Kloppie Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (1, 1, D:1) a +0 robe (2, -11, D:1) a +0 hunting sling (2, 0, D:1) 22 stones (10, -5, D:1) a +0 hunting sling (10, 9, D:1) 25 bolts (15, 12, D:1) a +0 short sword (21, 3, D:1) a cursed +0 chain mail (27, 21, D:1) a +0 leather armour (31, -7, D:1) a +0 dagger (32, -8, D:1) a +0 club (34, 12, D:1) 9 stones (34, 16, D:1) a +0 club (36, 5, D:1) a +0 club (43, -1, D:1) 17 stones (46, -19, D:1) a stone (48, 12, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -32, D:2) a +0 dagger (6, -23, D:2) a +0 club (6, -18, D:2) a +0 dagger (6, -17, D:2) a +8 club a +1 leather armour of cold resistance (7, -28, D:2) 16 bolts (7, -7, D:2) a +0 short sword (17, -13, D:2) 12 arrows (17, 12, D:2) a +0 scale mail (24, -35, D:2) a stone (25, -31, D:2) a +0 club (26, -32, D:2) a +0 short sword (26, -19, D:2) 15 stones (28, -11, D:2) a +0 ring mail of magic resistance (30, -4, D:2) a +0 dagger (32, 2, D:2) a +0 club (35, -4, D:2) 13 stones a +2 hunting sling of flaming (46, -21, D:2) a +0 robe a +0 scythe Level 3 of the Dungeon (0, 0, D:3) 22 stones a +0 hunting sling a +0 dagger (6, 11, D:3) 23 bolts (7, 5, D:3) a +0 robe (10, -4, D:3) a +0 club (13, -3, D:3) a stone (14, -4, D:3) a stone (22, 17, D:3) 19 bolts (24, 26, D:3) a +0 short sword (26, 3, D:3) 3 tomahawks (36, -7, D:3) a +0 robe a +0 scale mail a +0 short sword a +0 scale mail a +0 flail a +0 dagger a +0 flail a +0 short sword a +0 leather armour (38, -5, D:3) a +0 giant club (38, 26, D:3) a +0 ring mail (49, -10, D:3) a +0 short sword a +2 spear of flaming a +0 halberd a +0 halberd Level 4 of the Dungeon [Shop] Ranisopni's Jewellery Shoppe the amulet of Vitality {Regen+ HP+15} (370 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. an uncursed amulet of the gourmand (300 gold) an uncursed amulet of faith (400 gold) an uncursed ring of poison resistance (200 gold) an uncursed amulet of rage (400 gold) an uncursed ring of stealth (175 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from cold (250 gold) the ring "Soatooh" {rElec MR- Str+3 SInv} (311 gold) [ring of see invisible] It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of flight (175 gold) a +3 ring of evasion (210 gold) (0, 0, D:4) 9 stones (4, 9, D:4) a cursed ring of loudness (13, 24, D:4) a scroll of identify (14, 21, D:4) a phantom mirror (14, 23, D:4) a potion of cure mutation (25, 8, D:4) 28 stones (34, 25, D:4) a cursed +0 rapier (38, 19, D:4) a +2 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -12, D:5) 2 potions of curing (1, -10, D:5) 12 gold pieces (4, -16, D:5) 2 potions of ambrosia (4, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 14, D:6) 23 stones (4, 9, D:6) 18 bolts (12, -11, D:6) a +0 club (20, 22, D:6) 20 bolts (22, 15, D:6) a +0 dagger (26, -5, D:6) a cursed -2 whip (29, 10, D:6) a cursed -2 trident a +0 plate armour Level 7 of the Dungeon (0, 3, D:7) a +0 giant club (1, 2, D:7) 2 throwing nets (6, -19, D:7) a +0 ring mail (6, 10, D:7) a +0 mace a tomahawk (7, 2, D:7) 30 stones (8, -9, D:7) a +0 war axe (8, 11, D:7) a tomahawk (11, 10, D:7) 9 sling bullets (12, 23, D:7) a +0 scale mail a +0 dagger (16, 3, D:7) 20 stones (16, 17, D:7) a +0 hand axe (19, -1, D:7) a +0 club (20, 5, D:7) a +0 arbalest (22, 10, D:7) a +0 club a +0 falchion a +0 leather armour (22, 12, D:7) a +1 dagger of electrocution (22, 20, D:7) a cursed +0 hunting sling (23, 9, D:7) a +0 club (26, 0, D:7) a +0 club a +0 club (26, 1, D:7) a +0 dagger (27, -2, D:7) a +0 ring mail (28, -1, D:7) a +0 leather armour (28, 2, D:7) 18 stones (28, 11, D:7) a +0 great mace (28, 13, D:7) a +0 flail a +0 spear (29, 13, D:7) a +0 club a cursed -1 robe (29, 14, D:7) a +0 club (30, 13, D:7) a +0 spear (31, -14, D:7) a +0 robe a +0 dagger (31, -13, D:7) a +0 leather armour a +0 hand axe (31, -12, D:7) a +0 ring mail a +0 dagger (31, -11, D:7) a +0 whip (32, -14, D:7) a +0 chain mail (52, -25, D:7) a +0 mace Level 8 of the Dungeon (3, 5, D:8) a +0 robe (9, 8, D:8) a +0 spear (9, 9, D:8) a +0 club a +0 robe a +0 spear (9, 10, D:8) a +0 spear (24, 8, D:8) 20 stones (25, -4, D:8) a +0 club (26, 16, D:8) a +0 club a +0 scale mail (27, 18, D:8) a +2 mace a +0 robe (28, 5, D:8) a +0 giant club (28, 18, D:8) a +4 dagger a +0 robe a +0 flail a +0 leather armour a cursed -3 trident (28, 19, D:8) a +5 flail a +0 robe a +0 falchion a +0 leather armour (30, 6, D:8) a +0 giant club a +0 dire flail (35, -6, D:8) a +0 long sword (36, 38, D:8) a +0 club (41, 37, D:8) a +0 shortbow (42, 37, D:8) an arrow (44, 38, D:8) a +0 shortbow 19 arrows (58, 27, D:8) a +0 robe a +2 dagger of holy wrath (58, 28, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 trident (8, 9, D:9) an arrow (9, -7, D:9) 5 poisoned needles (9, 9, D:9) a +0 giant spiked club an arrow (9, 24, D:9) the +5 long sword of Tenacity {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (10, 9, D:9) an arrow (11, -7, D:9) a +0 whip a +0 leather armour (11, -3, D:9) a +0 club a +0 ring mail (11, 9, D:9) an arrow (12, -6, D:9) a +0 dagger a +0 chain mail (12, -5, D:9) a +0 hand axe a +0 chain mail (12, 9, D:9) an arrow (13, 9, D:9) a +0 shortbow (16, 10, D:9) a +0 robe (17, 27, D:9) a +0 giant club a +0 robe (20, -2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 troll leather armour a +0 hand axe of venom (21, 4, D:9) a +0 shortbow 13 arrows (22, -2, D:9) a +0 club a +0 ring mail (23, 5, D:9) an arrow (33, 15, D:9) a cursed -1 giant spiked club a +0 giant spiked club (35, 8, D:9) a +0 ring mail (45, 24, D:9) a +0 dagger a +0 robe (46, 25, D:9) an arrow (46, 27, D:9) a +0 dire flail a +0 giant spiked club (47, 25, D:9) an arrow (48, 27, D:9) an arrow (49, 28, D:9) an arrow (49, 31, D:9) a cursed -3 shortbow 2 arrows (50, 22, D:9) a +0 leather armour Level 10 of the Dungeon (1, -10, D:10) 15 arrows (14, -2, D:10) a phial of floods (30, -48, D:10) a +0 dagger a +0 blowgun 8 poisoned needles a +0 leather armour (30, -47, D:10) a +0 short sword (30, -46, D:10) a +0 whip a +0 club (30, -36, D:10) a +0 morningstar (30, -2, D:10) a +0 leather armour (31, -14, D:10) a +3 short sword (44, -44, D:10) a +0 giant spiked club (45, -10, D:10) 4 stones (45, -9, D:10) a stone (45, -6, D:10) a +0 short sword (46, -11, D:10) a +0 giant club (46, -7, D:10) a +2 dagger of venom 3 stones (46, -6, D:10) a cursed -2 dagger a +0 blowgun 14 poisoned needles a +0 short sword a +0 short sword 4 stones (47, -6, D:10) a +0 short sword a stone (48, -3, D:10) 12 arrows (50, -2, D:10) a +0 mace a +0 plate armour (51, -2, D:10) a +0 falchion (52, -2, D:10) a +0 club a +0 leather armour (54, -12, D:10) a +0 giant club (56, -22, D:10) a +3 flail (61, -14, D:10) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (0, 11, Lair:1) a +0 long sword (32, -8, Lair:1) the +1 ring mail "Jyffergh" {*Contam rC+++ MP-9 SInv} It renders you almost immune to cold. It affects your magic capacity (-9). It lets you see invisible. It causes magical contamination when unequipped. the cursed +1 robe of Hiosigin {rC++ Stlth+} It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. the +3 dagger "Toutsys" {pierce, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (13, 4, Lair:2) 17 stones