Dungeon Crawl Stone Soup version 0.30-a0-218-gedb9141078 (webtiles) character file. Game seed: 3164802480809806376 2699 Komishar the Destroyer (level 9, 0/56 HPs) Began as an Octopode Conjurer on Oct 5, 2022. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 01:34:59 (9526 turns). Komishar the Destroyer (Octopode Conjurer) Turns: 9526, Time: 01:35:00 Health: 0/56 AC: 1 Str: 10 XL: 9 Next: 65% Magic: 13/17 EV: 13 Int: 24 God: Gold: 401 SH: 0 Dex: 11 Spells: 12/19 levels left rFire . . . SeeInvis . g - +7 quarterstaff "Iheifif" {venom, rElec Str+4} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . t - +4 ring of slaying rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 401 gold pieces. Inventory: Hand Weapons g - the +7 quarterstaff "Iheifif" (weapon) {venom, rElec Str+4} (You found it on level 6 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rElec: It insulates you from electricity. A - a +5 dagger Missiles d - 110 stones y - 3 throwing nets E - 3 poisoned darts Armour G - a +0 buckler H - a +0 kite shield Magical Staves q - a staff of air F - a staff of death Jewellery t - a +4 ring of slaying (left tentacle) Wands a - a wand of charming (21) s - a wand of iceblast (9) v - a wand of digging (5) Scrolls b - a scroll of silence {unknown} f - 3 scrolls of fear h - 3 scrolls of enchant armour i - 2 scrolls of teleportation k - a scroll of vulnerability l - 2 scrolls of blinking r - 2 scrolls of enchant weapon u - a scroll of noise C - 2 scrolls of magic mapping {unknown} Potions c - a potion of magic e - 5 potions of curing j - 2 potions of attraction {unknown} m - a potion of flight {unknown} n - 6 potions of heal wounds o - 2 potions of might {unknown} p - 2 potions of brilliance {unknown} w - 3 potions of haste x - a potion of resistance z - 2 potions of berserk rage B - 2 potions of degeneration {unknown} D - a potion of ambrosia {unknown} I - a potion of cancellation {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Shields + Level 5.9 Spellcasting - Level 9.0 Conjurations - Level 6.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 3% 3 Portal Projectile Hex/Tloc 42% N/A 7% 3 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Call Canine Familiar Summ 7% N/A 24% 3 Leda's Liquefaction Hex/Erth 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Annotations: D:6 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: a centaur, wielding a +0 vampiric demon trident and quivering stones The floor. The magic dart hits the centaur! The centaur is moderately wounded. The centaur unwields a +0 vampiric demon trident. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is heavily wounded. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering stones (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering stones (severely wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ##.# #.#.####.#.#..##... # #........#.#..####. ..< . ###.#####.....# ## .#.# .#########...# #..#.## .# # ............# #..#.# .# #.######...#####..#.###### ## #.##.............#......< # ##..............######### #..c....@....##.......... #....#.....#####......#### #...........# #.###### #...........# #.# .......)..##.# #.# #.##....#..##.# #.# # .....#..##.# #.# ..#......##.# #.# .....?.. #.# You could see a centaur. Vanquished Creatures A steam dragon (D:6) Menkaure (D:6) 2 water moccasins A black bear (D:6) A sky beast (D:8) 2 ice beasts (D:6) 2 centaurs 3 bullfrogs 5 gnoll sergeants A scorpion (D:5) A necrophage (D:7) A killer bee (D:8) 5 howler monkeys An orc priest (D:6) 2 jellies Crazy Yiuf (D:5) 4 iguanas An orc wizard (D:6) 6 adders 38 gnolls 3 white imps 3 ufetubi 2 worms 4 dart slugs 21 orcs 12 ball pythons 3 endoplasms 4 giant cockroaches 12 goblins 14 hobgoblins 9 jackals 10 kobolds A quokka (D:2) 4 bats 3 frilled lizards 2 rats 186 creatures vanquished. Vanquished Creatures (others) 5 plants (D:8) 5 creatures vanquished. Grand Total: 191 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Komishar the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 670 | D:1 | Found a faded altar of an unknown god. 968 | D:1 | Learned a level 2 spell: Searing Ray 1155 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1752 | D:3 | Reached XP level 4. HP: 18/27 MP: 2/9 1759 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2118 | D:3 | Reached skill level 1 in Translocations 2435 | D:4 | Reached XP level 5. HP: 24/31 MP: 7/11 3499 | D:5 | Entered Level 5 of the Dungeon 3748 | D:5 | Found a runed translucent door. 3749 | D:5 | Noticed Crazy Yiuf 3761 | D:5 | Reached XP level 6. HP: 36/36 MP: 6/12 4224 | D:5 | Reached skill level 5 in Conjurations 4324 | D:5 | Reached XP level 7. HP: 21/41 MP: 5/13 4462 | D:5 | Reached skill level 6 in Conjurations 4721 | D:5 | Killed Crazy Yiuf 4988 | D:6 | Noticed Duvessa 5011 | D:6 | Reached skill level 7 in Conjurations 5011 | D:6 | Reached skill level 1 in Fighting 5069 | D:6 | Noticed a steam dragon 5217 | D:6 | Identified the +7 quarterstaff "Iheifif" {venom, rElec | Str+4} 5320 | D:6 | Noticed Menkaure 5384 | D:6 | Reached XP level 8. HP: 47/48 MP: 9/14 5902 | D:7 | Found a staircase to the Ecumenical Temple. 5911 | D:7 | Reached skill level 8 in Conjurations 5911 | D:7 | Reached skill level 5 in Translocations 5940 | Temple | Entered the Ecumenical Temple 6883 | D:7 | Reached skill level 5 in Spellcasting 7827 | D:8 | Reached XP level 9. HP: 55/56 MP: 8/16 8362 | D:8 | Reached skill level 9 in Conjurations 8653 | D:6 | Killed Menkaure 9526 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, ebering_ecumenical_altar_mist, minmay_pentomino_o4 D:2: layout_basic D:3: layout_basic D:4: layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_decorated_corner, kennysheep_generic_room_9 D:5: layout_loops_ring, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, minmay_shop_grid_forest, uniq_menkaure, uniq_duvessa D:7: layout_layer_cave, temple_green D:8: corexii_shantytown, layout_loops_ring Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 | 5.9 Translocations | 2 3 4 5 6 | 6.0 Conjurations | 5 7 8 9 | 9.0 Fighting | 1 3 | 3.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Shields | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Constrict | 8 | 7 | 8 || 23 Tentacles | 9 | 5 | 4 || 18 Dagger | 7 | 29 | 2 || 38 Quarterstaff | | | 27 || 27 Fire: Sling | 17 | | || 17 Cast: Magic Dart | 51 | 24 | 82 || 157 Searing Ray | 3 | 15 | 63 || 81 Iskenderun's Myst | | | 3 || 3 Use: Scroll | 2 | | 11 || 13 Potion | | | 1 || 1 Stab: Sleeping | 8 | 8 | 13 || 29 Armor: Skin | 2 | 3 | 7 || 12 Dodge: Dodged | 15 | 31 | 49 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9539 | 9338 | 201 | 3426 | 1149 | 9 | 1059.9 | Dungeon | 9465 | 9264 | 201 | 3426 | 1149 | 8 | 1183.1 | Temple | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1772 daAuts D:6: 1545 daAuts D:5: 1466 daAuts D:8: 1179 daAuts D:1: 1169 daAuts D:4: 1074 daAuts D:3: 742 daAuts D:2: 515 daAuts Temple: 73 daAuts