Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 4, D:1) a +0 club (5, 18, D:1) a +0 leather armour (6, -2, D:1) a +0 dagger (6, 27, D:1) 24 sling bullets (8, 1, D:1) a +0 club (16, 20, D:1) a +0 club (26, -6, D:1) a +0 club (28, 22, D:1) a +0 robe (28, 32, D:1) a +0 leather armour (30, 9, D:1) a +0 mace (30, 43, D:1) a +0 leather armour (32, -9, D:1) a +0 hand axe (35, -11, D:1) a cursed -3 club (40, 1, D:1) a cursed -3 club (43, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -22, D:2) a cursed -3 club (26, 9, D:2) a +0 dagger (27, -24, D:2) a +0 ring mail (27, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -21, D:3) a +0 whip (16, -28, D:3) a +0 trident (16, -26, D:3) a +0 flail a cursed +0 chain mail (18, -25, D:3) a +0 ring mail (19, -18, D:3) a +0 club (20, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 16 arrows (9, 8, D:4) a +0 giant spiked club (11, 25, D:4) a +0 dagger (24, 38, D:4) a +2 dagger of protection a +0 robe (25, 44, D:4) a +0 robe (26, -3, D:4) a +0 scythe a +0 robe (26, 26, D:4) 23 arrows (28, 19, D:4) a +0 spear (37, 24, D:4) a +0 hand axe (39, 44, D:4) a +0 giant club (42, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -23, D:5) 5 boomerangs of dispersal (14, -4, D:5) a +0 dagger a +0 leather armour (31, -24, D:5) a +0 hand axe a +0 dagger a +0 leather armour (33, -27, D:5) a +0 flail (33, -26, D:5) a +0 hand axe (33, 2, D:5) 2 arrows (34, 0, D:5) a +0 mace a +0 shortbow 20 arrows (35, -31, D:5) a +0 leather armour (49, 0, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -12, D:6) 4 datura-tipped darts 278 stones (24, -17, D:6) a +0 leather armour (29, -15, D:6) a +0 whip a +0 robe (30, -15, D:6) a +0 robe a +1 whip of electrocution a +0 dagger a +0 robe a +0 mace a +0 chain mail (31, -16, D:6) a +0 hand axe (31, -15, D:6) 5 boomerangs (33, 13, D:6) a +0 ring mail (36, -12, D:6) a +0 dagger (42, 10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (0, 1, D:7) a +0 whip a potion of degeneration a +0 flail (0, 3, D:7) a +0 plate armour (1, 2, D:7) a +0 halberd 2 throwing nets a scroll of noise (2, 2, D:7) a +2 vampiric trident a +0 ring mail (3, -23, D:7) 24 stones (7, -3, D:7) a +0 cloak (10, 4, D:7) an arrow (12, 4, D:7) a +0 shortbow 17 arrows (13, -17, D:7) a +0 spear (14, 4, D:7) 2 arrows (23, -32, D:7) a scarf of spirit shield (26, -30, D:7) a +0 ring mail (40, -21, D:7) a +0 ring mail (58, -9, D:7) a +0 robe Level 8 of the Dungeon (22, -4, D:8) a cursed -2 falchion a +0 chain mail (25, -12, D:8) a +0 ring mail (25, -10, D:8) a +1 dagger of venom a +0 robe (36, -6, D:8) a +3 flail (46, -12, D:8) a +0 robe (46, -5, D:8) a +0 dire flail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (8, -17, D:9) a +0 helmet (8, 8, D:9) 22 arrows (9, -6, D:9) a cursed -3 flail (12, -13, D:9) a +0 mace a +0 robe a cursed +4 halberd a +0 robe (13, -13, D:9) a +3 battleaxe a +0 robe a +0 great sword a +0 robe (14, -31, D:9) a scroll of noise (14, -22, D:9) a wand of enslavement (12) (14, -20, D:9) a wand of flame (17) (14, 6, D:9) a +0 leather armour (17, -12, D:9) a +0 shortbow 22 arrows (17, -9, D:9) an arrow (24, -22, D:9) a +0 rapier (24, -21, D:9) the +2 leather armour of the Valley {+Fly rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. It lets you fly. If you switch to wearing this armour, your AC will increase by 5 (11 -> 16). (24, -20, D:9) a +0 robe (25, -22, D:9) 7 gold pieces (25, -20, D:9) 12 gold pieces (25, -6, D:9) a +0 leather armour (29, -23, D:9) a +0 robe (31, -6, D:9) a +0 hand axe a +0 scale mail a +0 mace a +0 chain mail a +0 club (32, -31, D:9) a +0 giant club a +0 giant spiked club (33, 8, D:9) a +0 hand crossbow (40, -9, D:9) 19 bolts (42, 4, D:9) a +0 giant spiked club (44, -18, D:9) a +0 war axe (44, -17, D:9) 24 sling bullets (46, -15, D:9) 3 arrows (48, -22, D:9) 20 stones (51, -13, D:9) a +0 shortbow 22 arrows (53, -10, D:9) a +0 cloak (54, 0, D:9) a +0 morningstar Level 10 of the Dungeon [Shop] Qahih's Book Shop a book of Cantrips (240 gold) a book of Party Tricks (600 gold) a Young Poisoner's Handbook (480 gold) Sif Muna's Reference Book on Dusty Air (828 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Corpse Rot Necromancy/Air 2 no c - Passwall Transmutation/Earth 2 no d - Silence Hexes/Air 5 no e - Iron Shot Conjuration/Earth 6 no a book of the Tempests (840 gold) a manual of Dodging (1324 gold) a book of Cantrips (240 gold) Zejy Ifi's Handbook of Evil (888 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Vampiric Draining Necromancy 3 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Death Channel Necromancy 6 no the Papyrus of Destructive Protection (730 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Searing Ray Conjuration 2 no c - Fulminant Prism Conjuration/Hexes 4 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Starburst Conjuration/Fire 6 no a book of the Sky (780 gold) a book of Conjurations (360 gold) a book of the Warp (1080 gold) (0, 0, D:10) 4 boomerangs (1, 11, D:10) 8 arrows (3, -16, D:10) a +0 falchion a +0 leather armour (4, 28, D:10) a +0 robe (8, -2, D:10) a +0 shortbow (18, -9, D:10) a +0 dagger a +0 robe (28, 28, D:10) a +0 trident (42, -13, D:10) 18 stones (45, -2, D:10) a +0 club (48, -12, D:10) a +0 glaive (49, 29, D:10) a +0 mace (54, 24, D:10) a +0 flail (54, 25, D:10) a +0 dagger (55, 5, D:10) an arrow (55, 21, D:10) a +0 war axe (55, 26, D:10) a -2 dagger a +1 trident of flaming a +2 dagger of venom (56, 3, D:10) a +0 flail (56, 23, D:10) a +0 trident a +0 leather armour (58, 7, D:10) an arrow (58, 8, D:10) a +0 shortbow 21 arrows (59, 9, D:10) an arrow (62, 9, D:10) 2 arrows (63, -10, D:10) a +0 dagger a +0 robe (64, 19, D:10) a +0 dagger (65, 10, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (unseen) (0, 1, D:11) a +0 club (0, 2, D:11) a +0 chain mail (unseen) (1, -1, D:11) 21 arrows the Ecumenical Temple