Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -39, D:1) a +0 club (16, -6, D:1) a +0 hunting sling (25, -31, D:1) a +0 dagger (31, -32, D:1) 17 arrows (39, -52, D:1) a +3 mace (40, -37, D:1) a +0 leather armour (41, -41, D:1) a +0 helmet Level 2 of the Dungeon (7, -9, D:2) a +0 robe (9, 9, D:2) a +2 mace of protection (21, 9, D:2) a +0 spear (22, -11, D:2) 5 boomerangs (25, 7, D:2) a +0 club (28, -11, D:2) a +0 robe (28, -3, D:2) a +0 dagger (35, -10, D:2) a +0 club a +0 club a +0 dagger a +0 dagger (38, -11, D:2) a +0 trident (39, -14, D:2) a +0 animal skin a +0 helmet (39, -13, D:2) a +0 club (39, -12, D:2) a +0 dagger (44, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 3, D:3) 17 arrows (12, 26, D:3) a +0 short sword (19, 29, D:3) a +0 dagger (30, -17, D:3) a +2 whip of distortion (30, -4, D:3) a +0 leather armour (34, 24, D:3) a +0 mace (40, -7, D:3) 24 arrows (53, -21, D:3) a +0 hunting sling (55, -6, D:3) a +0 club Level 4 of the Dungeon (6, -17, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 falchion a cursed +0 ring mail (11, -6, D:4) a +0 hunting sling a +0 dagger (17, 4, D:4) a +0 centaur barding (18, 6, D:4) a +0 club a +0 dagger a +0 robe (18, 7, D:4) a cursed -1 dagger a +0 robe (20, -20, D:4) a +3 dagger of holy wrath (24, 4, D:4) a +0 club (24, 9, D:4) a +0 naga barding (27, -33, D:4) a cursed -1 club a +0 leather armour (31, -1, D:4) a +0 club (31, 6, D:4) a +0 club a +0 leather armour (32, -34, D:4) a +0 falchion (32, -3, D:4) a +0 robe (32, 7, D:4) a +0 dagger a +0 ring mail (33, 7, D:4) a +0 club a +0 short sword (34, 7, D:4) a +0 dagger (36, 7, D:4) a +0 halberd (36, 10, D:4) a +0 robe (37, 0, D:4) a +0 spear (37, 1, D:4) a +1 dagger of venom a +0 spear (37, 4, D:4) a +0 club a +0 spear (37, 5, D:4) a +0 club (38, 1, D:4) a +0 club a +0 mace a +0 dagger (38, 4, D:4) a +0 short sword (39, 0, D:4) a +0 ring mail a +0 club (40, 2, D:4) a +0 club (43, -15, D:4) a +0 short sword (44, -27, D:4) a +0 glaive (44, -7, D:4) a +0 hand axe (52, -16, D:4) a cursed -2 falchion Level 5 of the Dungeon [Shop] Ikenub's Distillery a potion of invisibility (120 gold) a potion of invisibility (120 gold) a potion of berserk rage (75 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of resistance (150 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of brilliance (60 gold) a potion of lignification (45 gold) a potion of stabbing (60 gold) a potion of lignification (45 gold) (0, 0, D:5) a +0 chain mail (7, -4, D:5) a cursed -3 giant club (10, -22, D:5) a +0 hunting sling (23, 7, D:5) a potion of stabbing (27, 6, D:5) a +0 scale mail (28, 22, D:5) a +0 ring mail (30, -1, D:5) a +0 leather armour (33, 6, D:5) a +0 giant club (36, -2, D:5) a +0 ring mail a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +4 chain mail (3, 49, D:6) a +0 cloak (11, 16, D:6) a +0 dagger a +0 robe (12, 7, D:6) a +0 fustibalus (13, 16, D:6) a +0 dagger a +0 robe (13, 18, D:6) a +0 dagger a +0 robe a +0 leather armour (13, 26, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 27, D:6) a +3 dagger of speed a cursed +0 robe (14, 4, D:6) a -2 ring of evasion (16, 15, D:6) a +0 robe (17, 33, D:6) a +1 ring mail of magic resistance (22, 35, D:6) a +0 dagger a +0 robe (23, 33, D:6) a +0 arbalest (23, 35, D:6) a +0 dagger a +0 robe (24, 35, D:6) a +0 dagger a +0 robe (25, 21, D:6) a +0 ring mail (33, 28, D:6) a +0 dagger a +0 robe (38, 17, D:6) a +0 ring mail (38, 22, D:6) a +0 club (38, 27, D:6) a +0 dagger a +0 robe (39, 25, D:6) a cursed -3 dagger a +0 robe (40, 24, D:6) a +0 dagger a +0 robe (48, -4, D:6) an arrow (48, -3, D:6) an arrow (48, 46, D:6) 2 large rocks (50, -4, D:6) an arrow (51, -3, D:6) an arrow (53, -3, D:6) an arrow (54, -3, D:6) a +0 shortbow 24 arrows (60, 3, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Mihinic's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of amnesia (38 gold) a scroll of teleportation (33 gold) a scroll of amnesia (38 gold) a scroll of brand weapon (220 gold) (0, 0, D:7) a ration (4, 2, D:7) a +2 plate armour of magic resistance (5, 2, D:7) the +9 long sword "Dodikh" {flame, rF+++ rC- Str-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It lets you see invisible. (5, 3, D:7) the amulet "Gosux" {RegenMP rPois Int+6 Dex+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. (5, 36, D:7) an arrow (6, 1, D:7) a +0 giant spiked club (unseen) (7, 36, D:7) a +0 shortbow 28 arrows (8, 27, D:7) a bullfrog skeleton (9, 3, D:7) a +0 leather armour (11, 24, D:7) a +0 chain mail a +0 battleaxe the human skeleton of Harold (22, 11, D:7) a +0 spear