Kohma Level 1 of the Dungeon (3, 33, D:1) a +0 leather armour (4, 6, D:1) a +0 club (4, 34, D:1) a +0 club (12, 42, D:1) 22 bolts (13, 40, D:1) a +0 club (14, 11, D:1) a +0 dagger (24, 8, D:1) a +0 chain mail (26, 39, D:1) a +0 club (34, 19, D:1) a +0 club (37, 16, D:1) a +0 club (37, 33, D:1) a +0 club (39, 15, D:1) a cursed -2 plate armour (44, 35, D:1) 17 bolts (51, 9, D:1) 16 arrows Level 2 of the Dungeon (1, -1, D:2) a +0 mace (4, -6, D:2) a +0 club (11, 0, D:2) a +0 whip (24, -28, D:2) a +0 dagger (29, 7, D:2) a +0 club (30, 7, D:2) a +0 short sword (31, -15, D:2) a +0 robe (31, -10, D:2) a +0 leather armour (31, 21, D:2) a +0 scale mail (32, -7, D:2) a +0 dagger (33, 19, D:2) a +0 dagger (36, 16, D:2) a +2 war axe of electrocution (37, 25, D:2) a +0 short sword (41, -19, D:2) a +0 robe (47, -1, D:2) 16 bolts (48, -5, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -41, D:3) a +0 short sword (10, 8, D:3) a +0 club (13, -41, D:3) a +0 club (14, -41, D:3) a +0 flail (15, -42, D:3) a +0 mace a +0 chain mail (15, -41, D:3) a +0 mace a +0 trident a +0 leather armour (25, -40, D:3) a +0 club (32, 7, D:3) a +0 leather armour (34, -37, D:3) a +0 club (52, -5, D:3) a +0 whip (57, -22, D:3) a +0 leather armour a +0 robe Level 4 of the Dungeon [Shop] Qaawifee's Jewellery Shoppe an uncursed amulet of the acrobat (360 gold) an uncursed ring of protection from magic (300 gold) the ring of Phasing {EV+8} (1536 gold) [ring of evasion] It affects your evasion (+8). a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} (440 gold) [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of the gourmand (360 gold) an uncursed amulet of faith (480 gold) the ring "Sokleg" {rElec rCorr MP+9 Str+4} (735 gold) [ring of resist corrosion] It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. a cursed ring of ice (264 gold) an uncursed ring of ice (300 gold) the ring of Mytaovi {MR+ Str+3 SInv Stlth+} (487 gold) [ring of stealth] It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (0, 0, D:4) 14 sling bullets (0, 6, D:4) 24 arrows (6, 26, D:4) a cursed staff of power (19, -2, D:4) a +2 hand axe of freezing (20, 14, D:4) 13 arrows (33, 35, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe of venom (7, -2, D:5) a +0 dagger a +0 chain mail (8, -2, D:5) a +0 dagger a +0 robe (10, -2, D:5) a +0 club (11, 17, D:5) a +0 ring mail (14, 5, D:5) a +0 leather armour (16, 9, D:5) a +0 whip (17, 21, D:5) an uncursed amulet of guardian spirit (22, -13, D:5) 25 arrows (24, -12, D:5) a +0 ring mail (24, -11, D:5) a +2 flail of holy wrath (29, 27, D:5) 12 arrows (42, 31, D:5) a +0 whip (42, 32, D:5) a +0 whip (43, 31, D:5) a +0 short sword (43, 32, D:5) a +0 whip of pain (44, 11, D:5) a +0 dagger of draining a +0 chain mail a +0 dagger a +0 leather armour (44, 31, D:5) a +1 dagger of venom (45, 9, D:5) a +0 dagger a +0 scale mail (45, 10, D:5) a cursed -3 hand axe (45, 30, D:5) a +0 short sword a +0 dagger (50, 1, D:5) a +0 mace a +0 leather armour (51, 2, D:5) a +0 club a +0 leather armour (54, 4, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Suh Jeqo's Book Shop a book of Necromancy (390 gold) a book of Minor Magic (260 gold) a book of Callings (390 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) a book of Conjurations (390 gold) the Guide on the Entrancing Birds (468 gold) Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Metabolic Englaciation Hexes/Ice 5 a book of Clouds (585 gold) a book of the Tempests (910 gold) a book of Clouds (585 gold) a book of Beasts (715 gold) the Reference Book on the Oath (757 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Silence Hexes/Air 5 a book of Misfortune (260 gold) a book of Callings (390 gold) the Reference Book on Earthen Hexes (682 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Confuse Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Statue Form Transmutation/Earth 6 a book of Geomancy (455 gold) (7, -36, D:6) a +0 giant club (9, 1, D:6) a +0 pair of gloves (9, 6, D:6) a +0 club (11, 6, D:6) a cursed -2 dagger (24, -31, D:6) 28 arrows (30, -17, D:6) a +0 dagger a +0 leather armour (32, -15, D:6) a +0 dagger a +0 robe (43, -30, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 2, D:7) a +0 scale mail (2, -1, D:7) 7 boomerangs (11, -2, D:7) a +0 leather armour (15, 14, D:7) a +0 giant spiked club (18, 4, D:7) a hound skeleton (19, 4, D:7) a cursed +0 leather armour (23, 14, D:7) a +0 chain mail (29, -10, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe (1, 6, D:8) a +0 club (unseen) (2, 3, D:8) a cursed -1 flail (still there?) an adder corpse (still there?) the Ecumenical Temple