Kohma Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -6, D:1) a +0 club (10, -10, D:1) a +0 club (11, -14, D:1) a +0 club (11, -9, D:1) a +0 club (13, -33, D:1) 19 sling bullets (14, -37, D:1) a +0 dagger (41, -34, D:1) a +0 club (51, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (5, 1, D:2) 17 arrows (8, -1, D:2) a cursed +0 club (9, -1, D:2) a +0 dagger a +0 club (10, -1, D:2) a +0 hunting sling (10, 0, D:2) a +0 club a cursed -3 club a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 helmet a +0 club (15, -22, D:2) a +0 whip (15, -19, D:2) a +0 dagger (15, 3, D:2) a +0 hand axe (18, -14, D:2) 25 arrows (27, -20, D:2) a +0 pair of gloves (39, 4, D:2) a +0 hunting sling (44, -8, D:2) a +0 dagger a +0 short sword (45, -25, D:2) a cursed +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (9, -2, D:3) 22 arrows (10, -21, D:3) a +0 leather armour (18, -24, D:3) a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 flail (19, -24, D:3) a +0 dagger (19, -5, D:3) a +0 buckler (28, -4, D:3) a +0 ring mail (29, -33, D:3) 21 arrows (32, 5, D:3) a +0 dagger of venom (36, 0, D:3) a +0 dagger a +0 robe a +0 mace (36, 3, D:3) 12 sling bullets (37, 0, D:3) a +0 trident (52, -28, D:3) a +0 dagger (57, -13, D:3) a +0 pair of gloves (57, -2, D:3) a +0 robe a +3 quarterstaff of chaos (58, 1, D:3) a +2 mace of draining (64, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -1, D:4) a cursed -3 club (5, 9, D:4) a +0 dagger (18, -10, D:4) a +0 morningstar 2 boomerangs (33, -21, D:4) a +0 scythe a +0 robe (53, -12, D:4) a +0 whip Level 5 of the Dungeon [Shop] Mezxaecw's Antique Weapon Shoppe a +1 shortbow of flaming (297 gold) a +0 hand axe (72 gold) a +0 war axe (84 gold) a +1 dagger of venom (225 gold) a +0 short sword (72 gold) a +0 rapier (96 gold) a +2 quarterstaff of draining (460 gold) a +0 whip (60 gold) the +6 fustibalus "Jugicip" {flame, *Slow rF+ Int+2 Dex+6} (1972 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+6). It protects you from fire. It may slow you when you take damage. a +0 dagger (48 gold) the cursed +1 rapier of Bloody Death {flame, +Fly} (439 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. It has a curse placed upon it. a +1 hand crossbow of freezing (319 gold) a +3 quarterstaff (504 gold) a +0 rapier (96 gold) (3, -3, D:5) a +0 ring mail (10, 9, D:5) 26 sling bullets (19, -15, D:5) 17 sling bullets (24, -10, D:5) 19 sling bullets (25, 12, D:5) a +0 whip (25, 13, D:5) a +0 club (26, 14, D:5) a +0 dagger (27, -3, D:5) a +0 war axe (27, 13, D:5) a cursed -1 flail a +0 ring mail (29, 13, D:5) a +0 dagger (30, -19, D:5) a +0 halberd a cursed +0 robe (33, 13, D:5) a +0 dagger a +0 leather armour a scroll of amnesia a +0 club a +0 leather armour (33, 14, D:5) a +0 chain mail (34, 13, D:5) a +0 war axe a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail a +0 club a +0 club a +0 war axe a +0 leather armour (35, 12, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (35, 13, D:5) a +0 trident (35, 14, D:5) a +3 dagger a +0 robe a +0 hand axe a cursed +0 dagger a +0 robe (38, 14, D:5) 2 scrolls of amnesia a -2 ring of slaying an uncursed amulet of magic regeneration (39, -15, D:5) a +3 shortbow 7 arrows (39, -13, D:5) an arrow (40, -17, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (7, 10, D:6) a +0 mace (18, 15, D:6) a cursed +0 falchion a +0 robe (18, 16, D:6) a +1 hand axe of freezing a +0 robe (18, 17, D:6) a +3 trident a +0 robe (19, 10, D:6) a +0 flail a +0 robe (19, 40, D:6) a +0 ring mail a +3 flail of venom (21, 10, D:6) a +0 halberd a +0 robe (22, -23, D:6) 23 arrows (22, -11, D:6) 3 scrolls of amnesia (23, 10, D:6) a +0 giant club (25, -8, D:6) 20 sling bullets (27, 27, D:6) 25 sling bullets (34, 1, D:6) a +0 whip a +0 leather armour (35, 30, D:6) 20 arrows a +2 vorpal shortbow (37, 30, D:6) an arrow (39, 24, D:6) a scroll of immolation (42, 12, D:6) 2 gold pieces (42, 14, D:6) a cursed ring of attention (43, 12, D:6) 11 gold pieces (43, 14, D:6) a manual of Throwing (44, 12, D:6) 7 gold pieces (44, 13, D:6) 14 stones (44, 14, D:6) 21 bolts (46, 0, D:6) a +0 ring mail Level 7 of the Dungeon (4, 36, D:7) a +0 mace a +0 leather armour (5, 36, D:7) a +0 hand axe (16, 32, D:7) a book of Minor Magic (22, -6, D:7) a +0 leather armour (34, 43, D:7) a +0 robe (57, -9, D:7) 19 arrows (59, 6, D:7) a +0 mace (61, -2, D:7) a +0 short sword (61, 17, D:7) a +3 whip (62, 13, D:7) an uncursed staff of air (63, -7, D:7) a +0 chain mail (64, 12, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 20, D:8) a spiny frog corpse (1, -2, D:8) a +0 shortbow 25 arrows (5, 14, D:8) a +0 trident (5, 23, D:8) a +0 plate armour a +0 battleaxe (6, 11, D:8) a +0 dagger (7, 14, D:8) a +0 war axe (7, 15, D:8) a +0 dagger (8, 20, D:8) a +0 giant club (9, 27, D:8) a scroll of amnesia (10, 11, D:8) a +0 giant club (28, -6, D:8) a +0 shortbow of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (7, 2, Lair:1) a yak corpse (8, 0, Lair:1) a scroll of random uselessness (11, 3, Lair:1) 9 gold pieces