Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 leather armour (3, 5, D:1) a +0 dagger (8, -20, D:1) a +0 club (31, 20, D:1) a +0 hand axe (35, -20, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 8, D:2) a +0 mace (9, 8, D:2) a +0 short sword (11, -14, D:2) 14 gold pieces (11, -12, D:2) a +0 hunting sling of freezing (11, -10, D:2) 13 gold pieces (12, -14, D:2) 5 gold pieces (12, -13, D:2) 9 gold pieces (12, -12, D:2) 5 gold pieces (12, -11, D:2) an uncursed ring of protection from magic (12, -10, D:2) 21 sling bullets (15, 0, D:2) a +0 dagger (23, 13, D:2) a +0 club (24, 23, D:2) a +0 dagger (25, 15, D:2) 24 bolts (29, 7, D:2) a +0 hunting sling (59, -13, D:2) a +0 dagger (62, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 15, D:3) a +0 club (18, 12, D:3) 19 sling bullets (22, -25, D:3) 17 bolts (24, -28, D:3) an uncursed ring of teleportation (24, -25, D:3) a +0 club (24, -22, D:3) a +0 flail (25, -22, D:3) a +0 club (28, -28, D:3) a +0 club (34, -8, D:3) a +0 club (40, -37, D:3) a +0 longbow (42, -1, D:3) a +0 club (48, -40, D:3) a +0 leather armour (49, -32, D:3) a +0 short sword (53, -5, D:3) a +0 rapier (64, -29, D:3) a +0 spear Level 4 of the Dungeon (1, 1, D:4) a +0 spear (7, 30, D:4) a +0 long sword (27, -1, D:4) a +0 giant club (27, 36, D:4) a cursed -2 club a cursed +0 leather armour (47, 40, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (8, 13, D:5) a +0 giant club (11, -16, D:5) a cursed -2 short sword 4 boomerangs (11, -15, D:5) a +0 leather armour (11, -14, D:5) a +0 war axe a +0 scale mail (14, -7, D:5) a +0 robe (16, -6, D:5) a +0 shortbow (19, -6, D:5) a -2 ring of protection (23, -18, D:5) 24 bolts (34, -3, D:5) a +0 giant club (34, 14, D:5) 22 bolts (37, 13, D:5) a +0 leather armour (43, -13, D:5) 2 boomerangs Level 6 of the Dungeon [Shop] Myson's Gadget Boutique a crystal ball of energy (220 gold) a wand of random effects (16) (99 gold) a wand of acid (8) (264 gold) a wand of acid (10) (308 gold) a wand of flame (21) (126 gold) a box of beasts (220 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) a wand of digging (9) (286 gold) a lightning rod (4/4) (440 gold) a wand of acid (4) (176 gold) a wand of polymorph (10) (132 gold) (0, 0, D:6) 5 atropa-tipped darts (1, 3, D:6) a +0 mace (1, 38, D:6) a +0 club a +0 leather armour (1, 39, D:6) a +0 hand axe a +2 vorpal hand axe (3, 21, D:6) a +0 shortbow (4, 10, D:6) 23 sling bullets (4, 38, D:6) a +0 long sword a +0 chain mail (14, 49, D:6) a +0 long sword (18, 50, D:6) 15 sling bullets (24, 37, D:6) a +0 hand axe a +0 ring mail a +0 leather armour a +0 dagger a +0 flail a +0 chain mail a +0 falchion a +0 leather armour (29, 49, D:6) a cursed -2 hand axe a +0 flail a +0 ring mail a +0 leather armour (30, 49, D:6) a +0 hand axe (34, 30, D:6) a +3 hand axe of freezing a +0 robe (40, 22, D:6) 26 sling bullets (43, 10, D:6) a +0 flail (46, 21, D:6) a cursed -2 club (49, 24, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (2, 21, D:7) a +0 robe (2, 28, D:7) 19 bolts (3, 27, D:7) a +0 mace a +0 robe (4, 10, D:7) a +0 dagger (4, 30, D:7) a +0 robe a cursed +3 battleaxe of freezing (4, 31, D:7) a +4 falchion a +0 robe (12, 34, D:7) a +1 halberd a cursed +0 robe (17, 16, D:7) a +0 falchion 5 boomerangs (17, 17, D:7) a +0 hand axe a +0 plate armour (18, 16, D:7) a +0 flail a +0 leather armour (18, 18, D:7) a +0 mace (19, 15, D:7) a +0 dagger a +0 robe a +0 hunting sling (21, 23, D:7) a +0 hand axe (21, 25, D:7) a +0 spear (23, 48, D:7) a +0 dagger a +0 robe (24, 36, D:7) a +1 morningstar of holy wrath (25, 36, D:7) a +0 chain mail (26, 46, D:7) a +0 short sword (28, 46, D:7) a +0 dagger a cursed +0 robe (34, 32, D:7) a +0 leather armour (36, 16, D:7) a +0 flail (39, 50, D:7) a +0 dagger a +0 animal skin (44, 29, D:7) a potion of degeneration (46, 13, D:7) a +0 leather armour (46, 23, D:7) a +1 long sword a +0 robe Level 8 of the Dungeon (8, -31, D:8) a +0 robe a +4 spear of freezing a +0 plate armour a +0 halberd (8, -28, D:8) a +0 giant spiked club (9, -31, D:8) a +6 spear a +0 robe (9, -30, D:8) a cursed +4 dagger a +0 robe a +1 spear of freezing a +0 robe a +0 club a +0 leather armour (18, -32, D:8) 4 atropa-tipped darts (19, 2, D:8) a +0 whip (24, -36, D:8) 18 sling bullets (31, -23, D:8) a +0 robe (36, -12, D:8) a +2 helmet (40, -32, D:8) the +4 flail of Greed {flame, *Noise rElec rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It protects you from poison. It may make noises in combat. (44, 1, D:8) a +2 vampiric halberd (51, 7, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) an arrow (1, 0, D:9) an arrow (4, -3, D:9) a +0 spear (5, -7, D:9) 18 gold pieces (5, -4, D:9) a +0 spear (5, -3, D:9) an arrow (5, -2, D:9) an arrow the +4 spear "Doabi" {vorpal, *Corrode *Slow MR+++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. It may slow you when you take damage. (5, 0, D:9) an arrow (6, -3, D:9) a +0 halberd (7, -2, D:9) an arrow the Ecumenical Temple a bailey (0, 0, Bailey) a +0 dagger (unseen) (3, 5, Bailey) a +0 long sword (unseen) (4, 3, Bailey) a +0 rapier (5, 3, Bailey) a +0 short sword (unseen)