Kloppie Level 1 of the Dungeon (0, 0, D:1) 22 stones (1, 9, D:1) a +0 scale mail (2, 8, D:1) a +0 club (6, 1, D:1) 25 sling bullets (8, 0, D:1) a +0 club (9, -7, D:1) 24 arrows (12, -4, D:1) a stone (13, 17, D:1) a +0 leather armour (18, -3, D:1) 14 poisoned needles (24, 19, D:1) 14 arrows (28, 7, D:1) 24 stones (34, 13, D:1) a +0 dagger (37, -3, D:1) a +0 hand axe (38, -11, D:1) a +0 hunting sling (40, -14, D:1) a +0 dagger (59, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 0, D:2) a stone (2, 0, D:2) a +0 short sword a stone (3, 4, D:2) a +0 club (11, 32, D:2) a +0 dagger (15, 34, D:2) a +0 club 3 stones (17, 15, D:2) 25 arrows (18, 40, D:2) a +0 spear (23, 23, D:2) a +1 dagger of protection (25, 31, D:2) a +0 club (27, 12, D:2) a +0 helmet (27, 29, D:2) a +0 robe (28, 16, D:2) a +0 dagger (31, 21, D:2) a +0 club (35, 17, D:2) 21 arrows (36, 18, D:2) a +0 robe (37, 14, D:2) a +0 club (39, 12, D:2) 15 arrows (42, 18, D:2) a stone (43, 18, D:2) a stone (46, 2, D:2) 18 sling bullets (51, 0, D:2) 26 stones (51, 27, D:2) 22 stones (52, 0, D:2) a +5 quarterstaff (56, 6, D:2) a +0 club (56, 25, D:2) a +0 hunting sling Level 3 of the Dungeon (2, -16, D:3) a +0 dagger a +0 robe (7, -16, D:3) a +0 whip (9, 26, D:3) a +0 dagger (20, 11, D:3) a +0 club (22, -12, D:3) 16 stones (29, -19, D:3) a +0 whip (30, -14, D:3) 2 poisoned needles (32, -18, D:3) a +0 whip a +0 blowgun 13 poisoned needles (36, 28, D:3) a +0 chain mail (38, 13, D:3) a +0 hand axe (39, -21, D:3) 8 bolts (39, 17, D:3) a +0 dagger (40, 29, D:3) a +0 quarterstaff (47, -8, D:3) 19 stones (49, -1, D:3) a +0 chain mail (50, 27, D:3) a +0 club (56, -2, D:3) 23 bolts (57, 6, D:3) a +0 club (57, 10, D:3) a stone (57, 12, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, 27, D:4) 12 poisoned needles (6, 30, D:4) a +0 hand axe (7, 2, D:4) 19 bolts (11, 20, D:4) a +0 dagger a +0 leather armour (11, 23, D:4) a +0 hand axe a +0 ring mail (11, 24, D:4) a +0 falchion a +0 ring mail (12, 23, D:4) a +0 dagger (12, 24, D:4) a +1 dagger of draining a +0 chain mail (16, 9, D:4) a cursed -2 club (23, 14, D:4) a +0 giant club (25, 10, D:4) a +0 leather armour (28, 21, D:4) a +0 giant club (34, -4, D:4) a +0 hand axe a +0 whip a +0 ring mail (35, -4, D:4) a +0 leather armour a +0 dagger a +0 robe (36, 33, D:4) a +0 spear (39, 4, D:4) a +0 ring mail (44, 16, D:4) 22 stones Level 5 of the Dungeon (5, 15, D:5) a +0 hand axe (9, 5, D:5) a +0 hand axe (11, 30, D:5) 17 stones (13, 27, D:5) a +0 trident a +0 ring mail (14, 26, D:5) a +0 dagger a cursed +0 robe (15, 26, D:5) a +0 dagger a +0 robe (16, 26, D:5) a +0 hand axe (29, -15, D:5) 5 bolts (31, 38, D:5) a +0 dagger a +0 robe (37, 36, D:5) a +0 hand axe (38, 15, D:5) 20 sling bullets (39, -7, D:5) 15 bolts (42, 21, D:5) a +0 spear (42, 22, D:5) a +1 spear of piercing a +0 scale mail (43, 22, D:5) a +0 flail (43, 23, D:5) a +0 flail (45, 37, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (13, 20, D:6) 12 arrows (18, -3, D:6) a +0 dagger a +0 robe (19, -4, D:6) a +0 club (19, -3, D:6) a +0 flail (19, -2, D:6) a +0 mace (22, -1, D:6) a +0 shortbow 21 arrows a +0 robe (24, -10, D:6) a +0 buckler (24, 0, D:6) an arrow (43, 39, D:6) a +0 ring mail (46, 21, D:6) 2 throwing nets (50, 13, D:6) a +0 long sword (51, 0, D:6) a +0 giant spiked club (52, 9, D:6) 26 sling bullets (60, 19, D:6) a +0 short sword a +0 flail (60, 21, D:6) a +0 dagger a +0 robe (65, -12, D:6) a +0 ring mail (65, 45, D:6) a +0 shortbow 23 arrows Level 7 of the Dungeon (0, 0, D:7) a +4 quick blade (3, -18, D:7) the +1 leather armour "Vupsam" {*Contam rElec rC+++ rN+} It renders you almost immune to cold. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (4, -35, D:7) 26 stones (6, -34, D:7) a +0 giant spiked club (6, -32, D:7) a +0 hand axe a +0 dagger of venom a +0 robe (6, -30, D:7) a +0 leather armour (7, -30, D:7) a +0 war axe a +0 leather armour (7, 6, D:7) a cursed -2 long sword (8, -30, D:7) a +0 trident (9, -17, D:7) a +0 giant club (12, -33, D:7) a +0 dagger a +0 robe (12, -20, D:7) 2 throwing nets (13, -12, D:7) a +0 hand axe (18, -33, D:7) a scroll of random uselessness (22, -20, D:7) a +0 mace (22, -8, D:7) a +0 leather armour (23, -19, D:7) a +0 dagger a +0 robe (23, -18, D:7) a +0 dagger a +0 robe (26, -18, D:7) a +0 dagger a +0 robe (26, -9, D:7) 20 stones (29, -16, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Joeskob's General Store a scroll of enchant armour (90 gold) a +0 mace (36 gold) a bread ration (60 gold) 20 arrows (48 gold) a +0 blowgun (30 gold) 14 stones (16 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a wand of slowing (22/48) (216 gold) a scroll of identify (24 gold) 9 stones (10 gold) an uncursed amulet of magic regeneration (360 gold) (0, 0, D:8) a scroll of immolation (5, 3, D:8) 28 stones (13, 5, D:8) 15 stones (20, -22, D:8) a +0 chain mail (34, -30, D:8) 21 stones (35, -3, D:8) 3 tomahawks a +0 war axe (35, -2, D:8) a +0 robe a +0 dagger (36, -22, D:8) 18 stones (36, -4, D:8) a +0 leather armour a +0 scale mail a +0 club (36, -3, D:8) a tomahawk (43, -28, D:8) a +0 hand axe (43, -27, D:8) a +0 chain mail a +0 short sword (43, -26, D:8) a +0 robe a +0 dagger (44, -29, D:8) 24 arrows (44, -14, D:8) a +0 ring mail (46, 4, D:8) a +4 hand axe (47, -21, D:8) 20 stones (47, -10, D:8) a +0 shortbow 22 arrows (48, 22, D:8) a tomahawk (49, -15, D:8) an arrow (50, -16, D:8) an arrow (50, 23, D:8) a +0 short sword 3 tomahawks a +0 ring mail (51, 23, D:8) a +0 mace a +1 leather armour of cold resistance a +0 dagger a +0 robe (52, 13, D:8) a +0 leather armour (54, 12, D:8) 11 bolts (55, -23, D:8) an uncursed ring of fire an uncursed ring of fire (59, -26, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 ring mail (0, 2, D:9) a +0 trident (0, 3, D:9) a +0 robe a +0 dagger (1, 0, D:9) a cursed -2 dagger a +0 leather armour (1, 2, D:9) a +0 whip a +0 ring mail (2, 5, D:9) the Handbook of the Excruciating Mountains Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Throw Icicle Conjuration/Ice 4 e - Leda's Liquefaction Hexes/Earth 4 f - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. a book of Frost 2 potions of degeneration (3, 34, D:9) a +0 shield a +0 ring mail a +0 trident (4, 34, D:9) a +0 flail (4, 35, D:9) a +0 spear (17, 22, D:9) a +0 flail (20, 35, D:9) 23 stones (21, 2, D:9) a +0 dagger (21, 4, D:9) a +0 ring mail (35, 1, D:9) a +0 giant club (37, 32, D:9) a +0 short sword (37, 33, D:9) a cursed +0 scale mail a +0 trident (37, 34, D:9) a +0 flail (38, 34, D:9) a +0 robe a +0 dagger (38, 35, D:9) a +0 trident (44, 10, D:9) a +0 scale mail (46, 38, D:9) 16 poisoned needles (49, 4, D:9) a +0 falchion a +0 scale mail (49, 5, D:9) a +0 dagger a cursed +0 leather armour (49, 24, D:9) a +0 plate armour (50, 26, D:9) a scroll of random uselessness (51, 5, D:9) a +0 dagger (54, 6, D:9) a +0 short sword (55, 6, D:9) a +0 whip of distortion (60, 13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 12 poisoned needles (3, -9, D:10) a +0 robe a +0 dagger (3, -8, D:10) a +0 ring mail a +0 whip (4, -9, D:10) a +0 leather armour a +0 club (5, 0, D:10) 16 stones (6, -6, D:10) 2 curare-tipped needles (6, 1, D:10) a +0 shortbow 14 arrows (9, -7, D:10) 2 curare-tipped needles (9, 18, D:10) 27 sling bullets (10, -8, D:10) 2 curare-tipped needles a +0 dagger of distortion a +0 blowgun (10, -5, D:10) a +0 leather armour a tomahawk (10, -4, D:10) a tomahawk a +0 dagger (11, -3, D:10) a +0 ring mail 2 tomahawks a +1 dagger of speed (12, -10, D:10) a curare-tipped needle (17, 5, D:10) a +0 dagger a +0 leather armour (17, 8, D:10) a +0 dire flail a +0 chain mail (18, 3, D:10) a +0 dagger a +0 robe (18, 5, D:10) a +0 hand axe (19, 3, D:10) a +0 short sword (19, 4, D:10) a +0 dagger a +0 robe (20, -21, D:10) 14 arrows (23, -12, D:10) 11 stones (33, 15, D:10) 18 arrows (34, 14, D:10) 12 stones (35, 12, D:10) the +8 longbow "Uphom" {velocity, rF++ rC+ SInv} Any arrow fired from it inflicts extra damage. It greatly protects you from fire. It protects you from cold. It lets you see invisible. (36, -18, D:10) 26 stones (40, 19, D:10) an uncursed staff of summoning Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of iceblast (6/15) a wand of slowing (17/48) a wand of flame (31/48) a wand of confusion (23/48) (7, -2, Lair:1) a +2 helmet (18, -10, Lair:1) a scroll of amnesia (50, 1, Lair:1) 12 gold pieces (50, 2, Lair:1) 17 gold pieces (51, 1, Lair:1) 14 gold pieces (51, 2, Lair:1) 21 gold pieces (51, 3, Lair:1) a scroll of teleportation (52, 2, Lair:1) the +27 Lear's hauberk (52, 3, Lair:1) a book of Misfortune (52, 4, Lair:1) a potion of flight