Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 16, D:1) 15 arrows (3, 20, D:1) a cursed -1 club (13, -19, D:1) a +0 club (15, 23, D:1) a +0 hunting sling (17, -21, D:1) a +0 dagger (17, -11, D:1) a +0 ring mail (23, -7, D:1) an uncursed amulet of harm (33, 17, D:1) a +0 robe (43, -17, D:1) a +0 dagger (45, 15, D:1) 14 poisoned needles (46, -5, D:1) 11 sling bullets (47, 19, D:1) a +0 dagger (52, -20, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -7, D:2) a +0 club (6, -16, D:2) a leopard gecko skeleton (9, -15, D:2) a +0 leather armour (17, -4, D:2) a +0 mace (18, -3, D:2) a +0 club (36, 17, D:2) 21 arrows (38, 16, D:2) a +0 spear (40, -3, D:2) 12 gold pieces (40, -2, D:2) a rat corpse (40, -1, D:2) a cursed -2 spear a scroll of identify a gnoll corpse (40, 0, D:2) a cursed -2 spear a potion of heal wounds a gnoll corpse (40, 1, D:2) a +0 trident (unseen)