Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 36, D:1) a +0 short sword (4, 21, D:1) a +0 flail (8, 21, D:1) a +0 club (9, -2, D:1) a +0 club (12, 15, D:1) a +0 club (14, 18, D:1) a +0 dagger (19, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (3, -17, D:2) a cursed +0 ring mail (4, -6, D:2) a +0 plate armour (15, -3, D:2) a +0 club (23, -20, D:2) a +0 robe (23, -14, D:2) 11 poisoned darts (24, 12, D:2) a +0 short sword (27, -7, D:2) a +0 dagger (28, 18, D:2) a +0 pair of gloves (32, 5, D:2) a +0 club (48, 20, D:2) a +0 dagger (52, -21, D:2) a +0 whip (53, -21, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (15, 28, D:3) a +0 chain mail (18, -5, D:3) a +0 short sword (18, 31, D:3) a +0 whip (22, 29, D:3) 5 arrows (29, -11, D:3) a +0 club (30, -1, D:3) 21 arrows (33, 8, D:3) a +0 spear (36, -7, D:3) a +0 flail a cursed +0 leather armour a +0 club a +0 leather armour (39, -11, D:3) a cursed -3 giant club (43, -5, D:3) a +0 dagger a cursed -1 robe (45, 37, D:3) a +0 mace a +2 leather armour of fire resistance (51, -14, D:3) a +0 short sword (51, -12, D:3) a +0 robe a +0 dagger (51, -3, D:3) a +0 leather armour a +0 mace (54, -3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -5, D:4) a +0 hat (14, -23, D:4) a +0 robe (20, 2, D:4) a +0 giant club (24, 5, D:4) a +0 short sword (25, 5, D:4) 8 gold pieces (28, 5, D:4) 5 atropa-tipped darts (31, -9, D:4) the +1 ring mail "Bivaq" {rC- rN+++ Str+2 Slay+5} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It renders you almost immune to negative energy. (34, -14, D:4) a +0 short sword (34, -1, D:4) a +0 hand axe (34, 0, D:4) a +0 hand axe a +0 leather armour a +0 short sword (41, -9, D:4) a +0 flail