Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -45, D:1) a cursed -2 club (9, -29, D:1) 18 stones (14, -32, D:1) 12 stones (16, -25, D:1) 10 arrows (22, -43, D:1) a stone (23, -10, D:1) a scarf of spirit shield (33, -6, D:1) 24 arrows (39, -13, D:1) a stone (42, -13, D:1) a stone (43, -20, D:1) 10 stones (44, -24, D:1) a +0 robe (44, -13, D:1) a stone (47, -3, D:1) 7 boomerangs (54, -17, D:1) 21 arrows (59, -28, D:1) 19 sling bullets (59, -6, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) 12 arrows (3, -38, D:2) a +0 hunting sling (8, 7, D:2) a +0 short sword (14, -41, D:2) a +0 whip (15, -5, D:2) a +0 dagger (21, -27, D:2) a +0 hunting sling (31, -12, D:2) a +0 robe (43, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (3, -41, D:3) 21 stones (4, -22, D:3) a +0 leather armour (6, -23, D:3) a +0 club (8, -36, D:3) 16 stones (9, -17, D:3) a +0 dagger (9, -14, D:3) a +0 robe (12, -25, D:3) a +0 club (12, -22, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a +0 club a +0 club (12, -20, D:3) a +0 dagger (13, -20, D:3) 15 stones a +0 hunting sling a cursed -2 club (14, -20, D:3) a stone (14, -19, D:3) 3 stones (14, -18, D:3) a +0 dagger (22, -3, D:3) a +0 club a +0 leather armour (24, -3, D:3) 15 bolts (25, -13, D:3) a +0 dagger (32, -12, D:3) a +0 leather armour (38, -31, D:3) 21 stones (48, -26, D:3) 21 sling bullets Level 4 of the Dungeon [Shop] Oneredag's Weapon Shop 17 stones (17 gold) 11 arrows (22 gold) a +2 quarterstaff of holy wrath (192 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 war axe (35 gold) a +0 quarterstaff (40 gold) a +0 battleaxe of flaming (137 gold) a +0 spear (30 gold) a +0 mace (30 gold) (0, 0, D:4) 23 stones (24, -16, D:4) a +0 dagger (25, 5, D:4) 24 bolts Level 5 of the Dungeon [Shop] Plog's Assorted Antiques a scroll of teleportation (81 gold) a scroll of enchant weapon (202 gold) a scroll of remove curse (81 gold) a +0 long sword (94 gold) a +0 falchion (81 gold) a scroll of remove curse (81 gold) a scroll of teleportation (81 gold) (0, 0, D:5) 9 sling bullets (1, 39, D:5) 24 bolts (10, 22, D:5) a cursed -3 hand axe a +0 ring mail (10, 23, D:5) a +0 falchion a +0 ring mail a +0 robe a cursed +0 dagger (10, 29, D:5) 20 sling bullets (15, 0, D:5) a +0 robe (24, 3, D:5) a +0 trident (28, 14, D:5) a cursed -1 club (32, 39, D:5) 24 arrows (42, 27, D:5) a +0 club (45, 22, D:5) 28 stones (59, 11, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Lynulian's Antique Armour Boutique the +0 leather armour of Boredom {rElec SInv} (444 gold) It insulates you from electricity. It lets you see invisible. If you switch to wearing this armour, your AC will rise 3 points (6 -> 9) a cursed +0 pair of boots (33 gold) a +0 scale mail (88 gold) a +2 ring mail of fire resistance (462 gold) a +0 chain mail (99 gold) a +0 pair of boots of flying (253 gold) a +0 leather armour (44 gold) a cursed +0 ring mail (66 gold) a +0 leather armour (44 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2362 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 25 points (6 -> 31) a +2 buckler of fire resistance (473 gold) a +0 pair of gloves of strength (253 gold) a +0 scale mail (88 gold) (0, 0, D:6) 17 arrows (0, 3, D:6) 19 stones (3, 2, D:6) 19 stones (4, -1, D:6) a +0 dagger (9, 11, D:6) a +0 hand axe (10, 8, D:6) 22 bolts (11, -2, D:6) a scroll of immolation (17, 26, D:6) a +0 robe (21, 5, D:6) the +6 plate armour "Oludoph" {*Contam rCorr Int+3} It affects your intelligence (+3). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 16 points (6 -> 22) (22, 19, D:6) 5 large rocks (27, -1, D:6) a +0 plate armour (30, 0, D:6) a +0 quarterstaff (39, 18, D:6) a +0 short sword of protection a +0 robe (43, 2, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a potion of resistance (14, 22, D:7) 17 gold pieces (20, 19, D:7) a throwing net (20, 21, D:7) a poisoned dart (20, 22, D:7) a poisoned dart (unseen) (20, 24, D:7) a +0 spear (still there?) a poisoned dart (still there?) (20, 29, D:7) 18 gold pieces (21, 28, D:7) 13 stones (21, 29, D:7) 9 gold pieces (23, 19, D:7) a ration (25, 17, D:7) 11 gold pieces the Ecumenical Temple (11, -7, Temple) a cursed -1 club a cursed +0 leather armour