Kold Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (21, -1, D:1) a +0 short sword 2 stones (24, -4, D:1) 5 stones (28, -19, D:1) 4 stones (29, -13, D:1) a +0 club (31, -20, D:1) 8 stones (33, 6, D:1) a +0 whip (33, 9, D:1) a +0 club (34, 9, D:1) a +0 club (36, -35, D:1) a +0 dagger (37, -32, D:1) a +0 long sword (39, -11, D:1) a +0 club (50, -31, D:1) a +0 dagger (55, -38, D:1) a +0 short sword (56, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +2 leather armour of the Engineer {Harm Int+3 Stlth+} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (15, -15, D:2) a +0 dagger (21, 18, D:2) a +0 whip (23, 2, D:2) 2 stones (32, -5, D:2) a +0 club a gnoll corpse (41, -12, D:2) a +0 sling (47, 2, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +2 spear of venom (still there?) a gnoll corpse (still there?) (2, -1, D:3) 5 gold pieces (4, -19, D:3) a bat corpse