPois rC+} (2164 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 spear (99 gold) the +7 hand crossbow of Guile {venom, rPois Str-4 Dex+3 Stlth+} (1686 gold) It poisons the ammo it fires. It affects your strength (-4). It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. [Shop] Maiz's Antique Armour Emporium a +0 pair of boots (130 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +2 robe of magic resistance (513 gold) the cursed +0 robe of the Gloaming {rPois rF++ rN+ Regen+ Str-3 Slay+3} (1070 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. a +1 robe of positive energy (281 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +2 leather armour of cold resistance (551 gold) (0, 0, D:7) a +2 flail of protection (5, -23, D:7) 22 stones (15, -17, D:7) a +0 ring mail (15, 15, D:7) a +0 falchion (27, -8, D:7) a +0 ring mail (27, -1, D:7) an arrow (29, 0, D:7) an arrow (31, 0, D:7) an arrow (31, 1, D:7) a +0 giant club a +0 shortbow 21 arrows (42, 6, D:7) a cursed +0 scale mail a +0 leather armour (43, 2, D:7) 20 stones (43, 6, D:7) a cursed +0 scale mail a +0 hand axe Level 8 of the Dungeon [Shop] Kiotaa's Magic Scroll Boutique a scroll of random uselessness (12 gold) a scroll of enchant weapon (90 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of random uselessness (12 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) (0, 0, D:8) a +0 flail a +0 chain mail (2, -4, D:8) a +0 dagger a +1 robe of positive energy (2, -3, D:8) a +0 club 2 exploding tomahawks a +0 scale mail (2, -2, D:8) a +0 dagger a +0 robe (4, 30, D:8) 22 stones (7, 35, D:8) a +1 short sword of flaming (18, -13, D:8) a +1 falchion of freezing (21, 9, D:8) 10 sling bullets (32, -6, D:8) a +0 robe (43, 2, D:8) a +0 giant spiked club (47, 31, D:8) a +0 hand axe a +0 animal skin (48, 28, D:8) 23 arrows (50, 32, D:8) a +0 robe (52, 27, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) 3 stones a +0 whip (0, 1, D:9) a +0 dagger a +0 club a +0 dagger (0, 2, D:9) a +0 short sword a +0 short sword 6 stones (1, 0, D:9) 3 stones (1, 1, D:9) 6 stones a +0 short sword (1, 2, D:9) a +0 whip (3, 1, D:9) a +0 whip (6, -4, D:9) a stone (7, -5, D:9) a stone (11, -10, D:9) a +0 giant spiked club (12, -12, D:9) a +0 dagger a +0 robe (13, -12, D:9) a +0 club (14, -12, D:9) a +0 falchion (15, 37, D:9) 23 stones (25, 14, D:9) a +0 spear (25, 15, D:9) a +0 trident a cursed +0 scale mail a +0 buckler (25, 16, D:9) a +0 whip (25, 27, D:9) an uncursed amulet of regeneration (26, 15, D:9) a +0 spear (31, -8, D:9) a +0 mace a +0 leather armour a +0 hand axe (37, -10, D:9) 20 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 animal skin (5, 2, D:10) a +0 flail a +0 club (7, 3, D:10) a +0 flail a +0 ring mail (8, 1, D:10) a cursed +0 club a +0 leather armour (8, 4, D:10) a cursed +0 dagger a +0 robe (10, 1, D:10) a +0 flail (10, 2, D:10) a tomahawk (10, 36, D:10) a +0 troll leather armour (11, 5, D:10) a +0 mace 4 tomahawks a +0 plate armour (22, 2, D:10) a +0 mace (22, 3, D:10) a +0 chain mail a +0 dire flail a +0 robe a cursed -1 dagger (22, 4, D:10) a +0 leather armour a +0 flail (23, 2, D:10) a +0 hand axe a +0 animal skin (23, 3, D:10) a +0 flail (24, 3, D:10) a +1 antimagic morningstar a +0 ring mail a +0 flail a +0 robe a +0 dagger (25, 3, D:10) a +0 trident (34, 44, D:10) a +0 hand axe (36, 14, D:10) 2 stones (38, 14, D:10) a cursed +0 giant club (40, 14, D:10) a +0 club a stone (44, 46, D:10) a +0 troll leather armour (47, 38, D:10) a +4 longbow of velocity a +0 giant spiked club (49, 13, D:10) a +0 scimitar a +0 plate armour (50, 13, D:10) a +0 short sword a +0 leather armour (50, 15, D:10) 10 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, -1, D:11) a cursed -3 club (1, 27, D:11) 14 sling bullets (14, 29, D:11) a +0 shortbow 15 arrows (14, 30, D:11) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword a cursed -1 scale mail (14, 31, D:11) an arrow (17, 39, D:11) a +0 giant spiked club a +0 giant club (29, 27, D:11) an uncursed staff of summoning (31, 1, D:11) a large rock (32, 1, D:11) a large rock (36, 16, D:11) a +0 mace (40, 39, D:11) a +0 whip a +0 leather armour (44, 23, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (5, 0, D:12) 13 stones (6, -35, D:12) a book of Transfigurations a book of Conjurations a book of Misfortune (7, -4, D:12) a cursed -3 flail (7, -2, D:12) an arrow an uncursed staff of poison (8, -22, D:12) a +0 chain mail (8, -3, D:12) 2 arrows (9, -20, D:12) a +0 hunting sling (10, -3, D:12) a +0 shortbow 11 arrows (23, -7, D:12) 19 stones (25, -33, D:12) a +0 leather armour a +0 hand axe of venom a +0 leather armour (25, -32, D:12) a +0 chain mail a +0 battleaxe (25, -6, D:12) a cursed +0 leather armour (26, -32, D:12) a +0 chain mail (27, -9, D:12) a +0 chain mail a +0 club (28, -10, D:12) a +0 robe a +0 dagger (29, -32, D:12) a +0 war axe (29, -9, D:12) a cursed -2 club (36, -18, D:12) a +0 rapier (39, -16, D:12) the +8 dire flail of Integrity {flame, MR+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your resistance to hostile enchantments. (53, -15, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 whip a +0 leather armour (1, 0, D:13) a +0 hand axe (2, 0, D:13) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (8, -9, D:13) 3 tomahawks (9, -32, D:13) a +0 giant club (10, -33, D:13) a large rock (10, -31, D:13) 3 large rocks (11, -8, D:13) 2 arrows (11, -7, D:13) a +0 scimitar of flaming (12, -9, D:13) an arrow (13, -9, D:13) an arrow (15, -10, D:13) a +0 shortbow 11 arrows (33, -7, D:13) a +0 dagger a +0 robe a +0 club 23 bolts (34, -7, D:13) a +0 flail a +0 plate armour (36, 1, D:13) an arrow (38, -1, D:13) 3 arrows (39, -2, D:13) a +0 shortbow 13 arrows (39, -1, D:13) 13 arrows (39, 0, D:13) a +0 shortbow 25 arrows (40, -18, D:13) a +0 long sword a +0 leather armour (40, -2, D:13) a +0 shortbow 17 arrows (40, 0, D:13) a +0 shortbow 22 arrows (41, -10, D:13) a +5 dire flail of freezing a +0 robe (41, 0, D:13) a +0 shortbow 12 arrows (42, -10, D:13) a +0 battleaxe a +0 robe a +0 halberd a +0 robe (42, -9, D:13) a cursed -1 war axe a +0 robe (43, -10, D:13) a cursed +0 trident a +0 robe (44, 10, D:13) a +0 mace (45, 5, D:13) 10 stones (56, -11, D:13) a +0 ring mail (58, -21, D:13) a +0 robe a cursed +1 hand axe a +0 spear a +0 robe (58, -19, D:13) a +0 robe a cursed +3 mace (58, -16, D:13) a +1 great sword a +0 robe (59, -16, D:13) a cursed +0 morningstar a +2 robe of cold resistance (60, -27, D:13) 4 curare-tipped needles a +0 blowgun a +2 short sword of distortion (60, -22, D:13) 3 curare-tipped needles (61, -27, D:13) a +0 chain mail a +0 club (62, -28, D:13) a +0 chain mail a +0 halberd (62, -27, D:13) a +0 robe a +0 dagger (62, -13, D:13) a fan of gales (62, -2, D:13) 20 stones (65, -24, D:13) a +0 leather armour (68, -38, D:13) a +2 ring of dexterity a book of Changes (69, -28, D:13) 3 potions of lignification 2 potions of brilliance 3 potions of mutation Level 14 of the Dungeon (0, 0, D:14) a +0 whip a +0 ring mail (1, -1, D:14) a +0 dagger a +0 robe (1, 0, D:14) a +0 dagger a +0 ring mail (2, -11, D:14) 24 sling bullets (6, -6, D:14) a cursed +0 halberd a +0 robe a tomahawk (7, -7, D:14) a +0 hand axe a tomahawk a +0 ring mail a +0 long sword a +0 plate armour a +0 whip a cursed +0 leather armour (8, -10, D:14) an arrow (9, -11, D:14) 3 arrows a +0 robe (9, -9, D:14) a tomahawk (10, -12, D:14) a +0 trident a +0 leather armour a +0 mace a +0 chain mail a +0 shortbow 14 arrows (10, -10, D:14) a +0 short sword a +0 shortbow 14 arrows (14, 22, D:14) a +0 giant club (17, 2, D:14) a +0 fustibalus (23, 1, D:14) a +0 robe (26, 22, D:14) a +0 leather armour (28, 21, D:14) a +0 trident (28, 22, D:14) a +0 dire flail a +0 plate armour (31, 18, D:14) a +0 shortbow a +0 longbow 39 arrows (31, 19, D:14) a +0 shortbow a +0 shortbow 25 arrows (32, 19, D:14) 3 arrows (33, 3, D:14) 19 poisoned needles (47, 24, D:14) a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 glaive a +0 plate armour (1, 2, Orc:1) a +0 club a +0 battleaxe a +0 arbalest 29 bolts a +0 chain mail (2, 1, Orc:1) a +0 trident (3, 2, Orc:1) a +4 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 bolts (9, 37, Lair:1) 18 stones (22, 44, Lair:1) a +2 spear of freezing (47, 51, Lair:1) a wand of slowing (14/48) a wand of lightning (11/15) a wand of lightning (12/15) a wand of acid (6/15) a wand of lightning (14/15) a wand of iceblast (7/15) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (15, -1, Lair:2) a +0 chain mail (31, 10, Lair:2) a +2 ring mail of cold resistance (41, 14, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (44, 18, Lair:2) a +0 leather armour (47, -10, Lair:2) a +0 flail (52, -12, Lair:2) 15 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) the +6 hunting sling of Qistiet {freeze, SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. It makes you more stealthy. (0, 1, Lair:3) a +1 ring mail of poison resistance (1, 0, Lair:3) a +1 scythe of pain (1, 1, Lair:3) a sack of spiders (8, 3, Lair:3) a book of Cantrips a book of Misfortune a book of Party Tricks 12 potions of degeneration (11, 61, Lair:3) 11 poisoned needles (12, 2, Lair:3) 18 poisoned needles (18, 43, Lair:3) a +0 arbalest (19, 38, Lair:3) a +0 giant club (21, 55, Lair:3) 22 stones (24, 45, Lair:3) 26 stones (31, 26, Lair:3) an uncursed ring of wizardry (35, 27, Lair:3) 28 sling bullets (37, 8, Lair:3) a +0 robe of positive energy (37, 25, Lair:3) a cursed -2 morningstar (39, 44, Lair:3) a +0 pair of gloves (40, 63, Lair:3) a cursed +0 ring mail (42, 53, Lair:3) 28 sling bullets (46, 48, Lair:3) a +0 hand crossbow (50, 53, Lair:3) a +0 dagger (57, 2, Lair:3) a +5 battleaxe of distortion a +0 scale mail (57, 3, Lair:3) a steel javelin (60, 7, Lair:3) 5 steel javelins (60, 17, Lair:3) a +2 scythe of protection (63, 13, Lair:3) a +0 ring mail (63, 53, Lair:3) a +0 scale mail (71, 63, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 bolts (3, -11, Lair:4) 28 stones (12, -3, Lair:4) a +2 antimagic short sword (14, 4, Lair:4) 25 bolts (32, 9, Lair:4) a +0 ring mail (34, 28, Lair:4) a +0 leather armour (35, -14, Lair:4) a +0 leather armour (37, 6, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (1, 48, Lair:5) a +4 great mace of holy wrath a +2 leather armour of cold resistance (2, 39, Lair:5) a book of Ice a book of Ice a wand of flame (12/48) a wand of iceblast (13/15) a wand of lightning (1/15) an uncursed ring of ice (5, 15, Lair:5) a +0 club (5, 41, Lair:5) 15 stones (5, 42, Lair:5) a +0 rapier (14, 43, Lair:5) a +1 executioner's axe of chopping (20, 5, Lair:5) 32 gold pieces (28, 17, Lair:5) a spiny frog skeleton (28, 34, Lair:5) 20 stones (30, 34, Lair:5) 19 stones (54, 28, Lair:5) 5 tomahawks (60, 23, Lair:5) a +0 robe a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) a black mamba corpse (1, 0, Lair:6) a water moccasin corpse (2, -2, Lair:6) a potion of heal wounds