Komishar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 3, D:1) 2 stones (11, 1, D:1) 4 stones (11, 40, D:1) a +0 spear (14, 7, D:1) a +0 whip (21, 6, D:1) a +0 club (21, 24, D:1) 6 stones (22, 6, D:1) a +0 club (28, 37, D:1) a ring of flight (32, 29, D:1) a +0 ring mail (43, 19, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -2, D:2) 7 stones (6, 5, D:2) a bat corpse (skeletalised by now) (17, -6, D:2) a +0 robe (22, 8, D:2) 6 stones (24, 30, D:2) a +0 club a goblin corpse (25, 27, D:2) a +0 club 4 stones a kobold corpse (30, 21, D:2) a bat corpse (31, 20, D:2) a ball python corpse (34, 22, D:2) a +0 halberd (35, 14, D:2) a +0 spear (35, 21, D:2) a book of Changes (43, 38, D:2) a book of Air (45, 36, D:2) a +0 dagger (48, 46, D:2) a +0 hammer