Kloppie Level 1 of the Dungeon (0, 0, D:1) 20 stones (20, 2, D:1) 14 stones (23, -23, D:1) 23 stones (24, 9, D:1) a +0 club (31, -12, D:1) 3 large rocks (36, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 8 arrows (11, -37, D:2) a +0 dagger (15, 16, D:2) 16 bolts (18, -9, D:2) a +0 dagger (23, -28, D:2) a +0 club (25, -8, D:2) a +0 scale mail (27, -7, D:2) a +0 robe (29, -21, D:2) a +0 short sword (29, -20, D:2) a +0 club (33, 18, D:2) 9 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 0, D:3) a +0 leather armour (7, -21, D:3) 20 stones (9, 0, D:3) a +0 flail a +0 ring mail a +0 dagger a +0 robe (9, 1, D:3) a +0 flail of holy wrath a +0 leather armour (10, -16, D:3) 18 stones (11, -22, D:3) 26 bolts (12, -7, D:3) a +0 trident (13, -1, D:3) 19 arrows (13, 0, D:3) a +0 flail (15, -21, D:3) a +0 whip (21, -29, D:3) a cursed -1 club a +0 leather armour (21, -4, D:3) a +0 plate armour (24, -35, D:3) a +0 robe (34, -32, D:3) a +0 robe (41, -7, D:3) a +0 dagger (41, 7, D:3) a +0 dagger of venom (47, -30, D:3) a +0 ring mail (48, -1, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) 16 stones (31, -2, D:4) a +0 rapier (43, 0, D:4) a +0 spear of flaming (44, 19, D:4) an uncursed ring of magical power (44, 20, D:4) an uncursed amulet of magic regeneration an uncursed ring of teleportation a scroll of amnesia a cursed amulet of inaccuracy (58, 9, D:4) 6 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 21 stones (2, 33, D:5) a +0 short sword (8, 18, D:5) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 dagger a cursed +0 robe a +0 whip a +0 leather armour (9, 18, D:5) a +0 chain mail (36, 9, D:5) a +0 quarterstaff (42, 18, D:5) a +0 flail a cursed +0 scale mail a +0 flail a +0 leather armour (42, 19, D:5) a +0 club a +0 dagger a +0 scale mail (43, 27, D:5) 20 bolts Level 6 of the Dungeon (0, 0, D:6) 16 bolts (8, 9, D:6) 14 arrows (12, 10, D:6) a +0 hand axe (19, -4, D:6) a +0 whip a +0 leather armour (25, 2, D:6) a cursed +0 leather armour (25, 3, D:6) a +0 war axe (26, 3, D:6) a +0 chain mail (27, -6, D:6) a +0 mace a +0 leather armour (32, 0, D:6) a +0 ring mail (32, 5, D:6) 17 sling bullets (42, 5, D:6) a -2 mace (44, 3, D:6) a -3 hand axe a -1 short sword (46, 4, D:6) a -1 mace (48, 8, D:6) a -3 mace (62, -9, D:6) 2 potions of degeneration Level 7 of the Dungeon [Shop] Qiraergh's Antique Weapon Emporium a +0 club (27 gold) a cursed -1 hunting sling (2 gold) a +6 lajatang (1269 gold) the +3 glaive "Jocaitz" {pain, rF+ Dex+2 Stlth+} (1409 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. the cursed +3 rapier "Qaothruj" {protect, *Contam rElec rN+ Dex+4} (1020 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 quarterstaff of protection (183 gold) a +0 lajatang (405 gold) a +1 mace of protection (286 gold) a +0 flail of protection (167 gold) a +3 whip of venom (540 gold) a +0 mace (81 gold) a +0 blowgun (67 gold) a +0 rapier (108 gold) (0, 0, D:7) a +0 leather armour (0, 2, D:7) a +0 flail (0, 18, D:7) a +0 hand axe (15, -3, D:7) a +0 falchion of slicing (24, -4, D:7) a +0 giant club (26, 25, D:7) a +0 flail (30, 16, D:7) 12 sling bullets (33, 21, D:7) a -2 long sword a +0 falchion (41, -9, D:7) a cursed -3 flail (43, -15, D:7) a +0 leather armour (46, 19, D:7) a +2 whip of electrocution (48, -4, D:7) a +0 leather armour (59, 14, D:7) a +0 leather armour (59, 20, D:7) a +1 spear of piercing (61, 20, D:7) a +0 whip (62, 6, D:7) a +0 long sword (71, 18, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) 19 stones (3, -10, D:8) 19 sling bullets (6, 8, D:8) a +0 dagger a +0 robe (6, 9, D:8) a +0 whip (6, 10, D:8) a cursed -1 leather armour a +0 trident (6, 26, D:8) a +0 leather armour (12, 5, D:8) 4 tomahawks (13, -4, D:8) 28 stones (17, 15, D:8) a cursed +0 plate armour (19, -17, D:8) the +11 dagger of the Warrior {pierce, rElec Int+6 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-5). It insulates you from electricity. (21, -12, D:8) the cursed +0 plate armour "Dueg" {rN+} It protects you from negative energy. It has a curse placed upon it. (22, 21, D:8) 15 stones (23, 19, D:8) 23 stones (31, -15, D:8) 3 javelins Level 9 of the Dungeon (0, 0, D:9) a sack of spiders (2, -5, D:9) a +0 robe (4, -4, D:9) a +0 giant club (8, -22, D:9) a +0 giant club a +0 giant club (9, 7, D:9) 26 stones (12, -12, D:9) 15 arrows (16, -11, D:9) a +0 hunting sling (17, -32, D:9) a throwing net (26, 11, D:9) a +0 giant spiked club a +0 giant club (27, -24, D:9) a +0 dagger a +0 robe (27, -23, D:9) a +0 trident a +0 leather armour (28, -25, D:9) a +0 dagger a +0 robe (29, -25, D:9) a +0 hand axe (29, -24, D:9) a +0 hand axe a +0 chain mail (29, 13, D:9) 10 stones (33, -16, D:9) a +0 dagger a +0 robe (34, -15, D:9) 3 tomahawks (37, -17, D:9) a +0 plate armour (37, -9, D:9) a +0 short sword a +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 dagger a +0 chain mail a +0 dagger (43, 15, D:9) a +0 club a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a royal jelly (1, -1, Lair:1) a royal jelly (1, 0, Lair:1) a royal jelly (3, 0, Lair:1) a royal jelly (6, -2, Lair:1) a killer bee corpse (still there?) a queen bee corpse (still there?) (7, -4, Lair:1) a killer bee corpse (9, 37, Lair:1) a book of Ice a wand of flame (20/48) a book of Misfortune a wand of lightning (6/15) a wand of polymorph (7/24) a wand of lightning (9/15) a wand of paralysis (8/24) (17, 10, Lair:1) 18 stones (18, 37, Lair:1) 23 stones (22, -8, Lair:1) an uncursed staff of air (27, 8, Lair:1) a +0 long sword (33, 17, Lair:1) a spiny frog corpse (35, 25, Lair:1) a +0 short sword