Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 18, D:1) a +0 robe (9, -2, D:1) 21 stones (11, 38, D:1) 16 sling bullets (14, 1, D:1) a +0 spear (14, 22, D:1) a +0 robe (17, -1, D:1) a +0 club (23, 7, D:1) a +0 animal skin (27, -7, D:1) a +0 spear (32, 21, D:1) a +0 mace (34, 17, D:1) 19 bolts (36, 19, D:1) a +0 club a cursed -1 club (39, -4, D:1) 14 stones (41, 3, D:1) a +0 club (42, 8, D:1) a +0 hunting sling (44, 11, D:1) 2 stones (48, 40, D:1) a +0 club (63, 31, D:1) 30 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -2, D:2) a +0 club (12, 1, D:2) 22 bolts (17, 2, D:2) a +0 flail (19, -5, D:2) a +0 short sword (21, -1, D:2) 10 bolts (23, 8, D:2) 21 bolts (26, 13, D:2) 25 arrows (33, -8, D:2) 4 large rocks (46, -14, D:2) a scroll of identify (46, -13, D:2) a scroll of teleportation (46, -5, D:2) a +0 whip (50, 15, D:2) a cursed -1 club (52, 2, D:2) a +0 club (54, -2, D:2) 3 curare-tipped needles (54, 18, D:2) 14 stones Level 3 of the Dungeon (4, 8, D:3) a +0 club (8, 7, D:3) 19 stones (12, -14, D:3) a +0 club (12, -7, D:3) a +0 dagger (35, -6, D:3) 19 bolts (38, -2, D:3) a +0 rapier (39, 4, D:3) a +0 dagger (40, -7, D:3) a +0 hunting sling (45, -6, D:3) a +0 club (48, -5, D:3) a +0 whip (49, -5, D:3) a +0 spear (49, -4, D:3) a +0 flail (50, -5, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) 21 arrows (8, 6, D:4) a +0 ring mail (9, 0, D:4) a +0 robe (9, 1, D:4) a +0 halberd (10, -5, D:4) 18 sling bullets (10, 1, D:4) a +0 spear (14, -16, D:4) a +0 long sword (26, 27, D:4) a +0 giant club (32, 21, D:4) a +0 spear (33, 21, D:4) a +0 spear (33, 22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 13 stones (6, -26, D:5) 23 arrows (7, 1, D:5) a +0 leather armour (7, 2, D:5) 17 stones (12, -2, D:5) a +0 trident (13, -4, D:5) a +0 flail a +0 club a +0 leather armour (14, 7, D:5) a +0 whip (15, 10, D:5) a +0 shortbow 27 arrows (31, -20, D:5) 12 sling bullets (32, 20, D:5) an arrow (33, 2, D:5) a throwing net (33, 18, D:5) a cursed -3 shortbow 20 arrows (41, -5, D:5) 17 stones (42, -7, D:5) a +0 robe (44, -14, D:5) a +0 shortbow 11 arrows (44, -7, D:5) an arrow (45, 13, D:5) 2 javelins (51, 10, D:5) a cursed +0 plate armour (52, -6, D:5) a +0 giant club (59, -4, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (5, -11, D:6) a +0 leather armour (6, -7, D:6) a +1 great sword of freezing a +0 robe (6, -5, D:6) a +4 mace a +0 robe (7, -7, D:6) a +0 spear a +0 robe (8, -7, D:6) a +0 robe (11, 1, D:6) a +0 club (11, 3, D:6) a +0 leather armour a +0 falchion (12, 1, D:6) a +0 robe a +0 dagger (12, 2, D:6) a +3 flail of holy wrath a cursed +0 scale mail a +0 scale mail a +0 flail (35, -4, D:6) 22 sling bullets (36, -13, D:6) a +0 scale mail a +0 club a cursed -1 hand axe (37, 3, D:6) an arrow (38, 3, D:6) an arrow (40, 3, D:6) a +0 shortbow 17 arrows (43, -5, D:6) 9 sling bullets (46, 8, D:6) 20 arrows (46, 15, D:6) a +2 dagger of speed (63, 4, D:6) 2 tomahawks Level 7 of the Dungeon (0, 0, D:7) the +1 hat "Eqaen" {+Blink Regen+ Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you blink. It increases your rate of regeneration. (11, -2, D:7) a +0 dagger a +0 robe (13, 14, D:7) 19 stones (15, -13, D:7) a +0 ring mail (24, 9, D:7) a +0 leather armour (30, 19, D:7) 10 sling bullets (37, 24, D:7) a +0 chain mail (43, -3, D:7) an uncursed ring of teleportation Level 8 of the Dungeon [Shop] Pusiz's Antique Weapon Shop a +1 hand crossbow of freezing (372 gold) a +1 fustibalus of flaming (952 gold) a +0 flail (98 gold) a +0 long sword (98 gold) a +0 spear (84 gold) a +0 glaive (182 gold) a +1 dagger of protection (263 gold) the +2 falchion of Iriraut {antimagic, rElec rF+ Str+4 Int+3} (1531 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. a +0 dagger (56 gold) a +0 falchion (84 gold) a +0 falchion (84 gold) a +1 mace of draining (347 gold) (0, 5, D:8) a +0 hand axe a +0 war axe (9, 33, D:8) a +0 trident (24, 18, D:8) a +0 trident (26, 4, D:8) a +0 shortbow 12 arrows (26, 20, D:8) a +0 flail (27, 6, D:8) an arrow (28, 5, D:8) an arrow (31, -4, D:8) a +0 battleaxe a +0 chain mail (32, -4, D:8) a cursed +0 hand axe (33, 29, D:8) a +0 dire flail a +0 giant club (41, -5, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 antimagic whip a +0 dagger a +0 robe (2, -9, D:9) a +0 scale mail (8, -8, D:9) 14 poisoned needles (11, 4, D:9) a +0 hunting sling (13, -1, D:9) a scroll of noise (17, -11, D:9) 11 arrows (19, -1, D:9) a +0 dagger (26, -19, D:9) a +0 leather armour (27, -18, D:9) a scroll of noise (28, -18, D:9) a +0 giant spiked club (31, 5, D:9) a cursed +0 chain mail (32, 5, D:9) a +0 giant club (38, -2, D:9) 23 stones (40, -1, D:9) a +0 ring mail (40, 7, D:9) 10 sling bullets (47, -8, D:9) a cursed +0 robe (48, 5, D:9) a lamp of fire (50, 1, D:9) the +4 rapier "Zeudiah" {drain, rPois rF- Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from poison. Level 10 of the Dungeon (0, 0, D:10) 11 stones (3, -6, D:10) a +0 ring mail (7, -3, D:10) 13 stones (9, 1, D:10) a +0 club (9, 2, D:10) a +0 giant club a +0 leather armour a cursed -1 club 2 tomahawks (13, 2, D:10) a tomahawk (17, 15, D:10) a +0 giant club (22, 16, D:10) 22 stones