Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 19, D:1) a +0 short sword (11, 21, D:1) a stone (22, 4, D:1) 8 stones (23, -13, D:1) a +0 club (24, 0, D:1) 13 bolts (27, -1, D:1) a +0 club (31, -2, D:1) 7 needles of sleeping (32, 16, D:1) a +0 dagger (45, 15, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 dagger (28, 9, D:2) 14 sling bullets (33, 13, D:2) a +0 club (34, 16, D:2) 10 poisoned needles (36, 11, D:2) a +0 club (48, -9, D:2) 25 stones (56, -9, D:2) a +0 hand axe (59, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (5, 6, D:3) a +0 dagger (10, 38, D:3) a cursed -3 dagger (14, 31, D:3) a +0 club (20, 39, D:3) a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 club (26, 27, D:3) a +0 club (26, 39, D:3) a +0 club (32, 23, D:3) a +0 whip a +0 leather armour (32, 24, D:3) a +0 falchion a +0 ring mail a +0 dagger (32, 25, D:3) a +0 hand axe a +0 leather armour (33, 24, D:3) a +0 dagger a +0 robe (35, 3, D:3) 30 arrows (47, 17, D:3) 10 stones (48, -4, D:3) a +0 mace a +0 chain mail (55, 33, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -6, D:4) 12 stones (13, -4, D:4) a +0 club (15, 38, D:4) a +0 chain mail (16, 2, D:4) a +0 spear (19, 15, D:4) a +0 short sword (25, 36, D:4) the +6 short sword of the Nexus {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (30, 26, D:4) a +0 hand axe (31, 35, D:4) a cursed +0 robe (32, 0, D:4) a +0 robe (32, 23, D:4) a +0 scale mail (33, 25, D:4) 3 potions of degeneration a +0 giant spiked club (35, 11, D:4) 27 bolts (49, 16, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour (51, -14, D:4) 12 stones (57, 4, D:4) a +0 vampiric short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 30, D:5) a +0 giant spiked club (9, 51, D:5) a +1 hunting sling of flaming (15, 13, D:5) a +0 rapier a +0 leather armour (16, 12, D:5) a +0 flail a +0 halberd (25, 32, D:5) a +0 long sword (36, 18, D:5) 9 poisoned needles (39, 3, D:5) 20 bolts (41, -2, D:5) a +0 robe a +0 flail (46, 37, D:5) a +0 dagger a +0 robe (46, 38, D:5) a +2 dagger of freezing a +0 robe (46, 39, D:5) a +0 war axe (48, 35, D:5) 8 arrows (49, 0, D:5) 15 sling bullets (55, -2, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 1, D:6) a +0 trident a +0 chain mail (4, 25, D:6) a +0 chain mail (8, 23, D:6) a +2 dagger of venom a +0 robe (9, 25, D:6) a cursed +0 trident (10, 25, D:6) a +0 dagger a +0 robe (11, 21, D:6) a scroll of noise (11, 25, D:6) a +0 glaive 23 stones a cursed +0 chain mail (11, 26, D:6) a +0 short sword (16, 9, D:6) a +0 club 2 throwing nets (16, 10, D:6) a +0 whip (20, 11, D:6) 22 stones (27, 5, D:6) a cursed -2 spear (27, 36, D:6) 23 sling bullets (28, 37, D:6) a +0 short sword a +0 ring mail a cursed +0 whip (28, 38, D:6) a +0 chain mail a +0 hand axe (30, 1, D:6) a +0 trident (30, 37, D:6) a cursed -1 leather armour (31, 8, D:6) a cursed +0 robe (36, 36, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 stones (4, -9, D:7) 18 bolts (11, -15, D:7) 12 stones (17, -8, D:7) 13 stones (17, 5, D:7) a +0 scale mail (30, -24, D:7) a +0 trident (31, -24, D:7) a cursed -3 short sword a +0 plate armour a +0 dagger a +0 robe (39, 23, D:7) 12 stones (59, -18, D:7) a +0 giant club (59, 22, D:7) a +0 dagger a +0 robe (63, -15, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Aryw's General Store a +3 antimagic long sword (412 gold) a +0 mace (45 gold) a potion of flight (45 gold) a +0 hunting sling (22 gold) a potion of heal wounds (75 gold) a wand of disintegration (4/24) (120 gold) 16 bolts (48 gold) a scroll of remove curse (45 gold) (8, -1, D:8) a scroll of noise (14, -11, D:8) a +0 dagger a stone (14, -10, D:8) a +0 short sword (14, -9, D:8) a stone a +0 dagger a +0 blowgun 7 poisoned needles (14, -8, D:8) a +0 dagger a +0 club a +0 hand crossbow 14 bolts (14, -7, D:8) a +0 short sword (14, -6, D:8) 16 bolts (15, -11, D:8) 2 poisoned needles (16, -11, D:8) a stone (16, 12, D:8) a +0 ring mail (18, 1, D:8) an uncursed amulet of magic regeneration (22, 5, D:8) a +0 ring mail (23, 7, D:8) 20 sling bullets (23, 10, D:8) a +0 dagger of chaos a +2 robe of magic resistance (29, -3, D:8) a +0 robe (30, -13, D:8) 4 gold pieces (33, 7, D:8) a +0 shortbow 5 arrows (33, 9, D:8) 2 arrows (37, 15, D:8) a +0 robe the cursed +0 robe of Atheism {rPois} It protects you from poison. It has a curse placed upon it. (39, -8, D:8) a +0 war axe of chopping (39, 9, D:8) 2 sling bullets (40, -22, D:8) a +0 hand axe (40, -21, D:8) a +0 whip of electrocution a +1 robe of magic resistance a +0 animal skin (42, 9, D:8) a +4 quarterstaff of protection a +0 hunting sling 21 sling bullets a +0 ring mail (52, -2, D:8) a cursed +0 hand axe (53, -2, D:8) a +0 club a +0 flail Level 9 of the Dungeon [Shop] Qulu's Antique Armour Shop a cursed +0 buckler (122 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 robe (24 gold) a +1 chain mail of cold resistance (577 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) a +0 leather armour of fire resistance (315 gold) the +2 robe of the Tortoise {rElec Str+5 Int+4} (1526 gold) It affects your strength (+5). It affects your intelligence (+4). It insulates you from electricity. a +0 leather armour (70 gold) [Shop] Quufaikia's Weapon Emporium 11 arrows (30 gold) a +0 scimitar (56 gold) 13 stones (18 gold) a +0 hand crossbow (49 gold) a +0 falchion of slicing (91 gold) a +0 dagger (28 gold) the +1 spear "Ohebonk" {vamp, rF+ Dex+4} (509 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from fire. 12 stones (16 gold) a +3 blowgun (273 gold) a +0 dagger (28 gold) [Shop] Xaedenn's Book Shoppe a book of Conjurations (390 gold) a book of Flames (455 gold) a book of Summonings (910 gold) a book of the Warp (1170 gold) a book of Summonings (910 gold) a book of Unlife (845 gold) a book of Changes (325 gold) a book of Misfortune (260 gold) a book of Misfortune (260 gold) a book of Geomancy (455 gold) a book of Callings (390 gold) a book of Beasts (715 gold) a book of Misfortune (260 gold) a book of Frost (455 gold) [Shop] Ufustuxe's Assorted Antiques a scroll of recharging (294 gold) a +0 ring mail (124 gold) the +4 fustibalus of Zogap {flame, Stlth+} (1760 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 robe (21 gold) a scroll of remove curse (93 gold) a scroll of magic mapping (108 gold) a +0 quarterstaff (124 gold) a potion of heal wounds (155 gold) the +3 whip "Esemna" {pain, rC+ MP-9 Stlth+} (1178 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your magic capacity (-9). It makes you more stealthy. [Shop] Bitijaj's Weapon Boutique a +0 flail (45 gold) a +3 glaive of flaming (373 gold) a +0 hand axe (39 gold) a +0 long sword of flaming (107 gold) a +0 dagger (26 gold) a +1 antimagic rapier (247 gold) (0, 0, D:9) a +0 flail (2, 2, D:9) a +0 dagger a cursed +0 robe (7, 34, D:9) an uncursed ring of flight (7, 42, D:9) a +0 dagger a cursed +0 robe (8, 42, D:9) a +0 dagger a +0 robe (9, 43, D:9) a +0 dagger a +0 robe (10, 43, D:9) a cursed -2 dagger (18, 9, D:9) a +0 leather armour (22, 33, D:9) a +0 dagger (27, 42, D:9) a +1 ring of evasion (31, 43, D:9) a +0 dagger a +0 robe a +0 war axe (32, 44, D:9) a +0 halberd a +0 chain mail (33, -2, D:9) 16 arrows (35, 24, D:9) a +0 mace a +0 chain mail (36, 24, D:9) a +0 hand axe of flaming a +0 chain mail (36, 45, D:9) the +3 leather armour "Ovvoghie" {+Inv +Fly Regen+ Dex-3} It affects your dexterity (-3). It lets you turn invisible. It lets you fly. It increases your rate of regeneration. Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of venom (8, -3, D:10) a book of Debilitation a book of Air a book of Maledictions a book of Minor Magic (10, -24, D:10) a +0 leather armour (12, -25, D:10) a +0 leather armour (15, -18, D:10) a +0 leather armour (16, -27, D:10) a +0 leather armour (20, -32, D:10) a +4 dagger a cursed -2 robe (21, -32, D:10) a scroll of random uselessness (45, -33, D:10) a +0 mace (57, -13, D:10) a +0 dagger a +0 robe (58, -31, D:10) a +0 hunting sling (58, -13, D:10) a +0 long sword a +0 plate armour (59, -23, D:10) 20 arrows (59, -14, D:10) a +0 dagger a +0 chain mail (59, -13, D:10) a +1 flail of protection a +0 leather armour of magic resistance a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 sling bullets (8, 15, Lair:1) a cursed amulet of inaccuracy (12, -10, Lair:1) an uncursed ring of wizardry (13, -23, Lair:1) 14 stones (15, -17, Lair:1) a +3 vampiric executioner's axe 6 scrolls of amnesia a wand of flame (19/48) a wand of flame (28/48) a wand of iceblast (12/15) a wand of slowing (23/48) (27, 25, Lair:1) a +0 war axe (30, -20, Lair:1) a +0 plate armour (32, 17, Lair:1) 12 sling bullets (41, 13, Lair:1) 7 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (28, -4, Lair:2) 20 arrows (32, -2, Lair:2) 33 gold pieces (34, -2, Lair:2) a +0 rapier (40, -6, Lair:2) a +0 rapier (41, 16, Lair:2) a +0 battleaxe (47, 6, Lair:2) a +0 long sword (54, 39, Lair:2) 17 gold pieces