Kohma Level 1 of the Dungeon (16, 28, D:1) 20 poisoned darts (20, -13, D:1) 5 datura-tipped darts (24, 28, D:1) a +0 short sword a stone (26, 27, D:1) 15 arrows (26, 30, D:1) a stone (28, -3, D:1) 14 bolts (31, 19, D:1) 24 stones (36, -4, D:1) a +0 club (36, 11, D:1) 8 stones (47, 13, D:1) 22 arrows (54, -5, D:1) a cursed -2 short sword (54, 3, D:1) a +0 animal skin (55, -5, D:1) 19 stones (56, -15, D:1) a +0 robe Level 2 of the Dungeon (20, -10, D:2) a cursed +0 whip (40, -16, D:2) a +0 robe (44, -17, D:2) a +0 short sword (46, -10, D:2) 29 arrows (52, 10, D:2) a +0 dagger (56, -26, D:2) a +0 club (56, 31, D:2) 18 stones (60, -6, D:2) a +0 club (61, 26, D:2) a +0 ring mail (66, -14, D:2) 10 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (1, -3, D:3) a quokka corpse (2, -8, D:3) a potion of mutation