Kohma Level 1 of the Dungeon (1, -25, D:1) a +0 ring mail (1, -18, D:1) a stone a +0 dagger (4, -20, D:1) a stone (5, -20, D:1) a stone (5, -13, D:1) a +0 club (5, -8, D:1) a +0 helmet (6, -20, D:1) a stone (7, -29, D:1) a +0 dagger (9, -29, D:1) 23 stones (10, -29, D:1) 2 stones (10, -24, D:1) a stone (10, -22, D:1) a +0 short sword (28, -25, D:1) a +0 dagger (30, -24, D:1) a +0 club (31, -24, D:1) a +0 hunting sling (37, 2, D:1) 13 sling bullets (41, 3, D:1) 17 stones (42, -14, D:1) a +0 robe (48, -4, D:1) a +0 mace a +0 short sword Level 2 of the Dungeon (0, 13, D:2) 8 poisoned darts (5, 17, D:2) 18 stones (16, 26, D:2) a +0 dagger (24, 6, D:2) a stone (24, 7, D:2) a +0 dagger (24, 8, D:2) a +0 hunting sling 21 stones (27, 29, D:2) a +0 club (30, 31, D:2) a +0 mace (37, -4, D:2) 20 stones (37, 17, D:2) a stone (37, 18, D:2) a stone (38, 15, D:2) a +0 hunting sling 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, 18, D:3) a +0 dagger a +0 robe a +0 dagger (10, 18, D:3) a +0 club (13, 23, D:3) a +0 dagger a +0 robe (13, 27, D:3) 24 arrows (14, -6, D:3) 17 stones (21, 5, D:3) a +0 robe (25, 4, D:3) a +0 halberd (26, 3, D:3) a +0 dagger a +0 leather armour (26, 4, D:3) a +0 whip (28, 4, D:3) a +0 mace a +0 scale mail (29, 1, D:3) a cursed -3 club a +0 ring mail (32, 2, D:3) 6 stones (54, 14, D:3) a +0 spear Level 4 of the Dungeon [Shop] Luwuge Qupp's Armour Shop a +0 robe (9 gold) a +0 buckler (63 gold) a cursed +0 robe (1 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (887 gold) It protects you from poison. It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 14 (11 -> 25). Elyvilon disapproves of the use of such an item. a +0 ring mail (56 gold) (0, 0, D:4) a +0 dagger of electrocution a +0 leather armour (6, 15, D:4) a cursed +0 giant club (7, 7, D:4) a +0 club (8, 21, D:4) a +0 mace (8, 25, D:4) 21 bolts (16, 9, D:4) a +0 scale mail (24, 33, D:4) 20 arrows (33, 36, D:4) a +0 flail (33, 37, D:4) a +0 mace a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 4, D:5) a +0 club (7, -38, D:5) a +0 club (8, 4, D:5) a +0 shortbow 19 arrows a +0 glaive of flaming a +2 robe of magic resistance (9, 4, D:5) a +0 club a cursed -1 club a +0 club (9, 6, D:5) a +0 club (10, 1, D:5) a +0 club (10, 3, D:5) a +0 club a +0 club a +0 club a +0 club a +0 club (10, 4, D:5) a +0 club a +0 club (10, 5, D:5) a +0 club (11, 5, D:5) a +0 club a +0 club (12, 5, D:5) a +0 club a +0 hunting sling (13, -28, D:5) a +0 flail (13, 5, D:5) a +0 club a +0 club a +0 club a +0 club (14, 6, D:5) a +0 club (16, -8, D:5) a +0 club a +0 hunting sling (17, -1, D:5) a +0 hunting sling (18, -25, D:5) a +0 club (18, -8, D:5) a +0 club (18, -7, D:5) a +0 club (22, -6, D:5) a +0 club (22, -5, D:5) a +0 hunting sling (24, -1, D:5) a +0 club a +0 spear (26, -9, D:5) a +0 club (27, -10, D:5) a +0 club (27, -9, D:5) a +0 club (28, -14, D:5) a +0 hunting sling (29, -19, D:5) a +0 halberd (29, -18, D:5) a +0 halberd (29, -15, D:5) a +0 club (29, -14, D:5) a +0 club a +0 club (29, -13, D:5) a +0 hunting sling (30, 2, D:5) a cursed -1 club (32, -44, D:5) an uncursed ring of attention (32, -6, D:5) a +0 hunting sling (33, 2, D:5) a +0 hunting sling (33, 3, D:5) a +0 club (34, 2, D:5) a +0 club (34, 3, D:5) a +0 club (35, -7, D:5) a +0 hunting sling (35, 4, D:5) a +0 club (36, 3, D:5) a +0 club (38, 5, D:5) a +0 hunting sling (40, -9, D:5) 8 sling bullets a +0 hunting sling (46, -14, D:5) a +0 hunting sling (47, -10, D:5) a +0 hunting sling (52, 3, D:5) a +0 whip of flaming (53, 3, D:5) a +0 short sword (53, 4, D:5) a +0 club (56, -8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 13 arrows (26, -33, D:6) a scroll of immolation (32, -25, D:6) a +0 shortbow (41, -27, D:6) an uncursed staff of energy (42, -46, D:6) a +0 ring mail (52, -26, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour 24 sling bullets a +0 quarterstaff a +2 hunting sling of freezing (2, -10, D:7) a +0 war axe (19, -22, D:7) 11 sling bullets (19, -12, D:7) 12 arrows (25, -11, D:7) a +0 flail a +0 robe a +0 whip (26, -12, D:7) a +0 flail (38, 12, D:7) a cursed +0 war axe (40, -31, D:7) a +3 flail a +0 flail a +0 flail (41, -31, D:7) a +0 spear (41, -30, D:7) a +2 vampiric spear a +0 ring mail (44, 19, D:7) a +0 hand axe a cursed +0 animal skin (50, -28, D:7) 25 arrows Level 8 of the Dungeon [Shop] Weitask's Jewellery Shop an uncursed ring of flight (227 gold) an uncursed ring of magical power (260 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of stealth (227 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of protection from fire (325 gold) the ring of Sunlight {+Blink rF+ MR+ Int-2 Dex+3} (495 gold) [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of see invisible (195 gold) a +5 ring of evasion (715 gold) (14, -18, D:8) a +0 giant club (14, -9, D:8) a +2 ring of intelligence (17, -10, D:8) a +0 whip (18, -20, D:8) a +0 short sword (19, -23, D:8) a +1 pair of boots (21, -2, D:8) a +0 hand crossbow (23, -15, D:8) a +0 rapier (24, 13, D:8) a +2 whip of freezing a +0 robe (29, -13, D:8) a +0 leather armour (29, -10, D:8) 28 bolts (40, -13, D:8) a +0 shortbow 25 arrows Level 9 of the Dungeon (0, 0, D:9) 15 arrows (5, -39, D:9) a +0 hunting sling (6, 4, D:9) a +0 mace a +0 chain mail (7, -36, D:9) 17 arrows (7, 4, D:9) a +4 war axe of draining a +0 chain mail (7, 6, D:9) a +0 dagger a +0 robe (11, -7, D:9) 20 arrows (13, -8, D:9) a +0 robe (35, -6, D:9) a +0 chain mail a +0 whip a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (36, -6, D:9) a +0 robe a +0 dagger (37, -24, D:9) 2 potions of degeneration (38, -16, D:9) a +0 war axe (44, -16, D:9) a +0 hand axe (47, -33, D:9) a +0 robe (47, -27, D:9) a +0 hunting sling (50, -38, D:9) a +0 long sword (53, -13, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (14, 0, D:10) a cursed -3 long sword (16, 4, D:10) a +0 robe (17, -13, D:10) a +0 broad axe a cursed +0 robe (18, -14, D:10) a +0 club (18, -13, D:10) a +4 flail a +0 leather armour (18, -3, D:10) a +0 short sword (20, -14, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (16, 9, Lair:1) a +0 leather armour (24, 1, Lair:1) a book of Cantrips (44, 14, Lair:1) a +0 ring mail (50, 9, Lair:1) a +0 rapier (51, -16, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 bolts (3, -29, Lair:2) a +0 ring mail (11, -25, Lair:2) a scroll of noise (11, -3, Lair:2) a +0 halberd (13, -6, Lair:2) a +0 glaive (15, -9, Lair:2) a +0 dire flail (15, 2, Lair:2) a scroll of immolation (17, -15, Lair:2) a +0 halberd a scroll of immolation (23, -1, Lair:2) the cursed +0 ring mail "Muduroem" {MR+ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 3 (11 -> 14). It has a curse placed upon it. (24, -1, Lair:2) a +0 pair of gloves (25, -1, Lair:2) a scroll of remove curse (38, -18, Lair:2) 11 arrows (43, -6, Lair:2) a +0 great sword (47, -7, Lair:2) a +0 hunting sling (50, -32, Lair:2) a +0 hand crossbow (51, -5, Lair:2) 22 bolts (52, -20, Lair:2) a scroll of fear (55, -29, Lair:2) 12 stones (55, -17, Lair:2) a potion of stabbing (55, -16, Lair:2) 29 stones (57, -17, Lair:2) a +0 leather armour (58, -18, Lair:2) 12 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed ring of attention (0, 11, Lair:3) a +1 pair of boots (15, 4, Lair:3) a +0 spear (58, 31, Lair:3) a +0 chain mail (65, 23, Lair:3) a +0 leather armour (66, 23, Lair:3) a +0 vorpal scimitar (67, 24, Lair:3) an uncursed staff of energy Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (8, 36, Lair:4) a ration (11, 38, Lair:4) a scroll of identify (12, 6, Lair:4) 16 stones (14, 37, Lair:4) a potion of lignification a +0 morningstar (28, 36, Lair:4) a wyvern skeleton