Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) a +0 mace (3, -21, D:1) a +0 dagger (3, -11, D:1) a +0 club (3, 3, D:1) a +1 dagger of speed (4, -20, D:1) a +0 club (10, 8, D:1) a +0 club (11, 7, D:1) a +0 club (23, -6, D:1) a +0 ring mail (36, -13, D:1) a +0 club (43, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -41, D:2) a +0 leather armour a +0 robe (16, -41, D:2) a +0 dagger (17, -41, D:2) a +0 club (18, -41, D:2) a +0 club (22, 1, D:2) a +0 robe (34, -7, D:2) a +0 dagger (40, -22, D:2) a +0 dagger (40, 4, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow of freezing (9, -7, D:3) a +0 robe (28, -7, D:3) a +0 club a +0 leather armour (34, 19, D:3) a +0 leather armour 4 boomerangs a +0 trident (34, 23, D:3) a +0 great sword of venom a +0 ring mail (35, 19, D:3) a +0 short sword (35, 20, D:3) a +0 robe a +0 ring mail a cursed -3 dagger a +0 whip a +0 dagger a +0 robe (40, -6, D:3) a +0 whip (41, -6, D:3) a +0 club a cursed -2 spear (45, 4, D:3) a +0 hand axe (45, 5, D:3) a +0 dagger a +0 flail (46, -1, D:3) a +0 dagger (47, -11, D:3) a +0 club (47, -1, D:3) a +0 whip (50, -15, D:3) a +0 mace (60, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a cursed -3 flail (0, 1, D:4) a +0 robe a +0 dagger (1, 0, D:4) a +0 dagger (5, -21, D:4) a +0 chain mail (10, -25, D:4) a potion of degeneration (21, -17, D:4) a +0 giant club (27, -38, D:4) a +0 giant club (36, -27, D:4) a +0 whip (41, -29, D:4) a +0 quarterstaff (42, -29, D:4) a +0 giant club (46, -38, D:4) 2 potions of degeneration (46, -12, D:4) 5 curare-tipped darts (61, -52, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, -38, D:5) a +0 trident (3, -30, D:5) a +0 falchion (4, -3, D:5) a +0 giant club (7, -5, D:5) a +0 shortbow (13, -22, D:5) a +0 long sword (15, -7, D:5) a +0 spear (16, -8, D:5) a +0 club (16, -7, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 1, D:6) a +0 scale mail (9, -8, D:6) a cursed -3 whip a +0 mace a +0 plate armour (10, -7, D:6) a +0 dagger a +0 leather armour (11, -7, D:6) a +0 whip (12, 14, D:6) a +0 giant club (20, -4, D:6) 4 boomerangs (22, 9, D:6) a +0 scale mail (24, 13, D:6) a scroll of identify (32, -13, D:6) a +0 spear (32, -12, D:6) a +0 flail (33, -14, D:6) a +0 whip (45, 18, D:6) a +0 hand axe (59, -16, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +2 scimitar of distortion (2, -4, D:7) a +0 ring mail (3, -23, D:7) a +0 dagger a +0 robe (3, -16, D:7) a +0 ring mail (20, -16, D:7) a +0 club a +0 flail a +0 leather armour (21, -16, D:7) a +0 dagger a +0 robe (28, -17, D:7) a +0 leather armour (31, 14, D:7) a +0 giant club (33, -33, D:7) a +0 dagger (38, -15, D:7) a +0 mace (39, -40, D:7) a +0 ring mail a +0 quarterstaff a +0 hunting sling (45, -21, D:7) a +0 ring mail (46, 11, D:7) a +0 mace (47, 10, D:7) a +3 quarterstaff of chaos a +0 cloak (47, 11, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 club (15, 25, D:8) a +0 shortbow (16, 24, D:8) a +0 spear (16, 25, D:8) a +0 halberd 6 atropa-tipped darts (16, 26, D:8) a +0 flail (17, 22, D:8) a +0 short sword (17, 25, D:8) a +0 hand axe a +0 club a +0 club a +0 club a +0 leather armour (27, 24, D:8) a +0 robe a +3 short sword of freezing (30, -1, D:8) a +0 giant club a +0 giant spiked club (30, 11, D:8) a +0 trident (37, -5, D:8) a +0 club (37, 37, D:8) a +0 scale mail (38, -5, D:8) a +0 whip a +0 dagger a +0 robe (43, 15, D:8) a +0 robe a +0 spear (44, 15, D:8) a +0 robe a +0 battleaxe a +0 great sword a +0 robe (49, -4, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +2 hand axe (3, -7, D:9) a +0 scale mail (5, -10, D:9) a +0 great sword a +0 robe (6, 13, D:9) a +0 short sword (7, 13, D:9) a +0 shortbow (13, -23, D:9) a +0 cloak a +3 short sword (13, -22, D:9) a +0 robe a cursed -2 mace (13, -20, D:9) a +0 robe a +0 spear (14, -21, D:9) a +0 robe a cursed +3 morningstar of freezing (19, 0, D:9) a +0 chain mail (21, 13, D:9) a +0 dagger (21, 17, D:9) a +0 ring mail a +0 leather armour a +0 dagger a +0 flail (22, 17, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (22, 19, D:9) a +0 robe (24, 0, D:9) a +0 whip (25, -23, D:9) a +0 leather armour (28, 4, D:9) a +0 great sword (29, 4, D:9) a +0 long sword (36, 15, D:9) a +0 giant club (46, 19, D:9) a +0 dagger (48, 10, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (2, -1, D:10) 16 arrows (3, -4, D:10) a potion of curing (4, 1, D:10) a +2 ring of intelligence (4, 19, D:10) a cursed -1 shortbow (5, 0, D:10) a scroll of teleportation (5, 1, D:10) a scarf of cloud immunity (5, 2, D:10) 17 poisoned darts (10, 2, D:10) a +0 shortbow (10, 14, D:10) a +0 ring mail (13, 10, D:10) a +0 robe the cursed +3 flail of Conformity {vorpal, rC+ rN+ Str+4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. 288 stones (17, 2, D:10) a +0 centaur barding (20, 6, D:10) a +0 hunting sling (22, 26, D:10) a +0 dagger (24, 12, D:10) a +0 whip (26, 0, D:10) 20 stones (30, 0, D:10) a +0 long sword (35, 9, D:10) a +0 halberd (35, 17, D:10) a +0 robe a +0 dagger (39, 18, D:10) a +0 club (39, 20, D:10) a +0 leather armour a +0 flail (40, 18, D:10) a +0 shortbow a +0 club Level 11 of the Dungeon (1, -45, D:11) a +2 leather armour of fire resistance (12, -10, D:11) the +0 scale mail of Incorporation {Str+6 Stlth-} It affects your strength (+6). It makes you less stealthy. If you switch to wearing this armour, your AC will decrease by 1 (22 -> 21). +0 steam dragon scales (16, -8, D:11) a +0 trident (31, -12, D:11) a +0 dagger (36, -18, D:11) a +0 great sword (37, -30, D:11) a +0 leather armour a +0 club a +0 leather armour (38, -30, D:11) a +0 hand axe a +0 chain mail (39, -30, D:11) a +0 dagger a +0 robe (40, -8, D:11) 30 stones (41, -19, D:11) a +0 scimitar (42, -37, D:11) a +0 trident (46, -35, D:11) a +0 leather armour (52, -30, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (0, 20, Lair:1) a +0 naga barding (1, 14, Lair:1) a book of Changes (1, 19, Lair:1) a cursed -2 great sword (3, 21, Lair:1) 2 scrolls of torment (4, 25, Lair:1) a +0 pair of boots (11, -9, Lair:1) an uncursed amulet of magic regeneration an uncursed amulet of the gourmand a wand of random effects (50) 60 bolts an uncursed ring of magical power a +3 ring of intelligence a +2 buckler of positive energy 119 sling bullets (41, -22, Lair:1) a +0 whip (42, 6, Lair:1) a +0 leather armour (43, 16, Lair:1) a +0 naga barding (49, -10, Lair:1) a +0 mace (53, -4, Lair:1) a +0 ring mail (56, 16, Lair:1) a +0 dagger (57, -16, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, -42, Lair:2) a +0 robe (2, -24, Lair:2) a +0 leather armour (15, -25, Lair:2) a +0 ring mail (30, -22, Lair:2) a +0 leather armour (31, -22, Lair:2) an uncursed ring of wizardry (32, -22, Lair:2) a scroll of identify (34, 7, Lair:2) 15 sling bullets (43, -16, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (23, 9, Lair:3) a +0 ring mail (37, -14, Lair:3) a potion of degeneration (40, -15, Lair:3) 17 stones (41, -17, Lair:3) 23 sling bullets (47, 10, Lair:3) 22 sling bullets (51, 4, Lair:3) a +0 trident (63, 8, Lair:3) a +2 hunting sling of freezing (70, -4, Lair:3) a wand of random effects (17) Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (1, 2, Lair:4) a +0 flail (3, 7, Lair:4) the +5 rapier "Haminum" {antimagic, *Rage rN+ Str+2 Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+7). It protects you from negative energy. It may make you go berserk in combat. (7, 3, Lair:4) a +0 pair of gloves (17, -18, Lair:4) a +0 pair of gloves (18, -30, Lair:4) the +0 pair of gloves of Ruizitua {rC- MR+ Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 2 (22 -> 20). (27, -32, Lair:4) a +0 ring mail (36, -31, Lair:4) a +0 chain mail (37, -27, Lair:4) 4 atropa-tipped darts (39, -37, Lair:4) a +0 battleaxe (41, -31, Lair:4) a +2 ring of evasion (42, -7, Lair:4) a +0 ring mail (45, -23, Lair:4) 3 atropa-tipped darts (45, -12, Lair:4) an uncursed amulet of harm (52, -11, Lair:4) a +6 great sword a +0 ring mail (53, -35, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (1, -16, Lair:5) 19 stones (1, -2, Lair:5) a +0 ring mail (5, 5, Lair:5) a yak skeleton (7, -6, Lair:5) a yak corpse (8, -6, Lair:5) a death yak corpse (12, 6, Lair:5) 19 gold pieces (12, 15, Lair:5) 20 stones