Kloppie Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (3, 4, D:1) a +0 mace (13, 18, D:1) a +0 robe (15, 29, D:1) a +0 whip (19, 25, D:1) 17 bolts (20, 2, D:1) a +0 ring mail (20, 23, D:1) a +0 centaur barding of fire resistance (23, -8, D:1) a +0 club (24, 24, D:1) 31 stones (34, 31, D:1) a +0 club (36, 34, D:1) 16 stones (38, 33, D:1) a stone (39, 32, D:1) a stone (42, 3, D:1) 8 poisoned javelins (42, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 23, D:2) a +0 club (5, 9, D:2) a +0 leather armour (10, 35, D:2) a +0 robe (16, 44, D:2) a +0 spear (25, 5, D:2) a +0 mace a +0 dire flail (40, -7, D:2) 16 stones (40, 1, D:2) a throwing net (41, 37, D:2) a +0 club (53, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 5, D:3) a cursed -2 dagger (3, 6, D:3) a +0 hand axe (11, 27, D:3) 25 stones (13, -6, D:3) 16 sling bullets (14, 24, D:3) 4 javelins (15, 31, D:3) a +0 short sword (18, 0, D:3) a +0 club (19, 32, D:3) 7 tomahawks (20, 31, D:3) 8 tomahawks (43, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +2 leather armour of Zuwn {-Tele MR+++ rCorr Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It protects you from acid and corrosion. (27, 37, D:4) 18 bolts (32, 43, D:4) a cursed -1 war axe (42, 20, D:4) 20 sling bullets (49, 15, D:4) a +0 giant spiked club (51, -12, D:4) 16 bolts (52, 15, D:4) a +0 dagger (53, -7, D:4) 19 stones (53, -5, D:4) a +0 mace a +0 leather armour (54, -2, D:4) a stone (55, 28, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (11, -49, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 7 needles of confusion (4, -3, D:6) 29 arrows (5, -6, D:6) 18 sling bullets (5, -5, D:6) a +0 leather armour (28, -22, D:6) a +1 dagger of venom (32, -15, D:6) 21 stones (33, -8, D:6) 6 arrows (34, -3, D:6) a +0 hunting sling (42, 9, D:6) the +4 robe of the Game Afoot {rC+} It protects you from cold. (43, 7, D:6) a potion of mutation (43, 9, D:6) 15 arrows (43, 11, D:6) a wand of disintegration (10/24) (44, 3, D:6) 22 stones (45, 3, D:6) an uncursed ring of fire (46, 5, D:6) a scroll of enchant armour (49, -25, D:6) 4 potions of mutation (49, 11, D:6) a +0 shortbow 13 arrows (50, 8, D:6) an arrow (51, -23, D:6) a +0 trident (51, -19, D:6) 23 bolts (51, 5, D:6) 3 arrows (60, -36, D:6) a +0 short sword a +0 ring mail (66, -27, D:6) a +0 spear (66, -26, D:6) a +0 spear (66, -25, D:6) a +0 halberd a throwing net (68, -22, D:6) a +0 robe Level 7 of the Dungeon [Shop] Uramisue's Gadget Shop a wand of iceblast (7/15) (154 gold) a crystal ball of energy (280 gold) a wand of flame (26/48) (196 gold) a fan of gales (560 gold) a phial of floods (560 gold) a phantom mirror (420 gold) a wand of scattershot (7/9) (462 gold) a lightning rod (4/4) (560 gold) a fan of gales (560 gold) a crystal ball of energy (280 gold) a lamp of fire (560 gold) (0, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:7) a +0 club (1, 1, D:7) a +0 falchion a +0 chain mail (2, 4, D:7) a +1 dagger of holy wrath a cursed +0 robe (28, -8, D:7) a +0 ring mail (29, 2, D:7) a +0 dagger a +0 robe (30, -9, D:7) a +0 blowgun a +0 dagger 13 poisoned needles (31, -9, D:7) 2 poisoned needles (32, -11, D:7) a +0 short sword 4 stones (32, -10, D:7) a +0 dagger a stone (33, 4, D:7) a +0 dagger a +0 robe (33, 5, D:7) a +0 mace a +0 club a +0 leather armour (33, 6, D:7) a +0 falchion a +0 mace a +0 dagger a +0 robe (34, -14, D:7) a stone (41, 6, D:7) a +2 spear of piercing (44, -8, D:7) a +0 dagger a +0 robe (46, -8, D:7) a potion of degeneration (48, -10, D:7) a +0 shortbow 23 arrows a +3 leather armour (49, -10, D:7) a +2 dagger of venom a +0 robe a +0 battleaxe (49, 3, D:7) a +0 whip (52, -22, D:7) a +0 robe (54, -18, D:7) a +0 scale mail (54, -3, D:7) 5 stones (57, -7, D:7) a +1 long sword a +0 robe a +0 robe (58, -8, D:7) a cursed +0 hand axe a +0 robe a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 stones (1, 5, D:8) 17 stones (5, -1, D:8) a +0 war axe (11, -3, D:8) a +0 dagger (13, 14, D:8) a +0 whip (17, 7, D:8) a cursed -3 fustibalus (18, -15, D:8) 11 stones (18, -3, D:8) a +0 giant club (19, 4, D:8) 11 stones (21, 2, D:8) a +0 ring mail (24, -1, D:8) a +0 ring mail (30, 15, D:8) a +2 antimagic dagger (33, -1, D:8) a +0 halberd (34, -3, D:8) a +0 halberd (34, -2, D:8) a +0 club a +2 vampiric halberd (34, 19, D:8) an arrow (35, 19, D:8) 2 arrows (36, 5, D:8) a +0 long sword (38, 19, D:8) an arrow (40, 19, D:8) a +0 shortbow 26 arrows (43, 11, D:8) a +0 flail Level 9 of the Dungeon (15, -9, D:9) an uncursed ring of loudness the cursed +2 rapier of Ashenzari's Approval {flame, rF+ MP+9 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. (22, 12, D:9) a +0 spear (23, 11, D:9) a +3 flail of freezing a +0 robe (24, -12, D:9) a +3 mace a +0 robe (24, 11, D:9) a +0 halberd (25, 10, D:9) a +0 spear (25, 11, D:9) a +0 whip a +0 robe (26, 11, D:9) a +3 long sword a cursed +0 robe (27, 11, D:9) a +3 long sword a +0 robe a +4 mace a +0 robe (29, 24, D:9) a +0 shortbow 22 arrows (31, -20, D:9) a +0 flail a +0 leather armour (32, -7, D:9) a +0 leather armour (37, 0, D:9) 22 bolts (38, 19, D:9) a +0 leather armour (44, 3, D:9) a +0 robe a +0 dagger (45, 0, D:9) a cursed -3 hand axe a +0 ring mail (45, 5, D:9) a +0 robe a +2 dagger of speed (48, 3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 4, D:10) a +0 dagger a +0 robe a +0 short sword (0, 5, D:10) a +1 vampiric scythe (0, 19, D:10) a +0 dagger (18, 10, D:10) a +0 long sword a +0 shortbow 9 arrows (19, 6, D:10) a crystal ball of energy (19, 10, D:10) a +2 battleaxe a +0 plate armour (20, 21, D:10) a +0 giant club (21, 30, D:10) a +0 robe (27, 42, D:10) 15 poisoned needles (33, 35, D:10) 24 stones (41, -10, D:10) 24 stones (44, 17, D:10) a +0 halberd a +0 chain mail (46, 1, D:10) a +0 falchion (52, 9, D:10) the cursed +3 mace of Balance {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (56, 9, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of brand weapon (23, -1, Lair:1) 11 gold pieces (33, -27, Lair:1) the +7 hunting sling of Zutaoget {venom, SInv Stlth+} It poisons the ammo it fires. It lets you see invisible. It makes you more stealthy. (34, -21, Lair:1) 20 sling bullets a volcano (0, 0, Volcano) a scroll of teleportation (0, 3, Volcano) a +3 scale mail of fire resistance (0, 4, Volcano) a potion of berserk rage (0, 5, Volcano) a +0 rapier of flaming (1, -1, Volcano) 12 stones (1, 3, Volcano) 18 arrows (1, 5, Volcano) 2 needles of sleeping (2, 3, Volcano) a +3 leather armour of fire resistance (2, 4, Volcano) a potion of berserk rage (2, 5, Volcano) a +0 demon trident of flaming (3, -1, Volcano) 4 arrows (5, 3, Volcano) an arrow