Kohma Level 1 of the Dungeon (0, 0, D:1) 23 stones (2, -12, D:1) a +0 club (12, -14, D:1) 16 stones (14, 16, D:1) a +0 dagger (15, -22, D:1) a +0 club (16, -24, D:1) a +0 short sword 4 stones (17, -8, D:1) a +0 short sword (18, -9, D:1) a +0 club (18, 10, D:1) a +0 club (31, -33, D:1) a +0 hand axe (31, -27, D:1) a +0 club (32, 1, D:1) 8 stones Level 2 of the Dungeon (4, -4, D:2) 25 sling bullets (33, 12, D:2) a +0 leather armour (34, -20, D:2) a +0 club (35, -19, D:2) a +0 hand axe a +0 hunting sling 31 stones (41, 12, D:2) 20 stones Level 3 of the Dungeon (8, 4, D:3) a +0 leather armour (11, 6, D:3) a +0 whip (20, 4, D:3) a +0 ring mail (22, -34, D:3) a cursed -1 dagger (24, -10, D:3) a curare-tipped dart (unseen) (25, -7, D:3) a +0 hand axe a +0 leather armour (27, -23, D:3) a +0 club (28, -10, D:3) a curare-tipped dart (unseen) (35, -46, D:3) 22 arrows (45, -42, D:3) a +0 club a +0 club (47, -43, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Beihump's Antique Weapon Shoppe a +0 long sword (59 gold) a +1 war axe of flaming (226 gold) a +0 quarterstaff (68 gold) a +0 long sword (59 gold) a +4 flail of protection (445 gold) a +1 vorpal long sword (207 gold) a cursed +0 quarterstaff (51 gold) a +0 morningstar (68 gold) a +0 whip (42 gold) a +0 club (17 gold) a +4 dagger of draining (435 gold) a +1 short sword of electrocution (246 gold) a +0 shortbow (51 gold) a +2 war axe of freezing (311 gold) a +4 long sword (433 gold) (0, 0, D:4) 12 sling bullets (0, 3, D:4) 26 bolts (13, 0, D:4) a scorpion corpse (14, -6, D:4) 11 gold pieces (19, 7, D:4) 9 gold pieces