Kloppie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -22, D:1) a +1 pair of boots (3, -26, D:1) a +1 centaur barding (3, -1, D:1) a +0 club (3, 7, D:1) 17 bolts (5, -6, D:1) 26 stones (6, 7, D:1) 29 bolts (9, -16, D:1) a +0 buckler (13, -29, D:1) a +0 mace (35, 20, D:1) a +0 club (36, -2, D:1) a +0 club (37, 8, D:1) a +0 hunting sling (39, -4, D:1) a +0 dagger (41, -38, D:1) a +0 dagger (43, -31, D:1) a +0 club (48, 5, D:1) a +0 ring mail (49, -3, D:1) a +0 dagger (57, -11, D:1) a +0 club (59, -9, D:1) 20 sling bullets (68, -10, D:1) 23 arrows Level 2 of the Dungeon (9, 1, D:2) a +0 club (11, 2, D:2) a +0 club (25, 5, D:2) a +0 dagger (26, -13, D:2) a +0 whip (37, -1, D:2) a +0 chain mail (39, -10, D:2) a +0 dagger (39, 7, D:2) 2 tomahawks (39, 8, D:2) a +0 hand axe a +0 hand axe a +0 leather armour (40, 8, D:2) a +0 morningstar a +0 leather armour (41, 7, D:2) a +0 flail 2 tomahawks (41, 9, D:2) a cursed -2 trident a +0 leather armour (43, -7, D:2) a +0 spear (50, 8, D:2) a stone (51, 9, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (1, 5, D:3) a +0 leather armour (3, 32, D:3) a stone (5, 32, D:3) a stone (6, -1, D:3) a +0 dagger (8, 32, D:3) a stone (9, -3, D:3) a +5 mace of protection (10, 32, D:3) a stone (12, 24, D:3) 19 stones (25, 15, D:3) a +1 dagger of draining a +0 short sword (26, 15, D:3) a +0 leather armour a +0 war axe (27, 15, D:3) a +0 short sword (40, -2, D:3) a +0 hunting sling Level 4 of the Dungeon (12, -22, D:4) 8 bolts (14, -8, D:4) a +0 robe a +0 dagger (16, -11, D:4) 23 arrows (18, -6, D:4) a +0 chain mail a +0 falchion a +0 leather armour a +0 robe a +0 dagger (23, -44, D:4) a +0 dagger a +0 robe (23, -43, D:4) a +0 flail a +0 leather armour (25, -6, D:4) a +0 leather armour a +0 mace (33, -22, D:4) a potion of mutation (33, -7, D:4) 27 stones (47, -32, D:4) 10 poisoned needles (48, -22, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club (48, -21, D:4) a +0 club a +0 dagger a +0 dagger (48, -20, D:4) a +0 dagger (48, -19, D:4) a +0 club a +0 dagger a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, 31, D:5) a +0 giant club (10, 37, D:5) 20 arrows (11, 37, D:5) a +0 leather armour (13, -2, D:5) 27 arrows (17, 10, D:5) an uncursed staff of death (18, 38, D:5) 29 bolts (26, 0, D:5) a +1 long sword of electrocution (34, 46, D:5) 6 needles of frenzy Level 6 of the Dungeon [Shop] Xigenara's Book Shoppe a book of Frost (490 gold) the Collected Works on Summoning (1120 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Lightning Spire Summoning/Air 4 c - Shadow Creatures Summoning 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Frost (490 gold) a book of Flames (490 gold) a manual of Unarmed Combat (1545 gold) a book of Callings (420 gold) a book of Power (630 gold) (0, 0, D:6) a +0 falchion of slicing a +0 leather armour (1, 1, D:6) 24 sling bullets (9, 5, D:6) a +0 mace (10, 5, D:6) a +2 quarterstaff of chaos (22, 17, D:6) a +0 chain mail (22, 19, D:6) 14 sling bullets (22, 30, D:6) a +0 buckler (24, 33, D:6) a +0 blowgun (25, 11, D:6) a +0 dagger a cursed +0 leather armour (26, 10, D:6) a +0 dagger a +0 robe (27, 10, D:6) a +0 mace 21 stones (27, 11, D:6) a +0 mace (27, 13, D:6) 21 sling bullets (32, 8, D:6) 13 poisoned needles (34, 31, D:6) the cursed +1 long sword "Sapackiq" {slice, rPois rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It protects you from poison. It has a curse placed upon it. (41, 7, D:6) 16 stones (45, 15, D:6) a +0 quarterstaff (46, 5, D:6) a +0 quarterstaff (46, 8, D:6) 29 arrows (47, 18, D:6) a +0 ring mail (48, 8, D:6) a +1 dire flail of draining a +0 leather armour (50, 21, D:6) 3 large rocks (55, 9, D:6) a +0 flail a +0 leather armour a +2 short sword of speed a +0 plate armour a +0 flail a +0 leather armour a +0 dagger (59, 2, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 9, D:7) a +0 leather armour (5, -26, D:7) a +0 whip (8, -6, D:7) a +0 rapier (9, 1, D:7) a +0 ring mail (15, -26, D:7) 20 bolts (18, 2, D:7) 29 arrows (19, 7, D:7) 20 arrows (46, -18, D:7) 12 stones Level 8 of the Dungeon (1, 0, D:8) a cursed -3 giant spiked club (2, 1, D:8) a throwing net (10, 30, D:8) an arrow (10, 31, D:8) an arrow (10, 32, D:8) an arrow (10, 33, D:8) an arrow (10, 35, D:8) the +4 bardiche of the Living Dead {elec, +Blink rC- Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It makes you vulnerable to cold. It lets you blink. (10, 36, D:8) a +0 shortbow 12 arrows (11, 29, D:8) 2 arrows (11, 30, D:8) an arrow (11, 36, D:8) a cursed -2 giant club a +0 giant club (13, 24, D:8) 24 bolts (20, 51, D:8) a +0 cloak (21, 27, D:8) a cursed -3 club (23, 23, D:8) a +0 dagger (23, 25, D:8) a +0 falchion a +0 scale mail (24, 26, D:8) a cursed +0 dire flail (27, 44, D:8) a +0 giant club a +0 giant spiked club (28, 32, D:8) a +0 giant club (30, 29, D:8) 19 sling bullets (30, 30, D:8) a +0 quarterstaff (31, 30, D:8) 15 arrows (38, 45, D:8) a +0 shortbow 12 arrows (40, 46, D:8) an arrow (45, 32, D:8) a +0 leather armour (50, 15, D:8) a cursed -1 club 2 tomahawks (51, 15, D:8) a +0 short sword (53, 21, D:8) a +0 robe (62, 51, D:8) a +2 mace of protection Level 9 of the Dungeon (0, 0, D:9) 13 stones (0, 8, D:9) a +0 mace a +0 ring mail (0, 13, D:9) 10 arrows (2, -12, D:9) 30 stones (3, 6, D:9) a +0 dagger a +0 robe (11, -18, D:9) a +0 spear a +0 scale mail a +0 buckler (11, -17, D:9) a +1 flail of crushing a +0 flail a +0 leather armour (31, -36, D:9) a +0 falchion (36, -18, D:9) a +0 robe (42, -29, D:9) a +0 robe (47, -6, D:9) a +0 whip 3 stones (47, -5, D:9) a +0 dagger 23 stones (47, -4, D:9) 5 stones (48, -7, D:9) a stone (48, -4, D:9) a +0 dagger (49, -5, D:9) a +0 whip (50, -7, D:9) 2 stones (51, -25, D:9) a stone (51, -24, D:9) 2 stones (51, -7, D:9) a stone (52, -23, D:9) 5 stones (53, -28, D:9) 29 stones (53, -24, D:9) 2 stones (53, 5, D:9) a +0 scale mail (54, -11, D:9) 34 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 exploding tomahawks (1, 9, Lair:1) a +0 hand axe (16, 13, Lair:1) a +0 hand axe (45, 24, Lair:1) a +0 cloak (59, 7, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 stones (2, -16, Lair:2) a +0 pair of boots (5, 12, Lair:2) 21 arrows (5, 15, Lair:2) a +0 trident (13, 15, Lair:2) 7 bolts (23, -24, Lair:2) a potion of mutation (24, -5, Lair:2) a +0 glaive (31, -11, Lair:2) 7 needles of sleeping (45, -18, Lair:2) 12 stones (48, 10, Lair:2) a scroll of immolation (57, -6, Lair:2) a blink frog skeleton (66, -31, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog skeleton (3, -1, Lair:3) a redback corpse (13, -7, Lair:3) 30 sling bullets (15, -7, Lair:3) a black mamba corpse (skeletalised by now) (20, -13, Lair:3) a +0 ring mail (42, 12, Lair:3) a +0 plate armour