Kold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of protection (10, -25, D:1) a +0 club a goblin skeleton (15, 0, D:1) a ball python corpse (skeletalised by now) (15, 10, D:1) a +0 robe (16, -5, D:1) a bat corpse (skeletalised by now) (16, 12, D:1) 5 poisoned darts (20, -28, D:1) a hobgoblin skeleton (23, -26, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (30, -5, D:1) a +0 club (41, -18, D:1) 6 stones (42, -1, D:1) a +0 ring mail (53, 1, D:1) 4 stones (56, 5, D:1) a hobgoblin corpse (skeletalised by now) (57, 2, D:1) a +0 dagger (63, 11, D:1) a stone (65, -10, D:1) 6 atropa-tipped darts (65, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Callings (2, 1, D:2) a bat corpse (3, 1, D:2) a +0 dagger a kobold corpse