Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 0, D:1) a +0 dagger (33, -11, D:1) a +0 dagger a +0 dagger (33, 9, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club (0, 6, D:2) a +0 club (3, 14, D:2) a +0 quarterstaff (8, 7, D:2) a +0 club a +0 spear (16, 7, D:2) a +0 dagger (19, -25, D:2) a +0 dagger (19, -23, D:2) a +0 club (19, -21, D:2) a cursed +0 ring mail (24, -26, D:2) a +0 club a +0 helmet (25, -26, D:2) a +0 robe a +0 club a +0 dagger (25, 1, D:2) a cursed -1 club (26, 15, D:2) a +0 club a +0 club a +0 club (27, -26, D:2) a +0 dagger (28, -26, D:2) a +0 hunting sling (30, 0, D:2) a +0 dagger a +0 hunting sling (33, 3, D:2) a +0 club (35, -12, D:2) 17 bolts (35, 6, D:2) a +0 dagger (43, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 10, D:3) a +0 whip (6, 17, D:3) a +0 short sword (8, 26, D:3) a +0 dagger (15, 18, D:3) a +1 scale mail of cold resistance a cursed +0 club (18, 40, D:3) a +0 robe (20, 19, D:3) a +0 club (23, 12, D:3) a +0 ring mail (25, 2, D:3) a +0 ring mail (25, 29, D:3) a +0 short sword (29, 27, D:3) a +0 short sword a +0 hand axe (32, 40, D:3) a +0 leather armour a +0 club (34, 40, D:3) a +0 ring mail (35, 40, D:3) a +0 ring mail a +0 club (37, 32, D:3) a cursed -2 robe Level 4 of the Dungeon (0, 0, D:4) the +1 spear of Keluapoo {venom, *Noise Str+7 Int+3} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your intelligence (+3). It may make noises in combat. (1, 0, D:4) 18 arrows (6, 27, D:4) a +0 mace (6, 35, D:4) a +0 scale mail (8, 29, D:4) a +0 leather armour (9, 34, D:4) a leopard gecko skeleton (14, 29, D:4) a +0 battleaxe of electrocution a +0 robe (19, 0, D:4) 11 arrows (19, 4, D:4) a +0 ring mail (20, 29, D:4) a +0 flail a +3 dagger a +0 mace of protection (21, 21, D:4) 17 bolts (24, 39, D:4) a +0 hand axe