Kloppie Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (0, 29, D:1) 6 large rocks (0, 30, D:1) 15 stones (3, 30, D:1) 24 stones (8, 9, D:1) a stone (9, 9, D:1) a +0 club (13, 15, D:1) a +0 club (17, 33, D:1) a +0 club (18, 17, D:1) a +0 animal skin (24, 4, D:1) a +0 short sword (26, 2, D:1) a cursed +0 dagger (27, 23, D:1) a +0 short sword (30, -5, D:1) 13 sling bullets (35, 17, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 0, D:2) a stone (3, 0, D:2) a stone (5, 0, D:2) a +0 dagger (6, -16, D:2) a +0 short sword (18, -18, D:2) 8 arrows (19, -22, D:2) 19 arrows (22, -17, D:2) 15 stones (22, 10, D:2) 12 stones (23, -7, D:2) a +0 whip (25, 10, D:2) a stone (26, 11, D:2) 6 stones (35, 10, D:2) a +0 dagger 4 stones (37, 9, D:2) a stone (50, -4, D:2) 3 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -12, D:3) 16 stones (23, 11, D:3) a +0 dagger a +0 robe (24, 10, D:3) a +0 whip a +0 leather armour a +0 ring mail (24, 11, D:3) a +0 club (26, 9, D:3) a tomahawk (27, 9, D:3) a tomahawk (33, 7, D:3) an uncursed amulet of inaccuracy (41, -13, D:3) 17 arrows (41, 7, D:3) 22 stones (53, -19, D:3) 17 sling bullets Level 4 of the Dungeon (0, 0, D:4) 17 stones (0, 14, D:4) a +0 whip a +0 club (1, 15, D:4) a +0 flail (3, 41, D:4) a cursed +0 dagger (9, 28, D:4) a +2 flail of protection (12, 43, D:4) a +0 robe (22, 39, D:4) a +0 falchion (29, 2, D:4) a tomahawk (29, 3, D:4) a +0 flail a +0 leather armour a +0 scale mail a +0 short sword a +0 ring mail a +2 flail of draining a tomahawk (29, 4, D:4) a +0 flail a +0 chain mail (37, 30, D:4) a +0 chain mail (40, 6, D:4) a book of Misfortune (42, 39, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Immorality {rPois rC- rCorr Int+4} (2520 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It protects you from acid and corrosion. the ring "Noleif" {Ice MP+9 Int+3 Dex-5 Stlth+} (3060 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. the ring "Hoajor" {MR+ Str+4} (4040 gold) [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. the ring of Moeseutz {-Tele MP+9 Int+7} (3610 gold) [ring of magical power] It affects your intelligence (+7). It affects your magic capacity (+9). It prevents most forms of teleportation. [Shop] Daicanape's Assorted Antiques a scroll of remove curse (75 gold) a +0 robe (17 gold) a book of Misfortune (500 gold) a +0 falchion (75 gold) a fan of gales (1000 gold) a +0 scale mail (100 gold) a +0 helmet (112 gold) Lehudib's Almanac of Ashen Combat Magic (937 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Conjure Flame Conjuration/Fire 3 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. (0, 0, D:5) an arrow (1, 0, D:5) a +0 war axe (1, 2, D:5) an arrow (1, 3, D:5) an arrow (1, 4, D:5) a +0 shortbow 12 arrows (5, -12, D:5) a +0 rapier a +3 leather armour of magic resistance (19, -29, D:5) a +1 leather armour of poison resistance (24, -10, D:5) a +0 robe (24, 0, D:5) a +0 mace (25, -21, D:5) a +0 club (25, 1, D:5) a +0 flail (26, 0, D:5) a +0 leather armour a cursed -2 dagger (28, 0, D:5) a +0 leather armour (29, 15, D:5) a +0 scythe a cursed +0 leather armour (30, 16, D:5) a +0 chain mail (31, 6, D:5) 5 arrows a +0 shortbow (31, 7, D:5) an arrow (31, 8, D:5) an arrow (31, 10, D:5) an arrow (31, 12, D:5) 4 arrows (36, -2, D:5) 13 arrows (37, 27, D:5) 22 arrows (39, 9, D:5) a +0 dagger a +0 robe (39, 18, D:5) a +0 leather armour (40, -32, D:5) a cursed ring of teleportation (40, -28, D:5) a +2 leather armour of poison resistance (40, 9, D:5) a +0 hand axe a +0 leather armour (41, 10, D:5) a +0 mace (47, -3, D:5) a +0 dagger a +0 whip a cursed -2 leather armour a +0 dagger a +0 robe (60, -1, D:5) 8 stones (60, 3, D:5) an uncursed ring of teleportation a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 17 stones (16, 38, D:6) a +0 arbalest (21, -2, D:6) a scroll of immolation (25, 18, D:6) a +0 giant club (28, 18, D:6) a +1 whip of electrocution a +0 robe (31, 30, D:6) a +0 animal skin (37, 8, D:6) a +0 dagger (39, 30, D:6) 18 stones (41, 7, D:6) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 ring mail (43, 28, D:6) a scroll of amnesia (45, 17, D:6) a +0 flail a +0 robe Level 7 of the Dungeon [Shop] Kurib's Weapon Boutique the +10 spear of Ygihiuti {antimagic, +Fly Int+2} (939 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It lets you fly. the +7 rapier of Slime {flame, rElec Str+5} (867 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It insulates you from electricity. a +0 hand axe of chopping (84 gold) 7 poisoned javelins (145 gold) 24 stones (31 gold) a +0 rapier (52 gold) a +0 long sword (45 gold) 3 tomahawks (19 gold) a +3 hunting sling of freezing (256 gold) 18 stones (23 gold) [Shop] Posoah's Weapon Shop a +0 hunting sling (21 gold) 17 bolts (47 gold) a +0 mace (42 gold) 12 arrows (33 gold) a +0 trident (49 gold) a +1 war axe of chopping (170 gold) 20 stones (28 gold) a +0 trident (49 gold) a +0 falchion (42 gold) 16 stones (22 gold) [Shop] Ixoseg's Weapon Emporium 18 stones (27 gold) a +0 quarterstaff (60 gold) a +0 rapier of venom (102 gold) 20 stones (30 gold) a +0 rapier (60 gold) a +0 great sword (97 gold) a +0 blowgun (37 gold) a +7 giant spiked club (583 gold) [Shop] Maopeq's Jewellery Shop an uncursed ring of magical power (240 gold) an uncursed ring of magical power (240 gold) a +5 amulet of reflection (300 gold) an uncursed amulet of harm (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of flight (210 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of the gourmand (360 gold) (0, 0, D:7) 21 sling bullets (4, 1, D:7) 13 poisoned needles (5, -1, D:7) 6 javelins (5, 0, D:7) a +0 ring mail (10, 12, D:7) 16 stones (20, 29, D:7) a +0 spear (21, 1, D:7) a cursed -2 giant club (23, 36, D:7) a +0 robe (25, 12, D:7) a +0 dagger a +0 leather armour (26, 24, D:7) a +0 club (32, 1, D:7) a +0 chain mail (36, 7, D:7) 18 poisoned needles (36, 22, D:7) a +0 dagger (46, 2, D:7) a +0 scale mail (49, 21, D:7) a +0 plate armour (53, -7, D:7) a cursed -3 ring of dexterity a cursed ring of loudness Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 ring mail (0, 9, D:8) a +0 flail 4 tomahawks of returning (1, 9, D:8) a +0 club a +0 leather armour a +0 whip (2, 9, D:8) a cursed +0 hand axe (9, -41, D:8) an uncursed staff of fire (12, -31, D:8) 7 needles of sleeping (13, 1, D:8) a +0 leather armour (14, -12, D:8) 17 arrows (15, -26, D:8) a +0 leather armour (36, -10, D:8) 27 stones (39, 11, D:8) 30 stones (40, -25, D:8) a +0 robe (47, -34, D:8) a +0 giant spiked club (48, -20, D:8) a cursed -2 whip a +0 leather armour a +0 trident a +0 plate armour (49, -21, D:8) a +0 giant club a +0 whip a +0 robe (52, -38, D:8) a +0 giant club (52, -34, D:8) a +0 giant club (55, -38, D:8) a +0 flail (55, -31, D:8) a +0 dagger a +0 robe (55, -30, D:8) a +0 trident a +0 glaive a +0 plate armour (56, -40, D:8) a +0 dagger a +0 robe (56, -39, D:8) a +0 club a +0 robe (56, -38, D:8) a +0 hand axe a +0 leather armour (56, -31, D:8) a +0 spear a +2 short sword of protection a +0 whip a +0 robe (56, -30, D:8) a +0 flail (57, -40, D:8) a +0 halberd (57, -39, D:8) a cursed -1 trident a +0 leather armour (57, -38, D:8) a +0 spear (57, -31, D:8) a +0 flail (57, -30, D:8) a +0 halberd (58, -40, D:8) a +0 giant club (59, -37, D:8) a +0 club a +0 leather armour (59, -30, D:8) a +0 giant club (60, -12, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 13 stones (14, -15, D:9) a +0 shortbow 10 arrows (15, -16, D:9) a +0 club a +0 club a cursed +0 robe (16, -16, D:9) a +0 whip (17, -17, D:9) a +0 spear a +0 spear (17, -16, D:9) a +0 spear (17, -15, D:9) an arrow (19, -29, D:9) a +0 trident (20, -15, D:9) 2 arrows (42, -22, D:9) 14 stones (42, -11, D:9) a cursed +0 leather armour (43, -41, D:9) a +0 scale mail (43, -40, D:9) a +0 club a +1 mace of crushing (43, -39, D:9) a +0 giant spiked club a +0 whip a +0 leather armour (47, 3, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a cursed +0 giant club (2, -5, D:10) 2 throwing nets (8, -30, D:10) a book of Callings (17, -12, D:10) a +0 ring mail (17, 8, D:10) a scroll of amnesia (35, -31, D:10) a +0 giant spiked club (39, -3, D:10) a cursed +0 battleaxe a +0 robe (40, -4, D:10) a +1 halberd a +0 robe (40, -3, D:10) a +0 morningstar a +0 robe (41, -9, D:10) a cursed +3 scimitar a +0 robe a +4 hand axe a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, -2, Lair:1) an uncursed staff of cold (25, 12, Lair:1) the +1 robe of the Skies Above {rCorr Int-3 Stlth+} It affects your intelligence (-3). It protects you from acid and corrosion. It makes you more stealthy. (50, -12, Lair:1) a +0 vampiric trident (58, -12, Lair:1) 19 stones (58, -10, Lair:1) 30 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (1, 6, Lair:2) a +0 spear (3, 2, Lair:2) 20 sling bullets (12, 29, Lair:2) 24 bolts (14, 15, Lair:2) 22 sling bullets (37, 43, Lair:2) a wand of lightning (7/15) a wand of acid (11/15) a wand of flame (31/48) a wand of confusion (33/48) a wand of acid (6/15) a wand of lightning (6/15) a book of Ice (39, 26, Lair:2) 15 arrows (46, 44, Lair:2) a scroll of vulnerability (47, 40, Lair:2) a +0 helmet (52, 18, Lair:2) a scroll of vulnerability (53, 21, Lair:2) 19 stones (54, 5, Lair:2) 28 stones (56, 47, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (3, 15, Lair:3) a book of Unlife (13, 28, Lair:3) 7 javelins (27, -1, Lair:3) 24 arrows (47, -3, Lair:3) 21 bolts Level 4 of the Lair of Beasts (1, -3, Lair:4) 18 gold pieces (4, 3, Lair:4) a potion of curing