Kohma Level 1 of the Dungeon (0, 0, D:1) 10 arrows (9, -1, D:1) 20 stones (11, -9, D:1) 22 stones (14, -8, D:1) a +0 dagger a stone (15, -5, D:1) 2 stones (16, -2, D:1) a stone (20, 6, D:1) a +0 club (22, 0, D:1) a +0 spear (29, -14, D:1) a +0 hand axe (31, 19, D:1) a +0 robe (32, 15, D:1) a +0 dagger (33, 0, D:1) a +0 robe (37, 21, D:1) a +0 leather armour (41, 27, D:1) 13 sling bullets (54, 23, D:1) a +0 dagger (59, 14, D:1) a +0 leather armour (61, 1, D:1) a +0 short sword (66, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 17, D:2) 19 bolts (7, 29, D:2) a +0 short sword (10, -4, D:2) a +0 club (11, -4, D:2) a +0 spear (11, -2, D:2) a +0 mace (13, -4, D:2) a cursed -3 hand axe (13, -2, D:2) a +0 falchion (17, 6, D:2) a +0 leather armour (18, 5, D:2) a +0 dagger (21, 22, D:2) a +0 hand axe (22, 24, D:2) 12 stones (46, 9, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 mace (3, -32, D:3) a +0 hunting sling (5, -31, D:3) a cursed -1 ring mail (19, 12, D:3) a +0 leather armour (21, -3, D:3) a +0 whip Level 4 of the Dungeon [Shop] Oquclosm's Weapon Shop a +0 dagger (20 gold) a +4 flail of protection (262 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) a +0 club (10 gold) a +3 long sword of holy wrath (233 gold) a +0 war axe (35 gold) 23 arrows (46 gold) a +0 blowgun (25 gold) a +0 short sword (30 gold) a +2 battleaxe of freezing (237 gold) the +9 great mace "Goblinbane" {flame, rPois} (679 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a cursed -1 flail (1 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) [Shop] Ubuloupo's Antique Armour Emporium (Shop contents are unknown) (0, 0, D:4) a +0 ring mail (17, 17, D:4) a +0 short sword (21, -3, D:4) 12 stones (35, 11, D:4) a quokka corpse (skeletalised by now) (46, 5, D:4) a +0 hand axe the Ecumenical Temple