Komishar Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a staff of alchemy (13, -26, D:1) a +0 club (13, 0, D:1) 3 stones (25, -18, D:1) a +0 club (31, -7, D:1) a +0 short sword (40, -18, D:1) a +0 club (47, -17, D:1) a +0 dagger Level 2 of the Dungeon (3, 15, D:2) a ball python corpse (skeletalised by now) (9, 28, D:2) a +0 spear (15, 15, D:2) a jackal corpse (skeletalised by now) (18, 7, D:2) a +0 whip (31, 16, D:2) a +0 spear (44, -9, D:2) a +0 dagger (46, 28, D:2) 9 stones (47, -10, D:2) a +0 club (47, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (14, -2, D:3) an adder corpse (14, 19, D:3) a scroll of identify an adder corpse a river rat corpse (16, 18, D:3) 10 gold pieces (19, 5, D:3) a ball python corpse