Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -2, D:1) a +0 dagger (15, -2, D:1) a +0 club (30, 6, D:1) 18 stones (36, -45, D:1) 14 arrows (37, 6, D:1) 20 stones (47, -38, D:1) a +0 dagger (51, -42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (9, -11, D:2) 23 stones (12, -5, D:2) 23 arrows (17, 6, D:2) a +0 club (24, 29, D:2) a +0 club (28, 36, D:2) a +0 whip (29, -1, D:2) a +0 cloak (32, -14, D:2) a +0 dagger (36, 30, D:2) a +0 leather armour (43, -2, D:2) a +0 club (43, 3, D:2) a +0 club (52, -1, D:2) 11 bolts (57, 26, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 17 arrows (11, -3, D:3) a +0 leather armour (12, 1, D:3) a +0 dagger (13, -35, D:3) 3 poisoned needles (29, -18, D:3) 13 poisoned needles (37, -20, D:3) a stone (38, -18, D:3) a stone (38, -17, D:3) a stone (39, -15, D:3) a stone (40, -25, D:3) a +0 scythe a +0 robe (40, -16, D:3) a +0 club Level 4 of the Dungeon (7, -11, D:4) a +0 spear a cursed +0 ring mail (8, 11, D:4) a +0 mace (9, -4, D:4) a +0 robe (17, 24, D:4) a +4 war axe of electrocution (18, 23, D:4) a +0 dagger a +0 robe a +0 falchion (18, 25, D:4) a +0 club a +0 leather armour (19, 30, D:4) 4 large rocks (36, -10, D:4) a +0 flail of protection (37, -11, D:4) a +0 halberd (38, -10, D:4) a +0 whip (40, 29, D:4) 5 sling bullets (52, 23, D:4) 19 stones (52, 25, D:4) a +0 hand axe a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 11, D:5) a +0 dagger a +0 robe (3, 17, D:5) 2 tomahawks (4, 18, D:5) a +0 dagger a +0 scale mail a +0 flail (6, 3, D:5) a +0 ring mail (7, 0, D:5) an uncursed amulet of rage (11, 12, D:5) an uncursed ring of magical power (13, 2, D:5) a +0 giant club (13, 11, D:5) a scroll of amnesia (13, 20, D:5) a +0 whip a +0 leather armour (27, -14, D:5) a +1 dagger of holy wrath (27, 25, D:5) a +0 pair of gloves (30, -1, D:5) a +0 whip (31, -3, D:5) a +0 club (31, -2, D:5) a +0 club a +0 ring mail (31, -1, D:5) a cursed -1 battleaxe a +0 chain mail (32, 41, D:5) 13 bolts (34, -1, D:5) a +0 giant spiked club (34, 33, D:5) 13 arrows (35, -1, D:5) a +0 falchion (37, 11, D:5) 20 stones (50, 18, D:5) a +0 club a +0 leather armour a +0 club (53, 18, D:5) a +0 dagger a +0 robe (55, 5, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Foej's Weapon Shoppe a +0 mace (36 gold) 22 stones (26 gold) a +4 halberd of holy wrath (350 gold) a cursed +0 shortbow (1 gold) a +1 war axe of chopping (146 gold) 17 bolts (40 gold) 21 stones (25 gold) a +0 short sword (36 gold) (0, 0, D:6) 18 arrows (8, -9, D:6) a scroll of immolation (11, -11, D:6) a +0 spear (11, -5, D:6) a +0 hand axe (12, -11, D:6) a +0 flail a +0 shortbow 13 arrows a +0 halberd a +0 whip (13, -10, D:6) 2 arrows (15, 16, D:6) a +0 dagger (18, 18, D:6) a +0 trident (26, -1, D:6) a +0 spear (28, -5, D:6) 8 arrows (30, -2, D:6) a +0 whip (30, 14, D:6) a +0 whip (30, 18, D:6) a +0 leather armour (31, 14, D:6) a +1 flail of protection (32, 12, D:6) a +0 flail (32, 14, D:6) a +0 halberd (38, 8, D:6) a tomahawk (40, 8, D:6) 3 tomahawks (41, -17, D:6) a +0 ring mail (42, 12, D:6) a +0 halberd (44, 8, D:6) a +0 chain mail a +0 short sword (61, 7, D:6) 18 bolts Level 7 of the Dungeon [Shop] Neugemur's Jewellery Shoppe an uncursed amulet of regeneration (450 gold) an uncursed ring of ice (375 gold) an uncursed amulet of harm (450 gold) the amulet of the Priest {Reflect rN+ Str+4 Slay+3 SH+3} (858 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your SH (+3). a +4 ring of protection (540 gold) a +5 amulet of reflection (375 gold) the ring "Zaxeripn" {Str+6 SInv} (519 gold) [ring of see invisible] It affects your strength (+6). It lets you see invisible. an uncursed amulet of magic regeneration (450 gold) the amulet of Ethics {Gourm Stlth+} (597 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It makes you more stealthy. the amulet of Beogh's Envy {+Rage rF+} (810 gold) [amulet of rage] It protects you from fire. It lets you go berserk. an uncursed ring of protection from magic (375 gold) the ring of Uweonois {*Slow +Inv rPois rF+ rN++} (721 gold) [ring of protection from fire] It protects you from fire. It protects you from poison. It greatly protects you from negative energy. It lets you turn invisible. It may slow you when you take damage. a +3 ring of intelligence (235 gold) a +6 ring of intelligence (877 gold) (0, 0, D:7) a +0 robe a +0 dagger a +0 short sword (0, 2, D:7) a +0 robe a +0 dagger (14, 0, D:7) a +0 chain mail a cursed -2 glaive (22, 5, D:7) a +0 flail (22, 28, D:7) a potion of degeneration (25, 33, D:7) a +0 trident a +0 mace a +0 robe a cursed +4 dire flail a +0 robe a +0 robe (30, 35, D:7) a +0 long sword a +0 robe (40, 30, D:7) a +0 hand axe (44, 14, D:7) 3 large rocks (45, 14, D:7) a large rock (47, 15, D:7) a cursed ring of teleportation (48, 16, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 22, D:8) a +0 chain mail (2, -5, D:8) a stone (2, -4, D:8) a stone a +0 short sword of venom a +0 robe (2, -2, D:8) a +0 dagger (3, -5, D:8) 2 stones (5, -13, D:8) a +0 hand axe of venom a +0 leather armour (6, -13, D:8) a +0 club a +0 robe (6, -12, D:8) a cursed -1 mace a +0 leather armour a +0 dagger (7, -13, D:8) a +0 dire flail a +0 plate armour (9, -11, D:8) a scroll of amnesia (9, 17, D:8) 20 bolts (21, -4, D:8) a poisoned needle (22, -3, D:8) a +0 giant spiked club (22, -2, D:8) a poisoned needle (23, 0, D:8) a +0 blowgun a +0 dagger 9 poisoned needles (29, -17, D:8) 4 needles of confusion (29, 21, D:8) 12 arrows (30, -10, D:8) a +0 hand axe (30, -8, D:8) a +4 ring of intelligence (34, -13, D:8) a +0 trident (43, 12, D:8) 20 sling bullets (46, -10, D:8) a +0 short sword (47, 19, D:8) 23 stones (48, -9, D:8) an uncursed staff of energy Level 9 of the Dungeon (1, 23, D:9) 20 stones (8, 8, D:9) 19 arrows (8, 28, D:9) a -2 spear a +2 animal skin (19, 26, D:9) 17 stones (24, 46, D:9) 9 bolts (27, 3, D:9) a +0 dagger (31, 37, D:9) a +0 hunting sling (35, 29, D:9) the +8 war axe of Oroar {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (37, 38, D:9) an uncursed ring of magical power (46, 23, D:9) a +0 dagger a +2 robe of magic resistance (57, 5, D:9) a +0 great sword (65, 28, D:9) a +0 giant club a +8 giant club a +2 robe Level 10 of the Dungeon (1, 35, D:10) a +0 robe (2, 15, D:10) 24 stones (7, 36, D:10) a +0 shortbow 14 arrows (8, 36, D:10) 2 arrows (20, -1, D:10) 13 stones (20, 10, D:10) 17 arrows (23, 24, D:10) a +0 trident a +0 club a +0 ring mail (24, 25, D:10) a +0 club (25, -1, D:10) a cursed +0 leather armour (26, 0, D:10) a +0 flail a +0 chain mail (27, 1, D:10) a +0 flail (31, -5, D:10) a +0 hat of intelligence (37, 15, D:10) a +0 buckler (37, 20, D:10) a throwing net (39, 39, D:10) a +0 robe (43, 36, D:10) a cursed +0 club a +0 giant spiked club a +1 dagger of venom a +0 scimitar of distortion a +0 chain mail a +0 giant club (44, 35, D:10) a +0 trident a +0 spear a +0 ring mail a cursed +0 giant club a +0 short sword a +0 halberd a +1 spear of piercing a +0 ring mail a +0 buckler a +0 trident a +0 glaive a +0 plate armour a +0 halberd 2 throwing nets (45, 34, D:10) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (2, 10, Orc:1) 24 gold pieces (3, 4, Orc:1) 26 gold pieces (4, 10, Orc:1) 14 gold pieces (5, 4, Orc:1) 9 gold pieces (5, 11, Orc:1) 6 gold pieces (6, 2, Orc:1) 23 gold pieces (6, 4, Orc:1) a +0 long sword (unseen) (8, 4, Orc:1) a +0 dagger (unseen)