Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 5, D:1) a +0 whip (17, -34, D:1) 4 poisoned darts (19, 6, D:1) 27 bolts (21, 14, D:1) a +0 whip (24, 26, D:1) a +0 short sword (26, -13, D:1) a +0 club (27, -1, D:1) a +0 club (28, -1, D:1) a +0 dagger (42, -18, D:1) a +0 club (52, 4, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 18 bolts (0, 4, D:2) a bat skeleton (6, -1, D:2) a +0 club (10, -1, D:2) a rat skeleton (16, -1, D:2) a cursed -1 dagger a +0 club (17, -1, D:2) a +0 halberd (unseen) (18, 1, D:2) a scroll of teleportation (18, 2, D:2) a scroll of identify (21, 7, D:2) a potion of berserk rage