Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 14, D:1) a +0 dagger (8, 14, D:1) a cursed +0 club (14, -4, D:1) a cursed +0 leather armour (31, -13, D:1) a +0 hunting sling (32, 5, D:1) 14 stones (38, 14, D:1) a +0 leather armour a +0 animal skin (41, 21, D:1) a cursed +0 club (41, 26, D:1) 23 poisoned needles (44, 4, D:1) a +0 club (45, 35, D:1) a +0 robe (53, 17, D:1) 8 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 club (25, 14, D:2) a +0 whip (30, 12, D:2) a cursed -1 dagger (31, 10, D:2) a cursed +0 mace (42, 18, D:2) a +0 scale mail (48, -15, D:2) a +0 dagger (49, 15, D:2) a +0 hand axe a +0 scale mail Level 3 of the Dungeon (4, 30, D:3) a +0 club (5, 20, D:3) a +0 short sword (8, 24, D:3) 18 arrows (10, 9, D:3) 19 stones (11, 36, D:3) a +0 chain mail (13, 37, D:3) a +0 dagger (16, 24, D:3) a +0 spear of venom (19, 54, D:3) a +0 short sword (20, 18, D:3) a +0 club (20, 20, D:3) a +0 whip (20, 21, D:3) a +0 spear (22, 16, D:3) 15 stones (26, 27, D:3) 18 stones (33, 24, D:3) 12 stones (40, -1, D:3) a cursed -1 club (40, 19, D:3) a +0 robe (52, 8, D:3) a +0 hunting sling (63, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -13, D:4) a +0 dagger a +0 robe (5, -13, D:4) a +0 falchion (6, -5, D:4) a +0 flail (7, -1, D:4) a +0 leather armour (9, 20, D:4) a +4 quarterstaff of chaos (11, 19, D:4) a +0 mace (13, 8, D:4) a +0 ring mail (22, -8, D:4) a +0 quarterstaff (34, -8, D:4) a +0 helmet (38, 32, D:4) a +0 leather armour (39, -8, D:4) a scroll of immolation (41, 12, D:4) a +1 ring mail of poison resistance a +1 cloak (48, 14, D:4) a +0 whip a +1 scale mail of positive energy Level 5 of the Dungeon (24, 16, D:5) a +0 dagger (25, 12, D:5) a stone (29, 14, D:5) an arrow (32, 14, D:5) a stone a +0 club (32, 15, D:5) an arrow 5 stones a +0 dagger a +0 short sword (32, 16, D:5) a +0 whip a +0 club (32, 18, D:5) an arrow (33, -7, D:5) 14 arrows (33, -6, D:5) an arrow (33, -5, D:5) an arrow (33, -4, D:5) an arrow (33, -3, D:5) an arrow (34, -2, D:5) an arrow (34, 17, D:5) 26 arrows a +0 shortbow (36, 11, D:5) a +0 shortbow 11 arrows (36, 12, D:5) a +2 dagger of venom (36, 13, D:5) an arrow (36, 25, D:5) a +1 rapier of protection a +0 leather armour a +0 flail (36, 28, D:5) a cursed +0 dagger (37, 11, D:5) a +0 dagger a +0 robe (38, 11, D:5) an arrow (40, 11, D:5) an arrow (41, -11, D:5) 17 poisoned needles (41, 10, D:5) a +0 hand axe a +3 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -8, D:6) a +0 giant club a +0 dire flail (5, 23, D:6) a +0 ring mail (8, 7, D:6) a +0 hand axe (13, 27, D:6) a +0 spear (15, 27, D:6) a +0 halberd (17, 9, D:6) a +0 flail (18, 27, D:6) a +0 spear (19, 7, D:6) a +0 falchion a +0 chain mail (19, 8, D:6) a +0 short sword a +0 dagger a cursed +0 robe (21, 22, D:6) 11 arrows (21, 28, D:6) a +0 club (22, 6, D:6) an arrow a +0 hand axe (23, 6, D:6) an arrow (24, 7, D:6) a +0 flail a +0 leather armour (25, 6, D:6) a +0 short sword a +0 falchion a +0 scale mail (25, 8, D:6) a +0 mace a +0 leather armour a +0 shortbow 8 arrows (35, 26, D:6) 28 arrows (37, 28, D:6) 10 stones Level 7 of the Dungeon [Shop] Efymaa's Distillery 2 potions of might (80 gold) a potion of lignification (30 gold) a potion of magic (80 gold) a potion of berserk rage (50 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) a potion of cancellation (80 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of degeneration (10 gold) (0, 0, D:7) 11 stones (0, 30, D:7) 20 stones (38, 7, D:7) 21 arrows (40, -6, D:7) a +0 flail (40, 27, D:7) 23 stones (41, -5, D:7) a +0 whip a +0 ring mail (42, -4, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 5, D:8) a +0 pair of boots (9, 17, D:8) a +0 scale mail (14, 3, D:8) a +0 chain mail (22, 21, D:8) a +0 robe (24, 17, D:8) 15 arrows (25, -5, D:8) a +0 giant spiked club (25, 29, D:8) a +0 ring mail (35, 9, D:8) a scarf of spirit shield a +0 troll leather armour a +0 chain mail (44, 17, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Weopysm's Magic Scroll Shoppe a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of acquirement (676 gold) a scroll of noise (13 gold) (0, 0, D:9) a +0 dagger (0, 15, D:9) 14 arrows a cursed +0 robe (3, 13, D:9) 3 arrows (4, 12, D:9) an arrow (5, 12, D:9) an arrow (10, -9, D:9) a +0 giant club (20, -11, D:9) a +0 ring mail (28, 12, D:9) a +0 long sword (28, 30, D:9) a +0 dagger a +0 robe of cold resistance (30, 29, D:9) a +0 hand axe (32, 19, D:9) an arrow (33, 15, D:9) 2 arrows (34, 12, D:9) a +0 shortbow 11 arrows (34, 14, D:9) an arrow (34, 15, D:9) 2 arrows (34, 19, D:9) a +0 shortbow 20 arrows (35, 26, D:9) 2 potions of degeneration (37, -23, D:9) 17 stones (37, 17, D:9) an arrow (39, 18, D:9) a +0 shortbow 21 arrows (40, 15, D:9) an arrow (40, 16, D:9) an arrow (45, 23, D:9) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +2 flail of draining a +3 shortbow a +0 hand axe (46, 20, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (1, 6, D:10) 25 stones (1, 14, D:10) a +0 chain mail (3, 10, D:10) 29 stones (3, 25, D:10) a sling bullet (5, 22, D:10) a sling bullet (6, 23, D:10) a sling bullet (7, 2, D:10) a +0 giant spiked club (7, 18, D:10) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +0 leather armour (19, -5, D:10) 12 stones (23, 27, D:10) a +0 mace (32, 41, D:10) a cursed -3 trident (38, 6, D:10) a +0 club (44, 23, D:10) a +0 robe (44, 24, D:10) 2 curare-tipped needles (46, 22, D:10) a curare-tipped needle (48, 20, D:10) a +2 short sword of venom a +0 blowgun (48, 24, D:10) a curare-tipped needle (49, -12, D:10) a +0 war axe (50, 25, D:10) a curare-tipped needle (54, 24, D:10) a curare-tipped needle (59, 24, D:10) a +0 whip (67, 29, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 19 stones (2, 7, D:11) a +0 club (3, -21, D:11) a +0 giant spiked club a +0 giant spiked club (3, -2, D:11) a +0 glaive (5, -20, D:11) a +0 dagger (7, 1, D:11) 15 stones (8, -17, D:11) a +0 short sword (25, -1, D:11) a +0 robe a +0 scimitar a +0 dagger a +0 robe (28, 8, D:11) a +0 plate armour (29, -15, D:11) a cursed -3 battleaxe (29, -7, D:11) a +0 giant club (29, 3, D:11) a +0 robe (29, 7, D:11) a +0 robe a +1 short sword (30, 5, D:11) a +2 robe of the Archmagi a +0 short sword (31, -21, D:11) a +0 giant club a +0 giant club (35, -21, D:11) 12 stones (35, -13, D:11) a +0 hand axe a +0 robe (36, -10, D:11) a cursed +0 flail a +0 robe a +0 robe (36, -9, D:11) a +0 robe (42, -11, D:11) a +0 chain mail (45, -27, D:11) a +0 ring mail (55, -20, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 2 large rocks (2, -54, D:12) 16 poisoned needles (2, 0, D:12) a large rock (4, 1, D:12) a large rock (4, 5, D:12) 18 stones (17, -1, D:12) a large rock (22, -47, D:12) the +7 ring mail of the Poles {Int-3 SInv Stlth+} It affects your intelligence (-3). It lets you see invisible. It makes you more stealthy. (22, -8, D:12) a +0 ring mail (23, -9, D:12) 2 large rocks (31, -32, D:12) a +0 plate armour a +0 battleaxe (31, -10, D:12) 20 stones (32, -32, D:12) a +0 dagger (33, -31, D:12) a +0 robe a +0 dagger (43, -28, D:12) a +0 club (49, -19, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (5, 17, D:13) a stone (5, 22, D:13) an uncursed amulet of magic regeneration (6, 16, D:13) 3 stones a +0 long sword a +0 robe (6, 17, D:13) a +0 short sword (7, -7, D:13) 15 stones (7, 16, D:13) a stone a +0 dagger a large rock (7, 17, D:13) a stone a +0 dagger (7, 19, D:13) a large rock (8, 17, D:13) a large rock (8, 18, D:13) a +0 great sword (9, 16, D:13) a large rock (18, -5, D:13) a +0 long sword (22, -5, D:13) an uncursed amulet of harm a cursed +3 battleaxe a +1 falchion of flaming a +2 war axe (26, -10, D:13) a +0 trident (43, 0, D:13) a +0 shortbow 9 arrows (44, -1, D:13) 5 arrows (44, 0, D:13) a cursed -3 shortbow 10 arrows (44, 1, D:13) a +0 shortbow 2 arrows (45, -2, D:13) 4 arrows (45, -1, D:13) a +0 shortbow a +0 shortbow 30 arrows (46, -3, D:13) 2 arrows (47, -5, D:13) an arrow (47, -4, D:13) 2 arrows (48, -5, D:13) 2 arrows (49, -6, D:13) an arrow (55, 27, D:13) a scroll of immolation (56, -17, D:13) a stone (57, -17, D:13) a stone (59, -17, D:13) a +0 whip (60, -17, D:13) a +0 short sword (60, -16, D:13) 3 stones (60, 8, D:13) a +0 giant club (60, 9, D:13) a +0 mace (62, -18, D:13) a +0 whip 3 stones (62, -17, D:13) a +0 leather armour a +0 short sword 2 stones (62, -16, D:13) a +0 dagger (63, -16, D:13) a +0 giant spiked club a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) a +0 club (2, -9, D:14) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (3, -18, D:14) 10 sling bullets (4, -6, D:14) 2 arrows (6, -6, D:14) an arrow (6, -3, D:14) a +0 hand axe a +0 leather armour (8, -5, D:14) a +0 halberd of chopping a +0 plate armour (16, -17, D:14) a +0 shortbow 4 arrows (16, -16, D:14) 4 arrows (16, -15, D:14) a +0 shortbow 18 arrows a centaur skeleton (16, -13, D:14) an arrow (17, -15, D:14) a +0 lajatang a +0 shortbow 18 arrows (18, -15, D:14) a +0 shortbow 20 arrows (19, -15, D:14) an arrow (20, -15, D:14) 2 inedible chunks of flesh 3 inedible chunks of flesh (21, -15, D:14) a +0 shortbow 13 arrows