Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -4, D:1) a cursed -2 club (9, 24, D:1) 18 sling bullets (11, -1, D:1) a +0 mace (16, 11, D:1) a +0 leather armour (20, 8, D:1) a +0 leather armour (26, 26, D:1) a +0 pair of gloves (40, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, -3, D:2) 12 poisoned needles (2, -11, D:2) a +0 helmet (2, -10, D:2) a +0 club (7, -7, D:2) a +0 club (8, -9, D:2) a cursed -3 dagger (10, -14, D:2) a +0 robe (13, -18, D:2) 11 poisoned needles (16, -15, D:2) 21 arrows (18, 3, D:2) a +0 hand axe (20, 7, D:2) a +0 dagger (22, -1, D:2) a +0 spear (22, 6, D:2) a +0 mace (23, -3, D:2) a +0 robe (24, 10, D:2) a +0 club (29, -15, D:2) a cursed -3 short sword (37, 7, D:2) a +0 robe (40, 2, D:2) a +0 hand axe (46, -13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, 17, D:3) a +0 club the cursed +0 helmet of Xom's Displeasure {+Fly rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (6, 18, D:3) 22 arrows (13, 37, D:3) a +0 club (16, 9, D:3) a +0 dagger a +0 club (17, 10, D:3) a +0 club a cursed -1 dagger a +0 club a +0 club a +0 club a cursed -2 dagger (23, 0, D:3) a +0 club (23, 17, D:3) a +0 mace (26, 5, D:3) a +0 leather armour (27, 9, D:3) a +0 whip (40, 14, D:3) a +0 club 18 arrows (40, 15, D:3) a +0 club (47, 27, D:3) a +0 ring mail an orc skeleton (53, 28, D:3) a +0 robe Level 4 of the Dungeon (2, -8, D:4) a +0 falchion (9, -5, D:4) a scroll of teleportation (12, 2, D:4) an adder skeleton (12, 3, D:4) a leopard gecko skeleton (14, 8, D:4) 11 poisoned needles