Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 leather armour (3, -14, D:1) 18 stones (6, -13, D:1) a +0 ring mail (7, -9, D:1) a stone (9, -8, D:1) a stone (14, 29, D:1) 28 stones (15, -1, D:1) a +0 club (19, -25, D:1) a +0 dagger (19, 21, D:1) a cursed +0 ring mail (42, 5, D:1) 31 bolts Level 2 of the Dungeon (2, 4, D:2) a +0 club (6, -22, D:2) 6 javelins of penetration (18, -42, D:2) a +1 dagger of protection (19, -23, D:2) a +0 club (21, -23, D:2) a +0 club a +0 club (21, -12, D:2) a +0 club (26, -22, D:2) 4 needles of paralysis (30, 0, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, 24, D:3) 21 arrows (7, -15, D:3) a +0 shield (11, 36, D:3) 15 poisoned needles (16, 16, D:3) 19 stones (32, 5, D:3) 7 javelins of penetration (34, 5, D:3) a +0 leather armour (36, -18, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail (36, 11, D:3) a +0 falchion (36, 14, D:3) a +0 club (37, -19, D:3) a +0 leather armour (37, -18, D:3) a +0 club (38, -20, D:3) a +0 flail (38, 14, D:3) 15 poisoned needles (39, 7, D:3) a +0 short sword (39, 8, D:3) 11 poisoned needles (48, 23, D:3) a +0 short sword (53, 11, D:3) a +0 ring mail (54, -3, D:3) a potion of might (56, 25, D:3) a +0 leather armour (57, 27, D:3) a +0 hunting sling (60, -8, D:3) a +0 whip (62, 11, D:3) 5 javelins Level 4 of the Dungeon (2, -19, D:4) 2 curare-tipped needles (10, -25, D:4) a tomahawk (15, -25, D:4) a tomahawk (16, -25, D:4) a +0 leather armour a +0 flail (16, -22, D:4) a +0 spear of venom (17, -25, D:4) a +0 club a +0 dagger a +0 robe a +0 falchion a +0 ring mail (19, -19, D:4) 22 bolts (20, -25, D:4) a tomahawk (22, -22, D:4) a tomahawk (23, -24, D:4) 18 stones (26, -42, D:4) 25 stones (31, -7, D:4) a +0 club (33, -9, D:4) a +0 ring mail (34, -31, D:4) a cursed -1 club (34, -20, D:4) a -2 ring mail a +0 club a +0 chain mail a +0 hand axe a cursed -1 club (39, -18, D:4) the +1 trident "Newtbane" {holy, rF- rN++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you see invisible. (50, -7, D:4) a +0 dagger (57, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (1, 0, D:5) 5 arrows (1, 1, D:5) an arrow (1, 2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (3, 2, D:5) a scroll of fear (6, -4, D:5) a scroll of identify (7, 5, D:5) a potion of mutation (11, 3, D:5) a potion of curing the Ecumenical Temple